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MrBrown

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Everything posted by MrBrown

  1. Well, their resume certainly has variety...
  2. But... that sounds like a completely reasonable and intelligent response. How's that possible!?
  3. Neither of their 2 remakes so far, SCR and WC3R, have been fully in-studio, I think. Just hope they learned from that experience. SCR was pretty well received, WC3R... not. On the scope of the changes, D2R seems to be more similar to SCR.
  4. Yeah, they're aiming at fixing more with the next bigger patch, which I think you were reading about. Also fixing the sector-auto management AI, include auto-migration between planets, etc. And yeah I agree, the 2.2 patch was kind of a one step forward, two steps back -case. Most of the problems in the current game stem from it. I personally only get end game lag when I try something ridiculous, like beating the 25x end game crisis on Huge galaxy, so I'm making fleets worth of 10M fleet power... If you play on smaller galaxies, don't go for ridiculous end-games, and/or have a good comp, the end-game lag should be about non-existent.
  5. If you haven't played recently, they fixed a lot of performance issues in a recent patch. It's a lot better currently. It can still get really laggy in the end game, depending on game settings etc. But less than before.
  6. I went to uni with one of the guys who's making it, probably the main designer since it looks just like the stuff he used to do back then. My impression was that he can be pretty inventive when making platformers. So if you like the genre, I'm sure Noita will deliver.
  7. They pretty much said that they're not doing more Battletech. They originally had a bunch of stuff they said they would do if it gets popular, but none of that happened. Can't remember the details or exact wordings, it's been a while.
  8. This is pretty big news, so putting it here as well: https://www.playstation.com/en-gb/cyberpunk-2077-refunds/
  9. I didn't mind the cheese wheels in Skyrim, but the (human) skulls everywhere in people's houses was a bit weird...
  10. Never could get into it.
  11. In a single-player game? Wasn't CDProjekt supposed to be the last bastion of the single-player game? Oh well, gotta get on with the times I guess...
  12. I'm kinda disappointed CP is looking like it turned out good. There was so much hype, I was hoping it'd be crap. Nothing like schadenfreude, after all.
  13. I never had that much problems with ME3s ending. My big problem with the game was that most of the individual quest storylines were very much the same as they were in ME2. You went to mostly the same places, and people still had the same problems. So it was just boring.
  14. So, just like Baldur's Gate 2, one of their more popular games?
  15. You had to use the threat/taunt mechanics for that, not positioning as much. I played DA2 on the highest difficulty without using a mage or healing potions. The DLC were a bit tougher, had to use healing potions in those.
  16. Frankly, I don't think you can read anything to it. People change jobs a lot in the game industry. If there was some other info then maybe, but just "this guy left, this guy was hired", not really.
  17. I liked it. I kinda agree about most of the problems people had with it, they just weren't that big of a deal for me.
  18. Dragon Quest is just widely popular and known in Japan, so that might be it. https://en.wikipedia.org/wiki/Dragon_Quest#Cultural_impact There's even a live-action comedy drama that's basically a Dragon Quest spoof. Can absolutely recommend it, even if you've never played any Dragon Quest games. https://en.wikipedia.org/wiki/Yƫsha_Yoshihiko
  19. That's how EA's games on Steam work. They launch Origin.
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