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Gromnir

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Everything posted by Gromnir

  1. kreia/ravel has been staples o' chrisA writing. the degree o' ravel/kreia we get in a particular game changes, but the absence o' such is more shocking than the presence. the kreia/ravel character may, at times, be a bit clumsy insofar as handling exposition and info dumps, but given that chrisA has had so much practice writing the character, we can hope that she is a very old and dear friend that he wishes for poe purchasers to love/hate as much as does he. HA! Good Fun!
  2. well, have you considered running for Congress? http://www.huffingtonpost.com/2014/11/12/congress-sex-scandal_n_6148660.html?utm_hp_ref=anthony-weiner HA! Good Fun!
  3. Seems like a terrible shame to me. She was such a unique character concept. Now, instead of a strong, armored priestess with a blunderbuss, we get a wild-eyed loon in a dirty robe carrying around a stick. In fact, it seems like there's very few female companions right now: just the eskimo dwarf, the feathered paladin and a potentially dead or insane woman. Please bring back Cadegund. a peculiar observation in light of your avatar. that being said, am actual kinda finding it refreshing to have a priest that ISN'T a magic knight. d&d gave us a kinda wacky notion o' priest and cleric that has managed to keep its gameplay hooks firmly sunk into fantasy rpgs and crpgs alike. the proselytizing, wild-eyed zealot wearing a dirty smock, sandals and carrying a sheperd's crook is, ironically, the exception in fantasy gaming. what should be cliché is actual rare and approaching unique. HA! Good Fun!
  4. Start power lifting. * is predictable * longknife has mentioned more than once that he is disabled, so, depending on the type o' disability, that may not be the ideal advice. half the threads we read at the espn boards includes somebody who claims to be making +$17,000 per month while working at home and doing little more than internet browsing. maybe give that a try... though am beginning to suspect that such posts may not be on the up-'n-up. we kid. there is always pr0n. am suspecting that it would be almost impossible to exhaust all internet pr0n content in a normal lifetime. HA! Good Fun!
  5. we played poe beta last night. the game bugs and performance has been cleaned up a great deal since we played it last (september?) but the gameplay is has been altered less than we expected, given the amount o' time that has elapsed since our previous exploration o' the title. perhaps our hopes were quixotic and our fears unfounded, but while we believed the best option for the game were that the developers would largely ignore the community (and that includes Gromnir) and move ahead with their own vision as a guide, we didn't believe such would occur given the additional development man-hours expended. HA! Good Fun!
  6. in many ways, the "I've Been to the Mountaintop" speech by Mr. King is our favorite. is not quite as moving a speech as that which you linked, but the practical advice and observations Mr. King offers in mountaintop has as much relevance today as they did in 1968. https://ia601400.us.archive.org/21/items/100-Best--Speeches/MLK19680403_64kb.mp3 text only: http://www.americanrhetoric.com/speeches/mlkivebeentothemountaintop.htm regardless, much appreciation for your link. is always good to reflect, especially in the wake o' ferguson and other similar examples o' continued racial division in America.
  7. back before the release date were changed from winter 2014 to 2015, Gromnir had predicted april 1, 2015 in the release date thread... so, the game is pretty much anticipated to be released at the time we thought it would be. ... as an aside, Gromnir played the beta for the first time in many months. 'tween work and a couple other games, there simple hasn't been much time for us to get to the beta. the thing is, we suspect that the folks who has been following the beta extreme closely may not realize how minor most o' the gameplay changes has been since last september. ranger's bear is no longer super-powered. firearms has been nerfed. trivial amounts o' xp is now granted for walking through doors and opening locks. more obvious is that many bugs has be cleaned up, and visually stuff looks better. combat were difficult to follow because o' performance and graphic issues, but the current poe combats, while still frenetic, is much easier to navigate. nevertheless, in spite o' mostly cosmetic changes, all classes play largely the same. am suspecting that some folks has been so emotional invested in the beta that they see more change than has actual occurred. am not sure if it is good or bad that poe is largely the same as we left it. HA! Good Fun!
  8. ps am hopeful that kubiak and elway is not good friends, 'cause is unlikely that they will stay friends given the typical ending of head coach and general manager relationships in the nfl. HA! Good Fun!
  9. what is weird is that Gromnir recalls so well the 1986 broncos playoff run, including the ridiculous win over cleveland, and yet it don't feel like 29 years. HA! Good Fun! I have vague memories of the '86 Super Bowl, but they're mostly of how excited the Giants fans at the party were. I was about 6 weeks shy of my 8th birthday. Somebody explained what a Safety was to me after Elway was sacked in the end zone. well, it were actual the 87 superbowl, yes? so, perhaps you were closer to 9? is so confusing with season starting and finishing in different years. HA! Good Fun!
  10. yokai is kinda generic for bad spirits, and henge is change? so a shape-change demon? not sure if that is a vampire. have never seen it romanized, but japanese vampires, which seem near identical to western traditions in their movies, is kukitsuki, or somesuch, yes? am not sure 'bout anime or games though. we spend a little time in asia each year... typical japan. we has avoided the islamic nations as our reason for visiting is free speech lectures and those don't go over so well in the islamic world. HA! Good Fun!
  11. what is weird is that Gromnir recalls so well the 1986 broncos playoff run, including the ridiculous win over cleveland, and yet it don't feel like 29 years. HA! Good Fun!
  12. well, if all the rest o' the puffery in the image from the genesis post were in swedish, that would be an excellent observation... and even in swedish, am imagining an over-sized blood-red 'Y' is kinda silly. the notion o' vampires does not appeal to us. doesn't make sense to us as a curse, and the sexy, mckewl vampires gives us the willies. a long time ago, we wrote a vampire story as part o' a writing exercise wherein (simplified) we were s'posed to write about something we cannot stand to see in stories. we chose vampires. a few years previous to writing our vampire story, we had read an anne rice book at a friends's urging and we recalled a rather trivial detail: the protagonist vampire's hair grew back to a set length after resting in their coffin for the day. it occurred to us that such a detail, taken to an obvious conclusion, could be an effective curse, and an explanation for why vampires ain't everywhere. what if all physical aspects o' a vampire reset with the dawn, including memory? our memories is stored chemically in the brain, likely in hippocampus and pre-frontal for short-term, yes? but for the vampire who is complete physical reset before dawn, all those memories would be lost. any physical or chemical changes to the brain would reset just as did hair length. even with daily diaries, how long could a person, even an undead person, function without memories? how long would anybody choose to live that way? our story kinda sucked (yes, we went there) but we liked the notion o' vampires who could not keep memories beyond their death. our pnp rpg vampires frequently have such a shortcoming as it explains their invariably stoopid behaviors. regardless, am not a fan o' vampires, so game would need to be extremely well-made for us to overcome our initial pharyngeal reflex. HA! Good Fun!
  13. Judging from the incomplete game, yes, the complete game definitely looks lacking. one wonders if folks who make such comments bothered to read the kickstarter page. perhaps what poe forums really needs is something akin to the surgeon general's warning on cigarette sales... some kinda ubiquitous disclaimer telling folks that the original ie games (which had folks traversing "pre rendered backgrounds reading paragraphs" o' text) were the inspiration for poe gameplay. conversely, for folks at the obtuse extreme other end o' the spectrum, one should point out that while the ie games, games that offered considerable variation in spite o' sharing the same core engine, were the primary inspiration for poe developers, those games do not constitute religious dogma that needs must be adhered to lest the obsidians be found guilty o' heresy and blasphemy. the willful ignorant and the ie reactionaries is having a tendency to obfuscate useful poe dialogues. HA! Good Fun!
  14. comparing b1 to bg2 joinable npcs, and finding the bg2 joinables lacking in the measuring is either delusional or insane. the bg1 joinables were little more than a collection o' 2-3 catchphrases and a character record sheet. a few o' the bg1 joinables maybe had a "quest" that were little more than a fed-ex mission. huzzah. folks is not being honest if they compare joinables from bg1 to bg2 and are finding the first iteration to be superior in any way save for in terms o' numbers... and possibly portrait artwork. *chuckle* bg1 corran likely got more development than any other jnpc in bg1, and all that you were able to reveal 'bout him were that he were an unrepentant, deadbeat dad. rose-colored glasses or insane? HA! Good Fun!
  15. http://www.washingtonpost.com/blogs/worldviews/wp/2015/01/14/did-boko-haram-attack-leave-150-dead-or-2000-satellite-imagery-sheds-new-light/
  16. ack. how could we not mention the following: HA! Good Fun!
  17. maybe as inspiration or http://bleacherreport.com/articles/1276986-team-usa-basketball-how-2012-starters-would-match-up-with-1992-dream-team and hey, we can pander to the youth crowd too HA! Good Fun!
  18. well, no. see above even for our advice to pj. we had a basic bg2 pre-battle pre-buff ritual that were, with only minor adjustments, useful for a very large percentage of bg2 battles. this were even more true for iwd and ridiculously true for bg wherein we really only ever needed one battle-plan. as noted very recent, we invariably had aoe protections from evil active. we also always had stoneskins for mages. we already mentioned how we would layer our "tank" character with longer-lasting buffs and equipment to make him impervious to pretty much anything. summon some undead (likely done earlier) etc. it were a ritual. we bet we cast chaotic commands on characters even when we knew we weren't gonna need that spell simply because it became a habit for us-- ritual. HA! Good Fun!
  19. food in hospitals is purposeful nutritious, but none too appealing. the beds allow one to rest, but they is not particular comfortable. you is s'posed to wanna leave hospitals as soon as possible. is likely a good sign that you want something better. even so, we typical managed to sneak in burgers to our sister when she were in the hospital... we even brought her dog (a small thing that easily fit in a backpack) to see her a couple times... much to the chagrin o' the nurses. our sister weren't even a burger fan, but for some reason, she always wanted squeeze inn burgers. HA! Good Fun!
  20. Yeah, pre-buffing is not an necessary and sufficient condition of pre-battle planning. Scouting, weapon & gear selection, positioning, party composition, and other I'm probably missing all fall under the pre-battle planning umbrella. So it's false to say by not adding pre-buffing PoE somehow doesn't have pre-battle planning. While it could be that pre-battle planning is diminished without pre-buffing, I don't think there are enough variety in the encounters found in the BB to really know. one could/should suggest that pre-battle planning is necessarily increased in the absence o' pre-buffing. if we keep insisting on using bg2 in spite o' the relative power disparity between bg2 and poe as envisioned by the obsidian developers, we will again note that while our pre-buffs differed somewhat depending on the enemies we were facing, those pre-buffs typically determined the difficulty o' a combat. our largely rote pre-battle ritual when utilized correctly, made all combats relative simple. aside from dragon battles, party positioning or coordination were relatively incidental concerns. did we have the proper weapons, potions and spells pre-cast and memorized? if the answer were yes, then we won. without pre-buffing, Gromnir must, perhaps counter-intuitive, be even concerned with luckman's aforementioned "strategic prepwork" and actual battle tactics. poorly positioned or timed spells and party coordination is of much greater importance if we do not have 5 or 6 layers of spell defenses that we know ahead o' time will be neutralizing our opponent abilities. tactics during battle is of far greater importance. similarly, strategic prepwork is more important as lack o' pre-bufss means synergy between party members abilities is of increased concern. when offering advice to pj earlier, we noted that with appropriate gear and pre-buffs, one could make korgan functional invulnerable by the mid-point o' the game. there is a relative limited number o' categories o' harmful enemy effects that one need protect against in the ie games-- mind effecting spells, and physical damage, and energy drain, etc. layer protections appropriately, and predict enemy ai, you gain functional immunity to harm. is a very useful way to approach bg2, nevertheless, the pre-buff-to-win approach strikes us as a bit shallow. again, there is a argument, a good argument, that removing pre-buffs is requiring far more tactical and strategic sophistication from the player, as well as avoiding a tedious and repetitive pre-battle ie ritual. HA! Good Fun!
  21. Meshugger, question Would you say you are offended by some of the derogatory comments on Codex? And if you aren't can you tell me why ? But please think carefully about my question and your answer because I'll be asking you another question after that No, The whole concept of "offensive" for me, is if I should take person's opinion seriously or not. Sometimes the "foul" and "offensive" language is just plain ****posting that adds nothing of value, where i later find myself automatically scrolling past the the said persons posts. But at other times, a good point can be found beneath that edginess and vulgarity, which can bring new insight or will cause me to challenge my believes. I also truly believe that people are more honest in how they are expressing themselves if language is little to no controlled. As of emotional response to being offensive, there's is little to none. I get more angry at stupid people. Hitchens explains it better than me: quick note 'cause mesh clear misunderstands message o' the video he shared. http://forums.obsidian.net/topic/66172-female-gamers-having-a-hard-time-in-gaming-communites/?p=1448947 freedom o' speech is meaningless unless it protects speech that would otherwise offend. that being said, recognizing a right to be offensive (which doesn't genuine exist in most places outside the US, even those most liberal o' western democracies,) is not the same as asking for listeners to ignore or condone the message o' bigots. bigotry is harmful, in spite o' the views voiced by some in this thread. "If there be time to expose through discussion the falsehood and fallacies, to avert the evil by the processes of education, the remedy to be applied is more speech, not enforced silence." to ignore the bigotry is to sully the freedoms we has been afforded. you has freedom o' speech not just so that you can say something offensive, but so that you might combat bigotry and intolerance with education and enlightenment. failure to act against the bigots is very much akin to walking past the mugging victim and pretending to ignore the "evil." ignoring bigotry is not the remedy envisioned. so yes, free speech is very much requiring a recognition that offensive speech is no less worthy o' protection than speech we like. as we has said elsewhere, offensive speech is the only kinda speech that is actual needing protection. even so, the belief that freedom o' speech necessarily means one should ignore intolerance and bigotry is wholly misguided and is a clear misunderstanding o' the titans referenced in the video mesh linked. we hope you actual watched it all as you do seem to have missed the central premise. oh, and we didn't play d:os or da:i as yet, so we cannot speak to the validity o' the rpgwatch list save to note that wasteland 2 appears to be ranked a bit high. then again, we didn't genuine play most o' the other titles nominated, so perhaps we is wrong on this point. HA! Good Fun!
  22. dirty picture of our illegal drugs? were s'posed to be "or" and not "of." sheesh. dirty pictures of drugs? am not even gonna imagine. HA! Good Fun!
  23. irrelevant aside: pnp protection from evil were actual far more useful than ie version as it protected against all kinda mind-affecting spells. however, the 10' protection from evil were just that, a stationary and immobile 10' freaking circle/sphere. HA! Good Fun!
  24. Is this legit? privacy is based on some implied constitutional rights. there actual ain't anything in the constitution talking 'bout a right to privacy. nevertheless, the courts has found such a right by combining other rights and protections to create a penumbral right for citizens. given that such a right is based on a bit more shaky constitutional foundations, it is tending to get a narrow interpretation. such a right is personal. if we spend the night at a friend's house and we hide dirty pictures o' our illegal drugs (*chuckle*) in our friend's bathroom, we cannot raise a privacy claim if our drugs is discovered when the police make an unexpected and seemingly unwarranted search o' our friend's home. the police would not be able to use evidence o' our friend's illegal drugs, but Gromnir would be sol. we got a Personal privacy reach that is very limited. our self. our personal belongings and the clothes we is wearing. our car, but not where car is open to plain view, is affording us privacy rights, but not the car in which we is a passenger. we got privacy rights in our home, but if cops see stuff through open windows, we is not being private, is we. 'course using high-tech surveillance to "see" is not amusing to the courts-- naked human eye seeings only. businesses have much more reduced privacy than does people. However, you do has privacy for stuff such as safety deposit boxes. well, encrypted stuff on a 3p server is just like that, no? need a warrant for safety deposit box. simple, right? our encrypted digital stuff is just like that, no? no. Smith v. Maryland, (1979) said that a defendant has no fourth amendment rights in ‘‘information he voluntarily turns over to third parties." uh-oh. this is the law. is kinda going against common sense and modern realities, but it is law as of today. the Court has observed that they likely need to re-examine Smith v. Maryland given the realities o' the digital age, but they ain't actual done so. regardless, most info the fbi needed they got the old fashioned way. "ROSS WILLIAM ULBRICHT was arrested in San Francisco, California, on October 1, 2013. At the time of his arrest, ULBRICHT was using a laptop computer, which was seized in connection with his arrest and subsequently searched pursuant to a search warrant. ULBRICHT’s residence was also searched on October 1, 2013, pursuant to a search warrant, and federal law enforcement agents conducting that search found several pieces of computer hardware belonging to ULBRICHT (collectively, along with ULBRICHT’s laptop, the “computer hardware”). Through forensic analysis of the computer hardware, federal law enforcement agents recovered a Bitcoin wallet containing approximately 144,336 Bitcoins." HA! Good Fun!
  25. aside: protection from evil aoe had a Long casting time and a very long duration at 2 turns per level o' the caster. it were an ideal pre-battle buff. HA! Good Fun!

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