Everything posted by kanisatha
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What are you playing right now?
The best one of these was in Tides of Numenera where you can skydive to your final death right in the first minute of character creation. Too bad the rest of the game didn't quite live up to it. Yeah that was funny. I liked that game. My only major gripe was that it was way too short.
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TV's Vast Wasteland
I was commenting on the actress playing Dinah and the charcter as she plays it and not really on the character per se, because I know these characters from the DC universe only from these shows (now down to just Arrow since I got really tired of the other shows). I never read any of the DC comics because I found their heroes all to be not particularly interesting and rather lame with the sole exception of Batman. I'm totally a Marvel universe person.
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TV's Vast Wasteland
So this^. Could not have said it better. I absolutely cannot stand her character. Give me moar Dinah Drake. Now she is awesome!!!
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TURN BASED combat in Deadfire?!
kanisatha replied to Silvaren's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Is this a "RTwP is always better than TB" opinion, or is there some way they could make TB better for you? Happy to engage with you since you're being civil, unlike certain other asses. My problem with TB is that the actors' actions happen sequentially. So the one and only way TB can be ok for me is if you use the turn to issue orders to all actors and then all actors' actions get resolved simultaneously at the end of the round. The idea that everyone goes on their designated turn, and when it is not their turn they just stand there doing nothing while enemies are wailing on your buddy who's standing right next to you just utterly destroys immersion for me. Nobody ever fights a battle by taking turns to attack their enemy. You may as well land a spaceship firing lasers in the middle of the battle 'cause it is that much of an immersion-breaker. I place a great deal of value on the chaos and messiness of battle. A battle without chaos and screw-ups where everything happens in a nice orderly, optimal way is completely artificial and fake. I want enemies to be able to swarm me from different sides at the same time, and be able to do the same to the enemies. I want to be able to have multiple actors take their actions simultaneously. I want actors to be able to hold their actions to any point they choose within the battle. I want to have situations where you cast an area spell only to have all the enemies move out of that area by the time your spell goes off. I want for my party to make mistakes, cast the wrong spell at the wrong time, take the wrong action or waste an action. These are examples of the kind of thing that makes combat interesting and meaningful and real for me. I would not have the love and the nostalgia for the IE games today were it not for Baldur's Gate being RTwP. Had BG been TB, it would be a forgotten game at this point in time for me. It is precisely the chaos and messiness and confusion and the resulting tension and fear from those early combats in the game that entirely fuel my nostalgia for that game.
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What are you playing right now?
Unless you're just killing time, a completionist run can be done in about 150 hours. Oh I'm sure. I'm not quite killing time, but I do wonder around aimlessly at times and also spend a lot of time looking through and fiddling with what's within the various menus. I also do a lot of pausing the game and leaving it running while away from my machine doing other things including even leaving my house to run errands. So my "hours" on any game are not very informative.
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TURN BASED combat in Deadfire?!
kanisatha replied to Silvaren's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)And is it? It's been out for a while now. Balance isn't that important, tbh. But a good TB is a whole other experience and would get me back in the game if it was good enough! Mechanically? Yeah TB is great. Some things in the game are a lot better than they were in RTwP, but that's balance stuff that can be sorted out. So long as it's clear this is opinion and not fact. Mechanically and otherwise, nothing's better for me. No objective answer can be provided about whether it is 'better'.
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Turn based and success
kanisatha replied to juanval's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Yup, as I also suggested in the the other thread. But I feel there won't be a PoE3 at all, and they will simply go straight to the new game, some sort of TB 'Pillars tactics' game as Sawyer himself at one point in the past mused about in a post somewhere.
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What are you playing right now?
Just gone past 100 hours playing Witcher 3. The porblems I was having with the combat are mostly gone now that I've gotten used to the system and the controls. Really lovin' the story, the setting and the character of Geralt. As a completionist, it is quite possible I'll end up with over 500 hours just on this first play through.
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State your profession!
I'm a professor of international relations coasting towards retirement. Meanwhile I try to spend as much of my time as possible on my passions of (not in any particular order) gardening, craft beer, playing cRPGs, and listening to my large collection of CDs.
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Pachfinder Bugmaker: The Rekkoning
P:K is RPGWatch Editor's Choice and Gamer's Choice GotY.
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New Scientific Discoveries, Part Drei
Oh I agree. I was just saying maybe they *should* if they are going to be true to what they claim to believe.
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Turn based and success
kanisatha replied to juanval's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'd rather see a "Fallout: Tactics"-style game with TB combat that is independent of the main series. Exactly! If you want to make a TB game in the PoE setting, go make *that* game. A new game. Don't ruin a franchise that is precious to fans of RTwP, precious precisely because they cannot get that anywhere else.
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Obsidian, do not listen to the naysayers
kanisatha replied to metaladam's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Right, so you start the game in the other mode--the non turn-based mode. Problem solved. It's a real brain teaser why people construe it as an either-or situation, because it isn't. There's nothing to push you away, because you can still play it in the traditional manner. Turn-based is 100% optional. Except for that @AeonsLegend is talking about a future Pillars 3, so the point of your post?
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Turn based and success
kanisatha replied to juanval's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If PoE3 is TB-only then I will not touch it, not because I won't play any TB game but because I will consider it to be Obsidian throwing us RTwP fans under the bus. Mostly I won't touch it because I don't like TB-only experiences (ironic because back in the 90s I loved TB games like Fallout, FFT, whatnot). This is not meant to be spiteful, just not my cup of tea. Who knows, maybe some higher-up at Obsidian is making some cold calculus about whether or not the # of RtwP fans they would lose would be made up for by the # of TB fans they gain. I hope not, because I like PoE as a world and would be sad if I missed out on it because they decided to lean into a game mechanic I didn't like. But this is exactly why I (and I suspect quite a number of others) will be so very angry. Right now the PoE series is the ONLY old-school classic RPG made by a reputable major developer that uses RTwP. Every single other game in this category is TB. So taking away my one and only RTwP game to reward the "every game must be TB" crowd would seriously piss me off.
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New Scientific Discoveries, Part Drei
Yup, their breakthrough is pretty amazing and awesome. I wonder if all the people in the world who are Israel-haters and/or are antisemitic will stand by their 'principles' and disavow the cure for themselves.
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Obsidian, do not listen to the naysayers
kanisatha replied to metaladam's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Ah yes. The royal "everyone." LOL
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Turn based and success
kanisatha replied to juanval's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If PoE3 is TB-only then I will not touch it, not because I won't play any TB game but because I will consider it to be Obsidian throwing us RTwP fans under the bus.
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Turn based and success
kanisatha replied to juanval's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)No, the only conclusion one might draw at this point is that RTwP and TB have somewhat different audiences for isometric RPGs. Yes, people exclusively in the latter group are jumping into the pool, but is it a large group or just a brief surge? ^This. Plus, all current sales cannot be attributed to the addition of TB. Many people, myself included, choose to wait until a game has been out six months to a year before they buy it.
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Icewind Dale Sequels
Not quite. It did have a solid story, and sold well enough for BIS to see a decent profit. As IwD2 was being released discussion had begun on an IwD3, but then BIS imploded and that was that.
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TURN BASED combat in Deadfire?!
kanisatha replied to Silvaren's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'd like to know from Obsidian what additional improvements, features, content and bug fixing on the RTwP side got cut or sacrificed to free up resources for the TB mode?
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What would you like for an hypotetical PoE3?
kanisatha replied to juanval's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)Definitely must be RTwP, because the identity of the PoE franchise is RTwP. If possible include a TB mode, but nothing that works well for RTwP should be sacrificed for the TB mode.
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Icewind Dale Sequels
Cuz they liek, own Obz. Seriously ? Oh, well. Ok. Yup, and inXile too. Both were bought by Microsoft last November. As @Chairchucker said, working with a D&D license has become a major pain in the ass on account of how overprotective WotC has become lately. Developers would rather just make a game similar to the old IE games but where they own the IP.
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TURN BASED combat in Deadfire?!
kanisatha replied to Silvaren's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)There's nothing illogical about the concern of future PoE games being exclusively TB. It is a perfectly reasonable conclusion to draw from this addition of a TB mode to PoE2, especially since we know that Sawyer has always preferred TB over RTwP. So as someone else posted here, maybe he wanted PoE to be TB all along but grudgingly went with RTwP because PoE was presented as a spiritual successor to the IE games. Sorry but I don't see the addition of a TB mode to this game as being purely altruistic. My conclusion is that this is being done so that (a) an already existing stable game can be used as a testbed to develop a TB combat system thereby lowering the development cost and with the potential for receving useful beta-tester-like feedback from existing players, and (b) if a decision is made to develop a PoE3 (a big if to be sure), keeping it from being a complete shock to RTwP fans when it is announced that the game will be exclusively TB.
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TURN BASED combat in Deadfire?!
kanisatha replied to Silvaren's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don't think I have seen anyone being upset that Obsidian has added this option (few bitter posts about priorities, or doubts if it was a worthy investment, but nothing outrageus), those some people do seem to be worried that if PoE3 happened they might choose to go turn-based, which wouldn't appeal to them personally. Fair enough. Well summarized, @Wormerine. Thank you. Let's be honest: if tomorrow Larian were to announce that they're going to be making D:OS3 as a RTwP game, there would literally be rioting in the streets from the TB fans. And I would sympathize with those fans. For me, the singular most important positive characteristic of the PoE series is that they are RTwP games. Everything else about these games is secondary with respect to why I love these games. I think it is eminently reasonable for me to want one damn old-school classic RPG series made by a proven quality developer to be RTwP. Adding in yet another way to play the game is absolutely nothing to get upset about... If the turn-based play is unchanged, what on Earth would there be for Larian customers to get upset about? Your mistake is to think it's an either-or situation--it's not--never has been. Obsidian is simply adding another mode in which to play the game! So, your argument is defeated before it starts, actually. Why take the time and trouble just to falsely describe the situation? Deadfire RTwP hasn't gone anywhere that I can see... Maybe you should actually take the time to read people's posts before responding. @Wormerine pointed out that some of us are concerned that this is just a step towards a future PoE3 that is ONLY TB. I responded by saying yes that is my concern, and asking how D:OS fans would react if Larian decided to make D:OS3 ONLY RTwP. So either your reading comprehension is piss poor or you are deliberately misrepresenting my points for whatever asinine reasons.
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TURN BASED combat in Deadfire?!
kanisatha replied to Silvaren's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I don't think I have seen anyone being upset that Obsidian has added this option (few bitter posts about priorities, or doubts if it was a worthy investment, but nothing outrageus), those some people do seem to be worried that if PoE3 happened they might choose to go turn-based, which wouldn't appeal to them personally. Fair enough. Well summarized, @Wormerine. Thank you. Let's be honest: if tomorrow Larian were to announce that they're going to be making D:OS3 as a RTwP game, there would literally be rioting in the streets from the TB fans. And I would sympathize with those fans. For me, the singular most important positive characteristic of the PoE series is that they are RTwP games. Everything else about these games is secondary with respect to why I love these games. I think it is eminently reasonable for me to want one damn old-school classic RPG series made by a proven quality developer to be RTwP.