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Diogo Ribeiro

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Everything posted by Diogo Ribeiro

  1. For some reason I find it terribly appealing.
  2. Unfortunately I can't seem to find that album here. I've been searching everywhere and nothing. I'm only going to wait a couple more months and then it's back to mass ordering at Amazon. Anyway, right now it's This Town Needs Guns by They Speak With Strange Accents.
  3. That should teach Marvel a thing or two.
  4. Faster, off of "The Holy Bible", by the Manic Street Preachers.
  5. Different versions of Lithtech, wasn't it? By the time they had gotten the thing to work on a given build, the new version just demanded more and more reworking on the thing.
  6. One can never have enough of those.
  7. I only know Koontz's "House of Thunder". Pretty entertaining back then, but I've forgotten much of it by now.
  8. Speaking of which I managed to find Neil Gaiman's Neverwhere. I promptly bought it, though I'm sure I'll be losing something in the translation from english to portuguese.
  9. How strangely unerotic.
  10. But how does this invalidate that they, in fact, constitute a party? Does a party of adventurers only become as such only if and when their AI is satisfactory? Would an opposing group of enemies be considered only a group of enemies, instead of a party, because they has weak AI? This to me seems to be the equivalent of suggesting that, under the same game, a party of 5 characters with poor AI, and the same party with advanced AI, are labeled as different things, simply because of the disparaging levels of AI routines available to them.
  11. Megaman and Ninja Gaiden 3 = teh pwn as well.
  12. Some out of my hazy memory: William Gibson, "Neuromancer", "Mona Lisa Overdrive" J. G. Ballard, "Crash", "The Atrocity Exhibition", "High Rise" Jos
  13. Probably.... Metroid Super Mario Bros 2 and 3 Castlevania 1, 2 and 3 Zelda Contra (basically the only game my father ever played together with me... the memories, they burn) Bubble Bobble Teenage Mutant Ninja Turtles
  14. I blame God and his cruelty towards kittens.
  15. .......................
  16. I admit to have gotten heap o' chuckles with aphatmc~'s posts... but mostly at the ridicule of it all. As for the rest, I think both places have intelligent people who can discuss things properly and can stand their own on arguments. And both places have people who also can't. But it's all fun and games, in the end.
  17. You're just jealous that Volourn's gotten someone else and you haven't. In any case, this thread is just a lollercaust. Fun if everyone's post is taken lightly, chilling in its implications if the posts reflect actual beliefs. Or not. I get a kick out of it anyway.
  18. I'm not too sure about dialoguet being a favorite aspect of those that liked it... It was very simple and not too gripping. Nothing like Torment, at least. Anyway, I'm not keen on Fallout's dialogue, but do like it's dialogue tree system and use of dialogue options as viable solutions for problem handling instead of ye olde shoot everything to smithereens.
  19. Sidestepping the "what view I like" and "how it messes with the distinction between character and player" comments, I just want to add I think it's pretty weird that someone would mention the current graphical technology has contributing to first-person immersion in CRPGs when first-person immersion in CRPGs has happened (or has been possible) for a long time, certainly way before what can be currently done. While I'm definetely not an expert on engine possibilities (or barely aware of them, even), it just seems to me that there was much that was possible back then that is still possible now, but that it's being done more often nowadays (like destructible terrain, for instance, which has been possible for a long time but seems to be used in more games today).
  20. Admitedly, I always explored the Tomb when I had my first chance - however, I'm reminded of a dialogue with Lothar after he has kidnapped Morte, where he asks TNO to venture below Sigil and explore an inaccessible tomb. Given I had always explored it beforehand, I'd usually point out to him that it was "my" (TNO's) tomb. Now, I have no idea if Pharod asks you to get a skull from there, but it seems later on Lothar asks you to go there. Although I'm not sure if it's mandatory or not, given there's several skulls you can give Lothar.
  21. Fallout still stands as a superior roleplaying experience to Baldur's Gate as far as I'm concerned.

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