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Diogo Ribeiro

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Everything posted by Diogo Ribeiro

  1. I hope that they try up for some sci-fi, or post-apoc setting, instead of the boring return to the ye olde medieval stuff.
  2. The combat system of KoTOR is real time with pause, not turn-based, so its not exactly based off the D20 system. And its somewhat dependant of player skill, as all real time games are based off player skill. KoTOR and NWN use both character skills to determine combat outcome, and player skills to activate pause and targtet selection. Unfortunately clunky and not as good as either system on its own.
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