Heh, the latter actually. I love the concept of cinematic game storytelling
That clears it up. Everyone's entitled to their opinion. I like interactive movies from time to time, too. But what I don't like is to be sold one, while being told it actually requires some effort on my part.
Well, that's what games are all about. Think about it. Each time you play poker, or chess or whatever game you like with new people, you don't really know who's going to win. That's the whole point of playing. I don't know about you, but once I begin to own my friends at a certain game, it loses its appeal, fast.
That's true. But CRPGs and PnP RPGs can't really have the same pacing. In the PnP, depending on the size of a battle, it can last from a few minutes to... real long. In CRPGs, the largest, hardest battles seldom last more than ten minutes.
I don't want to have exactly the same pacing as in the PnP. However, having balanced rules and an actually competent AI which reacts just as any GM controlled NPC would, can make wonders about making the game both challenging and fun.