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Everything posted by 213374U
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It's a bug that causes the game to crash when you reach the boat in the caves under the Society of Leopold church, just after rescuing professor somethingorother.
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I already know you have 100% immunity to reason, but I'm going to try this anyway. Your experience is irrelevant. Your experience, your perspective of things isn't a universal truth. I had zero problems with BL the first time I played through. I suspected I hadn't experienced the Leopold crash, but I couldn't confirm it. Now I can. Slowdowns and poor performance are not bugs. That's just unoptimized code, and people with newer hardware don't experience them. Unoptimized code doesn't count as a bug. As I said before (and you obviously failed to understand, I'll try only monosyllabes next time), there have been examples of games where very serious bugs affected everyone, not just Volourn. Those games were much more buggier than BL, to the point that some of them were unplayable right out of the box. Again, BL was buggy. That's undeniable. It is not, however, "one of the buggiest games ever" just because you had to struggle to finish it. It's obvious you don't know what you're talking about. Even CIV IV has more people raging through message boards than BL ever had, due to a renderer problem. CIV IV isn't one of the "buggiest games ever", either, as it doesn't have that many bugs, and the big one doesn't affect everyone. FFS you can't even provide a detailed list of the bugs that made it "one of the buggiest games ever". You are just talking out of your ass, and trying to defend by any means possible a statement that was absurdly exaggerated. But of course, if you admitted you were wrong, you wouldn't be Volourn.
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Not really. Extremist religious leaders over there stir up trouble by appealing to people that, more often than not, have nothing to lose. The regular Joe over there isn't a "warmonger", as you put it. He's just miserable, and if you offer him the chance of going to heaven where he'll have seventy-some virgins all for himself, chances are he'll take you up on the offer. Uh... what? War is Peace?
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Which proves my point. There have been games that were buggy for everyone, with much more serious bugs than a memory leak or poor performance, if that can be considered a bug at all. BL was buggy, but it wasn't "one of the buggiest games ever". That's nonsense. Yeah, I know it's wrong to call BS, but I just have a bad habit of doing it, so please bear with me.
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Piercing Kick to the groin 4TW!
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Yeah, the messages just stop. You can't prevent your townsfolks from being snatched by the Enclave no matter how fast you find the GECK, so when a certain time passes, it's assumed the Enclave has raided your village, instead of it being triggered by your finding the thing.
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Bad enough compared to... what? And yeah, your analogy is exactly the kind of blowing things out of proportion I was referring to, before. And well, as you say, it's been some time now, but I don't think everyone would experience the Leopold crash, as there were some people who had reportedly beaten the game even before the unofficial fix appeared. Can't confirm, though. That sounded more like a clarification on his part than an attempt to correct me. Newsflash: A beta tester is somebody that deals with beta versions. He referred to BL players as beta testers, so it's not too long a shot to assume he meant to imply that BL had been released in a beta state. Which in the end is nothing but a misuse of the expression "beta tester". Anytime. I don't see why you would get so worked up about that, anyway. If you don't think the game was a beta version at release, then the comment doesn't really apply to you. But hey, don't let me stop you from purposefully misinterpreting my posts so you can make obnoxious replies to add some flavor to the discussion.
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For you maybe. I'm quite sure I didn't experience the Leopold Society crash my first time around. And that's the only constant show stopper the game really had. The game had bugs? Sure. Was it a beta? You don't understand the concept of "beta", if you think it was. Yeah, well. I wasn't ripping into you specifically. It just amuses me a great deal to see people pulling their hair at the state in which BL or K2 were released. Most of those people just don't know what they're talking about, and what's worse, a lot of them speak from second-hand experiences.
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Which in fact means you give more credit to Bush's words than Chirac's. It's ironic considering that France is supposed to be one of the European countries spearheading diplomatic efforts. Does that mean that in the end, everyone knows that the whole pacifism discourse is just BS? "
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That's blowing things a bit out of proportion, I think. Now when somebody finds a few bugs here and there, everyone is like "OMFG BETA!!1" or "FFS SUPORT UR PRODUCT!!1", or some other catchphrase equally popular on dev message boards these days. Battlecruiser 3000 was a beta. Starfleet Command 2 was buggy as hell, but still playable. People who have played them can tell you how smoothly K2 and BL actually run. Sarcasm?
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So... nothing. That was just some advice, considering that's exactly what the thread starter asked for. Now, I didn't say it's impossible, so whatever examples you might provide defeating a point I haven't actually made are out of place. I just meant it's not the best system to handle that kind of campaign. Again, compare D&D 3.x with say, WW's Storytelling System. In D&D, a great deal of the skills are going to be absolutely useless. The same goes for 90% of the feats. Hit points? Defense score? About half of the spells? The entire combat mechanics system that takes up about 1/4 of the book? All of that is wasted. Furthermore, this introduces an element of imbalance, as the game actually was conceived with combat in mind. People are expected to build characters that can handle themselves in a fight. Other games are much more focused on roleplaying and storytelling that D&D. But yeah, it can be done, I guess.
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I might be interested, but there are two problems. 1) I suck. Since in Civ IV it's much more difficult to maintain a significant technological edge over the AI, and I really never learnt to expand too much in the early stages of the game, I get slammed badly by anything tougher than Noble AI. 2) The game keeps killing my video card from time to time, to the point where it will shut down for a short while, until it reinitializes. Sometimes it even kills the whole DirectX, preventing anything that requires it from working until a reboot is performed. I'm working on finding a solution to #2, as it seems to be dependent on a certain graphical effect. Playing with everything turned off and ultra lo-res seems to do the trick, but I haven't had much time to put this to the test. Fixing #1 somewhat depends on #2...
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Sounds like fun.
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That's Akuma.
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Old'd! Neat, still. That's the second episode, anyway. This one is the first.
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There's no way in hell a pic of my crotch can be considered "artistic", let me tell you.
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You mean like PMs with pics of my crotch, and that stuff?
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I'm still waiting for Fionavar to explain that. Maybe they're going to add it to PNJ as a minigame?
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Anyone up for a little game of "Ban Me"?
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My advice is... find another system and/or setting. D&D is too focused in combat. If you plan on having no combat at all, you'll have no use for a large part of the system. I don't know the FR except from the few games that have been set there, but from what I can see, the setting itself is focused on fighting a great deal as well.
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Even in that article the possibility of the whole thing being made up for use as a throwing weapon against the Bush administration is contemplated. As per usual, you believe what is convenient for you, even though no proof at all is offered. If somebody said on CNN tomorrow that Bush had killed God, you'd waste no time to post it here as fact.
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Yes, this truce would be an excellent chance for Al-Qaida to restore itself, and repair any damage done in Afghanistan and Iraq. God has most certainly forbidden them from cheating and lying, but if it's an infidel, it's not cheating and lying. Once they are done, they can just announce their intention of cancelling the truce by flying an airliner against some building. How clever of them. Surely you mean that Everyone Must Die, don't you?
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No, that's no rumor. They had a contract with Valve that prevented them from releasing BL before HL2 was published, since BL is Source-based. Apparently Valve wanted HL2 to be the first game to be released using their engine. What I don't know for sure is how soon had Troika finished BL before HL2 was released. You're talking two different things, anyway. The plot of the game is heavily influenced by WW's intention to end the old WoD, that's true. That has nothing to do with the regrettable state the code of the game is in. You see, BL uses an early, unpolished version of Source. The fact that they didn't update their version of Source to the latest before release and the obvious lack of QA the game suffers from indicate that they either rushed the game for simultaneous release with HL, or just pure ol' sloppiness on their part. A shame, either way.