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213374U

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Everything posted by 213374U

  1. I want another space sim. A Privateer-like one, if possible, but anything goes. Just NO gungans or ewoks in it. I'd like to see a fighting game as well. Something along the lines of the duel mode of the EpIII game, but with more variety. That game got the fighting mechanics just right, but it had few fighters and arenas. There wasn't much variety in moves outside of Obi-Wan and Anakin, either. Of course, the point made before about gungans and ewoks applies here as well.
  2. Indeed. Are we to apologize for the lies a bunch of short-sighted extremists choose to spread to further their agendas, then?
  3. I don't think that's the idea behind that particular caricature. I'm more inclined to believe it's a way of hinting the form in which some have chosen to interpret the prophet's message, and therefore, depicting Islamic terrorism as Muhammad's brainchild, in a twisted way. A sad mistake, if you ask me.
  4. Heh. It's the first time I see this kind of notice over there. Quite revealing.
  5. Well, then do reason them. I think the answer to all three is "no". I am not an atheist, but I have a deeply seated hate for organized religion. For me, nothing is sacred, at least as far as ideas are concerned. I don't see why one should make distinctions based on what some people's notions are of what is "sacred", seeing how "holiness" and the like are unjustifiable by any seriously substantial means. I can't say for sure, but I doubt those cartoons' intended target audience was the muslim community, anyway. I see my beliefs being ridiculed on the newspapers on a regular basis. Some of them are pretty damn funny, too. And I don't go starting up all kinds of trouble because of that. Again, I don't see why we should keep some ideas free from criticism, even if it's from a humoristic standpoint, just because they are thousands of years old, and wrapped in mysticism and historical inaccuracy. In fact, I find it sadly ironical. The fact that we are even pondering these questions is sad proof as to the weak moral state we live in, now. Or maybe not, as we will go as far as re-examining the validity of such strongly rooted ideas such as freedom of speech and press, and weight them against... what? Tradition, ignorance, and intolerance. Again, the irony.
  6. "Some secrets are best left... undisturbed"
  7. That's my point. I mean, who wouldn't want to be gay? I'm 100% moderator approved, baby.
  8. And here I was trying to be disagreeable. You're no fun, man. Well, whenever I hear or read about "the West", I interpret the Western way of life, the Western culture. That's not exclusive to North America.
  9. Isn't pretty much everything being boycotted by somebody or another these days?
  10. T'was a misunderstanding then. Fair enough. I understand they had to drop some elements that would have made it a great game to hardcore genre fans to appeal to a larger audience. However that does not substract validity from my claims. Privateer >>> Freelancer. I didn't know the RPG genre was as good as dead when BG came out. I'll have to take your word for it. And about the adventure games, I can't really tell as I'm not into that kind of games but I was under the impression that some recent adventures are pretty damn good. I think it's a severe case of nostalgia, with this.
  11. A consensus is useless unless there is some measure of force to make sure that consensus is respected. Be it social ostracism, criminal prosecution, or whatever. In this case there is not only no such consensus, but enforcing it should it be reached would undoubtedly entail undermining individual freedoms. Reaching a consensus may be enough for you and me, and even then, only as long as we keep respecting each other. The question here is, do they respect us? I doubt it, because if they did, they would not tell us what should or should not publish in our press.
  12. I'm under 23. But you are right. Freelancer was just a Privateer wannabe.
  13. And yet, the notions of what is "distasteful" and what is not are so subjective.
  14. Nothing too remarkable about this game. Which also means it isn't remarkably bad. AOL Keyword: Meh. That's actually a security measure, you see. You wouldn't want your "other" gun popping out accidentally in the middle of a firefight, now would you?
  15. LOL No. As a WC fan, I have to say that from the excellent WCII on, WC sucked, with Heart of the Tiger being a nice story hurt by the crappy actual gameplay. Prophecy wasn't too bad, but the combat was too arcade-ish. It was kinda cool to play for once as someone else than Mr Living Legend. The SW space sim games were always better when it comes to game mechanics. And once WC lost the plot thing it had going for them, well, they just can't compare. I wonder why they didn't make a SW space sim like Privateer. That would have been cool. Playing a Han Solo-style character and stuff. Meh, another wasted opportunity.
  16. I don't make that kind of distinctions.
  17. Yeah, it's a great idea. I remember that before K2 was released, I theorized (silly me) that maybe something like that would be done regarding Atris. And well, considering that at some point in development they were considering making Atris a party member, and on the other hand you have the "Snow White Evil Witch" model for Darth Traya, maybe I wasn't so far off. But I digress. Again, I think it's a nice idea, definitely a step towards achieving not only a world that is responsive to the player, but an adapting plot. I don't see it happening anytime soon, though. Seeing how we are getting progressively less and less (quality or otherwise) writing in CRPGs, this would be a huge undertaking that may or may not pay off financially. From what I can see, devs today aim more at creating lots of "play and forget" titles, than games that you can keep replaying for months. It isn't a completely stupid strategy, either. At least in short-middle term. Bizness is Bizness...
  18. Highly humoristic, if somewhat unrealistic...
  19. You are welcome to get back to your werewolves anytime. )
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