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Everything posted by 213374U
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From what I heard, Exar Kun seems to be the perfect example of a Sith Lord hellbent on causing as much trouble as he could, even after death. No time to repent when you are so close to corrupting that Skywalker kid...
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Heh, after all this is 4000 years before EPI... no wonder it looks outdated. ^_^
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Yep, I believe it's just that since the Xbox is to some extent a capped PC. Because of that, it's not too much work to have an Xbox version of a PC game. Even though there are PS2 games that have been ported to the PC, I think that, for some reason, it's much easier to port a PS2 game to the PC than the other way around. However it is possible that Billy boy has something to do with it, but I don't think so. And I'm a PS2 owner. BTW, a large variety of regular PC HDs are compatible with the PS2, If I'm not mistaken, it can take up to 80 GB disks. I saw a list of compatible disks once... there sure was a lot of them.
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So the Emperor has a lightsaber
213374U replied to GSpotFrenzy's topic in Star Wars: General Discussion
Surely you have heard of the spoiler tag haven't you? :angry: -
new episode 3 video game screen
213374U replied to Exar_Kun's topic in Star Wars: General Discussion
Force abilities don't really work as in the JK saga or even KotOR. Force users don't receive 'new powers' as they 'level up'. That's a gameplay fix. Unlike light side abilities, most dark side abilities can be used to some degree without ever having used them and without any training. All you have to do is give in to anger or whatever. That is why the dark side is so tempting and difficult to resist. Do you think any Jedi would train in the use of Force lightning? lol... And about the color of his saber, It looks purple to me. The landscape of Geonosis was pretty reddish too, but it never affected the color of lightsabers. My guess is it's got something to do with the color adjustments of the game, or maybe it's just the game isn't totally polished yet. -
In the D20 the greatest asset of a tech specialist was his ability to construct items at a much lower cost than its market price, provided access to components was available. With a well planified tech specialist a party wouldn't have to worry about credits, and could even obtain items not available through normal means. However I doubt this ability will be included since it would undoubtedly lead to powerlaming... I just hope Bao-Dur won't turn out to be a 'recruit and forget' type character as it happened with T3.
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what is the best Star Wars game ever?
213374U replied to Ludozee's topic in Star Wars: General Discussion
The man has a point. There is a SW title for any genre you can think of, each with its own nice stuff. If I had to choose one by hours spent playing it, it would be the JK series, but only because of the MP mode. Otherwise, Yoda Stories > all. -
Shedding light on who are the voice actors...
213374U replied to mdjasrie's topic in Star Wars: General Discussion
No, that's not her. I'm pretty sure she sounds like Salome Jens who played the female shapeshifter in Star Trek DS9. I wonder if whoever has made the voiceover for the page has worked in the actual game as well. -
So the Emperor has a lightsaber
213374U replied to GSpotFrenzy's topic in Star Wars: General Discussion
Right. Darth Vader Dark Lord of the Sith shouldn't have a lightsaber either. The Sith are an offshoot of the Jedi so they can have lightsabers alright. -
You people just can't wait for this game to come out, can you? I'd rather not know more about the NPCs than their names, so I'll just wait for the game to come out. Anyway I don't like having more than two Jedi at a given moment so I'll probably go for PC & apprentice/mentor and whoever has the richest lines.
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Well... the Emperor at least HAS a dental plan. Malak wasn't so lucky. Isn't he just sexy... :ph34r:
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Okay, so Mira is a bounty hunter, but... is that her class? Bounty hunter was a prestige class for soldiers in the D20, so I'm not that sure she will actually be that class.
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No, they lack the martial proficiency to use lightsabers as a result of not having received regular training. It's as if they develop the Force abilities on their own. In the D20 you needed a very good reason to convince the GM to let you get the lightsaber martial proficiency if you were playing a Force adept, so if that class is included in the game, I doubt it will have access to that feat, just like a soldier can't get it.
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Force adept is a D20 class that gives a character Force abilities but without any kind of common training (Jedi or Sith). This results in a class with lots of ranks in Force abilities, but relatively weak in combat.
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By the looks of him, I'd say he's a fringer. By his special ability and his droid, I'd say he's a tech specialist. We'll see.
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Agreed. Last time I checked though, this topic was named 'Ooh Unarmed Combat Viable'. If you want to discuss melee vs ranged, start a new topic, I'll be sure to read it. You are correct again. The problem with ranged weapons is that in KotOR they dealt ridiculous damage for the most part (gotta love that fully upgraded Baragwin heavy repeater tho ). That should be fixed in order to give ranged fighters an advantage while the melee fighter tries to close in... No one said Jedi are invincible. In fact you find a lot of clues of Jedi which got killed by non force-users throughout the game. However I think that in those cases when the lightsaber is not enough to protect from incoming fire, the Force can be used to deflect projectiles (a la Jedi Outcast). It all depends on what the PC is thrown against.
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Correct. If he gets close enough, your weapon will be a bigger problem to you than to him. On top of that, if your opponent has some grappling training, you are done for. The catch is, he needs to get close enough, which in most cases, would get him killed. Now on to the topic. Lightsabers are as swords except for two things: they can cut in any and all directions and the blade is weightless. With a weightless blade it would be near to impossible to overwhelm a swordsman by getting too close, since even a wrist gesture would be enough to sever an arm, as opposing to any blade which has weight. That's what I thought. In fact I would see fitting that unarmed characters were given a defense bonus similar or greater to that of a Jedi, but that is a long way from bare-handedly blocking lightsabers. Anyway, I don't know how this topic has gone off so, since I seriously doubt such a feature is going to be included. Oh well...
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Well... it turns out I myself have practiced Tae Kwon Do for a couple of years, and also did saber fencing for two years, so I know what I'm talking about. If your friend finds it very easy to disarm you it can be because of one of the following: 1.- You are a poor fencer. 2.- You are not trained in an actual effective means of disabling an enemy with a blade, but in a competition oriented sport, instead. 3.- This is the most likely possibility - you are not trying to kill your friend with your weapon, in fact you are probably even trying not to hurt him at all. I can't think of any real example of how a blade should be used to effectively neutralize an enemy, since such martial talents are useless nowadays. However, if you can, I would suggest you watch some Kendo competitions and training sessions to realize the difference between fencing and actual sword fighting (well, not really, but it's closer to the real thing). Watching a Kendo fighter perform, it's easy to realize how slim are the chances of an unarmed figher not being quickly overwhelmed by his sword-wielding opponent. Really, when I write something, I don't just make it up, even if that's what you are used to. No need to get personal. There is a difference between a flame bait and a reply to an absurd statement. If you don't like blunt answers, think carefully before posting.
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Is it? I have yet to see a sword that can be used to penetrate a solid metal door several inches thick in a few seconds. Right. That is the reason why ancient armies went into battle unarmed instead of carrying swords. The undisputable superiority of the bare fist against temper steel. I advise you stop taking The Matrix as a personal combat Bible. You are all missing the point: somebody had the 'brilliant' idea of a martial artist blocking an energy blade (not hilt, not wrists) with nothing more than bare hands and sheer strength of will. So was clearly explained in the rules and left no room for interpretation. I'll try to find the actual description of the particular ability, and post it here.
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That's because the power has been made that way for KotOR. In the PnP throwing the lightsaber was treated as throwing any other object, so it was not a specific force ability. To throw a lightsaber, you did a ranged attack roll with the usual modifiers. If you failed the roll, the saber didn't impact, and that was about it. An example of this would be Vader missing Luke when he tossed his lightsaber and screwed that walkway instead in ROTJ. No 'automatic hit' and certainly not automatic critical. But then again, the Force power system in the D20 is way different and IMO wouldn't have worked out well for a CRPG.
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Which Lady Is For You?
213374U replied to Bastilla_Skywalker's topic in Star Wars: General Discussion
They fixed your pole? Odd... I'd rather not know the details. :ph34r: Talking from experience? OMFG... I actually wrote a reply on this topic... -
As I said, you are not reading. Those abilities have nothing to do with the Force, they are intended for soldier-type characters with no affinity with the force whatsoever. The interesting part of parrying a lightsaber blow is the possibility to disarm the opponent wielding the lightsaber. If that's not what you are intent on, it's better to dodge the attack altogether. You can hardly disarm an opponent if you are holding his wrists. Furthermore, an attempt to grab an opponent's wrists would constitute a trip attack, and would trigger an attack of opportunity on your foe's part, while a parry would not. In the event of a successful parry, I believe you are given the chance to disarm your opponent, without allowing any attacks of opportunity upon yourself. I don't remember all the details because it's been a while since I last played PnP, so corrections are welcome. What I write are simply the PnP rules, which supposedly are the base for the combat system of KotOR. What you write is what you believe is possible in a 'real SW' fight. Those are two very different things. But as I said before, the PnP combat system is too complex to be included in a CRPG, so I expect it to be simplified greatly, as it should.
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Sure. Only you don't need any force-using class levels to acquire the Ter
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Not in SW since it appears somebody thought that with the proper training, lightsaber blows can be deflected bare-handedly. Probably the same person who thought every sword is made of cortosis...