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213374U

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Everything posted by 213374U

  1. Yep. I'm guessing she's a pivotal character to the plot, possibly as much as Nihilus. And if that is indeed the case, I'd rather find out playing the game.
  2. A confirmed release date for the PC...
  3. All that assuming WHC is a joinable NPC, which hasn't been confirmed, I think.
  4. Right. Wasn't it mentioned that Mandalore was pwned by Revan?
  5. In fact now that I've actually seen that page, I believe the posted date may be referring to that page itself. I couldn't see anything mentioning the official KotOR II page. I'm confused...
  6. This may be a silly question but... how do they know?
  7. The original KotOR music was dull, repetitive, and mostly didn't fit in many of the climactic moments of the game. Even more if you compare it to the soundtrack of the movies. The only track I didn't get sick of after hearing a dozen times was the one played during the Endar Spire. I sure hope they do better this time around... or I will make good use of the "no sound" option.
  8. A level 2 character on Taris would be owned...though if you were the scoundrel class you could sneak past most enemies(but that would be boring) <{POST_SNAPBACK}> Not really. All you need to do is rely on your party members to deal with trouble since they can level up. I did Taris that way. It sucked though... On to the topic. I don't think consulars will lose in comparison to guardians since the whole point of playing a consular is having a lot of force points. This purpose was defeated in KotOR due to the "force sensitive" feat that gave the PC way more force points than he/she was supposed to have, which meant that at the higher levels, guardians could spam force powers without much trouble. I doubt such a feat will exist in KotOR II, so maybe there will be a reason for playing consular after all...
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