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Everything posted by Mungri
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I know they have conversations and side plots and stuff, but Im a min maxer at heart and want to have full control over my whole groups builds. I didnt know I could do that with adventurers when I started playing, but now I know how! So I began making a full adventurer group: 1) Max deflection fighter tank 2) Max might + con barbarian 3) Ranged rogue main character just because all that trap XP in the first dungeon 4) I like mages. Also I had all of them take athletics as their main skill so less resting needed.
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How to deal with traps?
Mungri replied to MasonWheeler's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
How are traps even a problem? Have one character level up the mechanic skill. The first mage companion you find can do it and disarm all the traps. -
Even though I start a new game on hard difficulty, it defaults to easy. When I noticed this ingame and changed it back to hard, it still reverted to easy. Why is this happening? Now I need to start the game all over again because I didnt realize I was doing it on easy since I selected hard when creating a new game.
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Expert Mode
Mungri replied to Brimsurfer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Im playing my first game on Hard / Expert too, and nothing is missing that I need. AoE markers and dialogue help are for noobs. -
9.0 on IGN congrats!
Mungri replied to GreyFox's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
But still the same website! -
Refund policy
Mungri replied to amblingon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
If you actually pledge for a game and want a refund after release, that makes you a terrible horrible evil person. I pledged $20 for Sui Generis too. The beta was just released and emailed to me, do I downloaded and played. I disliked it. But I'm not going asking for a refund on a kickstarter so long as they are working on and still delivering the game, because that's what I paid for. -
9.0 on IGN congrats!
Mungri replied to GreyFox's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Lol hypocrites ... http://m.uk.ign.com/articles/2011/05/25/terraria-review '... and a slick retro 2D presentation Array; make it a stand out among the pack'. -
9.0 on IGN congrats!
Mungri replied to GreyFox's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Also that reminds me of similar 'dated' RPGs - Shadowrun Returns, Spider web software games, and many other indie games on steam. Why are people using 'dated' as an excuse to mark down Pillars of Eternity when it still looks better and much more modern than a lot of other old fashioned indie games? -
9.0 on IGN congrats!
Mungri replied to GreyFox's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Funny thing is I've never seen the 'dated' excuse used on all those amazing 8 bit replica indie games on steam such as Binding of Isaac, Super Meat Boy etc. What about Minecraft? That game looks attrocious. Or Maple Story? That looks like an anime game for 3 year old infants. -
Only 1/10!
Mungri replied to Mungri's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
That's exactly what made me think of making this thread lol. -
Thank you Obsidian
Mungri replied to Dragosani's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Blasphemers!!! I love Diablo type ARPGs, though I never played D1 or 2. I'm a huge fan of Sacred 1 & 2, Torchlight 1 & 2 and Path of Exile. The main difference I see is that the ARPG genre is more about making new character builds and farming for epic loot. D3 was far too dumbed down in comparison to the other games I mentioned. -
Refund policy
Mungri replied to amblingon's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
This game is nowhere close to as bad as Sim City was. I cant say why you are personally having that many issues with the game, but it doesn't seem that others are as it would be getting reported a lot more. This seems like a single case scenario currently. -
Best Classes for each Race
Mungri replied to Jerik321's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Ok so I made a dwarf mage with 21 might and 18 int, also with merchant thing for a boost to both lore and mechanics so he can also be my primary trapper. Big AoEs and big damage and traps. I like. -
It makes plenty of sense. Expert mode disables all tooltips. The AoE markers are tooltips. You don't need to always estimate, you need to learn and memorise the AoE patterns. Back in BG1 and 2 there were no AoE markers and you could freely fireball your own party to death. Expert mode is supposed to recreate this style of gameplay. I prefer the game without the AoE markers. The only thing I don't like is that when I target an enemy with a spell and that enemy moves, the spell is cast at the targets original location instead of tracking their movement.
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Best Classes for each Race
Mungri replied to Jerik321's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Does might affect magic damage too? I need to know!!!