Everything posted by Mungri
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Steam Box, Nvidia Shield, Steam OS ETC: Not Supporting Controllers in 2014 Released Game Is NOT Forward Thinking
Making CRPGs compatible with controllers is not moving forward in a positive way. Its the opposite - dumbing down the game to cater for casual players. You cannot get the same level of control from a gamepad that a keyboard and mouse allows, and RPGs that do allow controller support are nowhere near in the same league as old school CRPGs that this game is being made like. To summarize - you cannot make this game playable on controllers without also making it significantly worse and dumbed down.
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Josh Sawyer on dealing with grognards
That interview made me happy. This game is going to be everything I've been waiting for since BG2.
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Steam Box, Nvidia Shield, Steam OS ETC: Not Supporting Controllers in 2014 Released Game Is NOT Forward Thinking
If you want this game to be made for controllers then just go jump in a fire. That is all. The fire will fix everything, I promise.
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Baldur's Gate Enhanced Edition
That just doesn't make sense. If Beamdog wanted to do a kickstarter, then they should have done a kickstarter instead of a re-release of a game. If Beamdog would have done an actual kickstarter for BG3 and had members of the original team, I would probably have given more than $45. I meant kits that were not in the first EE. And UI mods are far and away not the only mods that work for BG2 that do not work for the EE. If I can't use level 1 NPCs, BG2 Tweaks, BG1+2 UB, Item Upgrades, Sword and Fist, Song and Silence, Divine Remix, Sorcerer's Place Collection, or SCS1+2 with BG2EE, then I don't see the point of paying $25 to play a game I already own without tweaks I find essential because of marginal UI improvements. I don't think you understand how DnD works. Beamdog were not given permission from Atari / Wotc to make a BG3, all hey were allowed to do was make these EEs with a possibility of making a BG3 if they did well.
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Baldur's Gate Enhanced Edition
Because they already own BG2 and spending $25 for something that is 95% identical to something you already own might seem like a bit of a waste. Except that BGEE and BG2EE were intended as kickstarters for BG3. Plenty of people already bought BG multiple times because they enjoy the game so much. $25 now on top of how much you originally paid is still a lot less than the amount of money some of you are throwing into kickstarters. There's 4 new kits, shadowdancer, dragon disciple, sun and dark monks. There's a great new arena based expansion with new custom scripted AI and some very difficult challenges. And the widescreen and UI improvements make the base game much better to run on todays monitors, and no old mods don't compare because those used to shrink the UI and make everything unreadable.
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InExile is plotting to ruin Torment by making it turn-based
Meh, I didn't realize they meant turn based as different to pause and play. However there have recently been some amazing turn based RPGs on steam from Zeboyd Games, so I'm not really bothered which method they use. I doubt any of these new games are going to contain the same complexity of BG2s combat and spell system, so it matters not if they are turn based or pause and play.
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inXile
So now I need to look up Inxile, but last I heard they were letting their fans vote on turn based vs real time, and when games let the public decide how to develop them, they become crap.
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Become a backer for Project Eternity
Do I need to buy a slacker backer now to be eligible for the backer upgrades in a week or sos time?
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Update #9: The power of MODES and Godlike Races: Our $2.3M Stretch Goal
To this day I still play IE games on normal difficulty too and they are still highly challenging. All new RPGs I need to set to maximum difficulty and they are usually less challenging. One game thats solid hardcore atm is Avernum on the highest difficulty. So much reloading needed to beat the battles.
- Update #9: The power of MODES and Godlike Races: Our $2.3M Stretch Goal
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Baldur's Gate Enhanced Edition
So one thing I don't get is that someone that's willing to pay $250 towards Project Eternity is whining over spending $18 on BG2EE. Makes so much sense, not.
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Baldur's Gate Enhanced Edition
Most 3D games are great, its just the Aurora engine I couldnt stand. The camera angles, awkward party controls and cell based areas killed the game for me. My obsession is that since NWN, Isometric party based RPGs were completely killed off, like no one wanted to play or make them anymore. DAO got 3D and tactical party combat right, but they went and completely ruined that in DA2, and now for some unknown reason, they are copying games like Skyrim for DA3. It would be like taking the Civ or Total War series, and changing them into real time strategies and never having any new TBS games anymore. I mention it a lot in the hope that one day more developers might go back to making more 2D Iso games.
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What would PE look like if Obsidian catered to the worst of us?
Monopoly is great, best app I bought on my smartphone. Pause and play is similar enough to turn based.
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Neverwinter Nights' magic missile
No its indisputable the engine was the worst thing about the game and a downgrade of the genre trying to move from 2D iso to a 3D engine.
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Baldur's Gate Enhanced Edition
BG in the NWN engine is not an enhanced edition, its a dumbed down and beyond destroyed edition. You dont enhance BG by making it 3D, even worse when its made into the worst 3D engine ever developed. I tried that module already some time ago and hated it, I want a game just like BG, not more NWN type games / mods. Im guessing that Project Eternity is going to be the closest thing to that. Beamdog did the best they could given what they were allowed to do by Atari and WOTC. All the original source art had been lost, and they were not allowed to change or alter any of the games content, only make additions. As for the cost of BG1EE and BG2EE, they were more of a kickstarter fund for a possible BG3. Beamdog's plan was to make a new isometric BG3 if the EEs of the first two were successful, but I dont think that they have been.
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This review is everything that is wrong about the gaming industry today
You might like these:
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This review is everything that is wrong about the gaming industry today
Or you could just alt tab. or use 2 monitors, or print the manual out. But wouldnt you rather save trees?
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This review is everything that is wrong about the gaming industry today
But
- InExile is plotting to ruin Torment by making it turn-based
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Neverwinter Nights' magic missile
NWN was the biggest POS game engine for a party based RPG ever made. It undermined the entire possibility of the game and the great story line to try and force D&D into a 3D engine, and all tbqt happened since then was more and more 'streamlining' in future games to make D&D work in 3D, everyone one of which was bad except for DDO because it mainly used tried and tested MMO mechanics instead of sticking to trying to put pure D&D into a 3D engine. They had something so good and wonderful back when D&D games were 2D isometric, then they ruined it completely.
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If Im not crushed into goo by an ogre in my first 10 minutes of gameplay, I wont be happy.
You've been playing too many Japanese PC games. Isn't that Mike Haggar, mayor of Earth? I don't play JRPGs acually, everything in the OP is from Baldurs gate (dire charm sirens charming charname = game over).
- InExile is plotting to ruin Torment by making it turn-based
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What would PE look like if Obsidian catered to the worst of us?
Turn based games are the best games, Civ series, Total War, and Infinity Engine games are the best games ever made in the RPG and Strategy genre. Last I checked, Chess and Monopoly are also turn based, and those are the most popular board games out there. And poker and every other card game.
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Why Did Isometric 3D Rpgs Fall Out Of Vogue?
Most 3D RPGs give me nausea and migraines because the camera movement and angles are just terribly done, the worst offending of with were NWN1 and 2. The only recent 3D RPG I found fluid and comfortable to play was Amalur something Reckoning. To me it was a perfect 3D ARPG, but I also believe that strategic party based RPGs absolutely do not work in 3D engines, at least not any other than DAO.
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What would PE look like if Obsidian catered to the worst of us?
The developers said they made it due to all the complaints about the game not being dark enough and too bright and colourful for a Diablo game.