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ProjectBG2Respawn

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Everything posted by ProjectBG2Respawn

  1. I know... "noob" But please explain i didn't get it even with wiki
  2. Gay People: Often mistaken for people with manners. That's why i ask dude, no offense to anyone
  3. Since the firsts artworks posted i knew it was gonna be alright but that's even better. What i love most in graphics are portraits : so beautiful. Really good job and mature design. Thank you all the graphists.
  4. Yeah or like you do a dungeon but there's a room with too powerful enemies in it, so you put a marker at the entrance and you write "unfinished"
  5. It's a bad thing only if the marker has a name that spoil.
  6. Tabulation bro, tabulation. And i agree with the OP, this isn't very bad since they're totally optionnal but i find the idea not good at all. The worst part of it is that you can't discuss normally with them... It's like they're gods you know : untouchables, far from the real world, they hang out with others like them and never with a "normal" being... It gives the impression it's a mod created by an amateur. Generally, they're totally useless for the lore of the ambiance. Their stories aren't instructing and not in relation with the world you live in. Sometimes it's just a story of someone who goes out buying bread : who cares ? I don't talk to them anymore, useless. But i want to precise that i don't give a **** if they are here or not. They don't really bother me, just wanted to give my opinion about them.
  7. Raedric's keep bro, i almost been locked in it. Lucky i was to get out this bugged place.
  8. BG2's De Arnise is more immersive ???? Whaouuu you really think it is or someone told you that ?
  9. Really can't tell at this point. Everyone still just discover the game i guess.
  10. Not entirely correct as you can find more campfire in said dungeon. Yep. Are dungeons locked? Can't you use the two, walk outside and buy two more and then come back? Or walk outside, rest and go back in etc The topic is "rest in dungeons". Indeed, but I was curious if there was a mechanic to Hard I was unaware of, so I thought I would ask. OK i though your question was rethorical sorry. No you can go in and out of dungeons in hard there are no restrictions (except in raedric's keep but that's a bug lol)
  11. Not entirely correct as you can find more campfire in said dungeon. Yep. Are dungeons locked? Can't you use the two, walk outside and buy two more and then come back? Or walk outside, rest and go back in etc The topic is "rest in dungeons".
  12. That's a terrible excuse. It's a fantasy game, and so of course that is going to be the setting, and it will make certain aspects of the game unrealistic in that sense. So we accept the premise of the world being aproximately like our own, with the exception that "here there be monsters" etc. But within that setting, things better be realistic, to the extent that it doesn't make the game un-fun. So that some game-mechanic or feature isn't realistic can certainly be excused, e.g. I don't miss being able to go to the toilet, because it would just be a chore. But if some mechanic is needlesly unrealistic, or the unrealistic-ness of it, kills immersion, that's a completely valid complaint. I agree that the notion of resting just next to some monster is kind of annoying because it's unrealistic, so I woulnd't mind if they included some chance encounter based on the hostility of the place. On the other hand, back in the old IE games, I honestly just reloaded. And that's worse, and less immersive than the current system. And a note on RP. Some people play these games because the game does most of the RP'ing for them. I want a game where I can sit back, and let it do that work for me. You said i quote : "I don't miss being able to go to the toilet, because it would just be a chore." Same thing here : i don't miss go outside the dungeon to rest.
  13. Ciphers aren't restricted ? Good to know They actually use a ressource called "Focus". You can use your spells when you have enought Focus, and you gain focus by inflicting damage. So you're not really restricted. Same kinf of stuff with Chanters who can cast buff non-stop and when they've cast enough they unlock some kind of "Greater spell". Yeah i love the names of the chanter's spells : so epic
  14. Some people like common logic in their games. Following your logic you could make swords out of fish bones that do crushing damage and sets whatever it hits on fire. Your answer would be "if you don't like it don't use swords". Camping in dungeons ain't part of the gameplay, you can go to an INN and come back : it changes NOTHING in the gameplay. Then since camping in dungeon is only designed to make the game not boring and it's not a combat mechanic nor a crucial gameplay stuff : yes my answer was good and it don't apply on everything like "oh you don't like combats ? So don't fight".
  15. No, atleast I haven't seen any options to do so. But there's different animal companions you can chose when creating a ranger. Yep i knew and i find it very very very cool *excited* But so........... Can't customise ? :'( I think that's a wrong move from Obsidian. At least just change the color plz :'(
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