Everything posted by Gorgon
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Steam now has Paywall mods
So it got taken off because of FNIS. (that's the mod that allows for new animations). Every mod requires FNIS. Well, 90%. That will make Fore a rich man, or simply get 90% of mods removed as a matter or couse. Maybe it was one of the stock animations in FNIS idles, but I was pretty sure those are just lifted from the game idles which are already there.
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Steam now has Paywall mods
Modding has never been very open-source anyway. From what I've seen, most (PC gaming) modders... work alone have huge egos keep their source/work files and tools secret seem allergic to the very concepts of collaboration and sharing I.e. it's the norm for mod authors to forbid other people from even redistributing their mod on other download sites than the one they themselves have chosen. And don't you dare make your own mod even compatible with another person's mod, without personally asking that person for permission first - then all hell will break loose. So yeah, the modding community has a fundamentally different culture and mindset than the open-source community. I always thought it depended on the mod community specifically. Most Infinity Engine mod communities were/are usually pretty good in these regards, whereas...say...Warcraft 3's...well...it's utterly ridiculous the lengths modders (map-makers) went/go to "protect" their assets from anyone else using them for anything - particularly coding techniques, where you had to learn an entirely different coding language if you wanted to read most "protected" map's coding, and you had to learn it after it's been obfuscated and mangled beyond belief. that's not really the case with skyrim though. You usually install 5 or 6 mods first whose only purpose is to make other mods work. If each of those, UI framework and extention mods had to get paid first, well. Skyrim modding simply wouldn't have happended to the extent it did.
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Steam now has Paywall mods
The established price for getting money for doing practically nothing is set by Kickstarter I should think. 5%.
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Steam now has Paywall mods
That horse armor that was made by a guy that works 35 hours a week and wishes to make a living doing what he loves...but yeah let's say that it is evil for one person to make mods on their free time and try to make a living out of it. Also, if steam is taking 75% then **** those guys. Some kind of quality ensurance is inevitable. I don't think we will be seeing any horse **** mods on the workshop, not when Steam is taking a cut. All the wonderful crazy is going away. Perhaps for good ?. I mean when all the talented guys are making horse armor.
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Steam now has Paywall mods
Well I've made a landmark decision so to speak. I'm getting Witcher on GoG. Not buying on steam anymore if there are other options. I tend to agree that their market dominance is becomming a negative.
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Steam now has Paywall mods
Modders with real talent should be making their own games. It's easier now than ever and game engines only asking for 5% as opposed to 75, and they would be owning their work as opposed to being locked into an indentured servitude deal with STEAM.
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Steam now has Paywall mods
75%. Lol. Did I read that right. They get 75% and the modders get the rest. luls.
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Steam now has Paywall mods
Traditionally it's where would be indie developers get their feet wet. Do you really want to be paying for the efforts of people who are very much still learning everything. Donations are fine of course, but. I dunno. Why can't we just have this one thing to ourselves outside of market forces and considerations. Not an unfair objection I think.
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Steam now has Paywall mods
Borrowing off eachother's assets, using someone else's code with permission. It's all going to end sooner or later with the introduction of a profit motivation. People are going to get more careful and jealous with their work and fewer people are going to do anything just for kicks.
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Steam now has Paywall mods
So this is going to be what finally kills off the skyrim modding comunity. Well it's been a hell of a ride.
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The Witcher 3: Wild Hunt [2015]
Witcher 1 had stances and blocks, it was so long ago I don't remember how many, but they were poorly implemented. It basically came down to timing and spells, like withcer 2.
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The Funny Things thread
Maybe 2 people here are going to get this, and it's a really terrible cover, but anyway
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What are you playing now?
Thankfully there was only one resident 'Dakkon' where you had to pay close attention to advance. Not as good as the circle of Zerthimon, but what is. Pretty close though. Strong voice acting too.
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What are you playing now?
Found myself fast forwarding through dialouge, mainly the main quest stuff because I was tired of getting fed everything in tiny pieces, but to be honest I did that a few times with Planescape Torment as well. In PST the Dionarah storyline, which is kinda - sorta similar, felt like you were unraveling a mystery. There were plently of times in PST where you were forced to go through rather lengthy complicated main story dialouge, but they were with different characters and it was a different piece of the puzzle each time. PoE on the other hand, a little too much of the same thing spread too thin.
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RANDOM VIDEO GAME NEWS
If we follow the rule that every other Deus EX game is terrible this one should be good.
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What are you playing now?
I'm kinda in the mood for something like Freespace 2, while we are waiting for star citizen, but if Elite lacks a strong main story I predict getting bored with it eventually.
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What are you playing now?
Anyone tried Elite Dangerous ?
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The Funny Things thread
I want to know what novel she's talking about.
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I appreciate you, Obsidian.
It's alrigth.
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Journalism and bias in the gaming industry
Strips never work when they get political, and before you mention political satire strips, they're all terrible too.
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Console Commands/Cheats
Skill cheats don't work anymore. I'm guessing it's part of the retro fix to strip whatever seems like buffs. Well, they have to be reapplied but given that the cheats only work early and late in the game, same difference.
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What is min-max ?
Gorgon replied to ProjectBG2Respawn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)You are making 1 party member out of 6 perhaps 10-20 % better. It really won't matter much.
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What is min-max ?
Gorgon replied to ProjectBG2Respawn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)It wouldn't matter if you had a roll system like torment. Have your cake and eat it too. Why not. It's your main character. I proudly cheated the stats on my guy so I could have a dispersal that would not otherwise be advisable as it would starve main stats.
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Better without stronghold?
It looks pretty deserted. There's a few hirelings pacing around but where are the servants, the janitors, the groundsman, the people who run the place ?. Why am I not dealing with land disputes and local politics with other lords. Seems like a missed opportunity. Resting is not practical. There are two area loads before you can get to bright.. whatstheplace.. the inn and no one seems to have resting supplies so I tend to use inns in towns as a base of operations. The ingredient shop and the bounties are worth getting, the rest not so much.
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What is min-max ?
Gorgon replied to ProjectBG2Respawn's topic in Pillars of Eternity: General Discussion (NO SPOILERS)This is why I dislike point buy. The stats on one character doesn't matter that much anyway so they might as well have given more freedom for main character creation. This is your main guy, you are supposed to care about other things except how effective he will be in combat. A 'roll' function with adjustments like PST or instance.