Everything posted by Sarex
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warhammer 40k: rogue trader
I still don't know why 1 hit from Heinrix did 4 ticks of damage. If it's worth anything I think you just need to start the combat with everyone around her. Because I was still getting the bonus after when no one was near her. At least it said so in the logs. I think most of the bugs I'm having are happening if I save and load during combat, but some times my characters don't get any AP on their turn and that annoys me very much. Now I try to save before the fight whenever I can, unless I'm testing something or going for a high score.
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Cinema and Movie Thread: coming at you at 24fps
Top Gun Maverick. USA USA USA! I don't know why countries are chasing that technological high when it's all about the pilot. Top Gun 3 Tom Cruise is taking down a 6th gen fighter in a biplane. All that aside the movie was fun. If they extended the training montage and stopped getting high on the mission part it would have been even better. Apart from that I'm pretty sure they used deaging filters and the shot of him sitting on the beach and talking with the admiral was obviously in front of the green screen, guess they couldn't get the actors to shoot the scene at the same time.
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warhammer 40k: rogue trader
This is a bug, I think, because I was able to cast furious recital multiple times and it's a once per combat ability. Although I was at max momentum so I don't know if it did anything. Either way my master tactician ended up with 500 stacks of tactical advantage. (I was able to get it to 500 by the end of the fight with the rest of the buffs) I finally got to use Heinrix Without any buffs (apart from his own) that is not bad at all, but movement is still a big issue for him to clear fights alone.
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warhammer 40k: rogue trader
You should only give her that if you use her for all the damage. I am now starting my fights with the whole team around her. I do wonder if I will get bored of only using her for fights as I have 2 other characters set up to do fine damage too, but sadly 99% of fights don't make it past round one. Hoping that chapter 3 will have some hard fights.
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Youtube recommendations, let's beat the algorithm
- What You've Done Today - We do not remember days, we remember moments
- What You've Done Today - We do not remember days, we remember moments
- Cinema and Movie Thread: coming at you at 24fps
Here's my take after watching it. Overall I'm with @Keyrock. Better than the previous movie, but nothing special.- What You've Done Today - We do not remember days, we remember moments
- Ukraine Conflict - Those who can win a war well can rarely make a good peace and those who could make a good peace would never have won the war
- warhammer 40k: rogue trader
@majestic Camaraderie is stupid for dmg too. If you are not worried about your party getting wiped, you can just stack all of them around Argenta for the bonus damage.- warhammer 40k: rogue trader
Latest patch broke companion interaction. You cannot talk to any companion that is currently in your party. nvm, seems to be fixed by going to a different map.- warhammer 40k: rogue trader
Muhahahaha! This was without Argentas cull the blood which would probably get it to 200. Although when I mouse over the enemy it shows 450-500 dmg and some of the buff don't match their tooltip when looking at the logs. I would guess that every additional buff has a roll of min and max value it can add. edit: BTW you can submit the planet scans more that once to Opticon-22 for more profit.- warhammer 40k: rogue trader
I explored the last system on the map that is available and am now going to finish chapter 2, or at least go to last of the 3 planets.- Ukraine Conflict - Those who can win a war well can rarely make a good peace and those who could make a good peace would never have won the war
- warhammer 40k: rogue trader
Even more funny when enemies t-pose move during cutscenes.- warhammer 40k: rogue trader
This happened just now (lvl27), the voidship fight with the forgefiend was a while ago. There is another bolter (Imperial Pride) that does the same damage it's just missing the 10% additional chance to hit, you can get it in footfall after the quarantine zone unlocks, so fairly early in the game. (I'm still on chapter 2 btw :D)- warhammer 40k: rogue trader
What difficulty are you on, I have cleared a fare bit of planets before coming the second main planet in chapter 2 and I have not faced a battle I had to reload more then once (and those ones were rare). I'm on the forge planet now and am ridiculously overleveled. Maybe I should try some other strategy... Grand Strategist is ridiculously overpowered. You can buff those zones where one buff doubles the effect of the zone and the other forces the enemies in the zone to reroll their successful saves and auto kills anyone below (2x(int+fel)) wounds. For reference I oneshot that Forgefiend with one burst attack from Argenta. edit: The zone are focused on the caster so the position of the zone will depend on where you click in reference to the caster. The skinny zones will always be aligned like part of a circle around the caster. Although I agree it's very tedious to position them. edit: kind of like this 😄 (this is only with the zone buff, so half the buffs) Just now realized that for some reason it says Cassia for the tactical advantage instead of my MC, she is not even in my party...- warhammer 40k: rogue trader
You don't even need to cheese it, Argenta does that with bounty hunter too. My MC has an ability that gives him his one extra turn with 2 AP at the beginning of combat. Use that 2 AP to give Argenta an extra turn (item boost that to giving her 3ap instead of 2), means she can burst attack and then run and gun for one more single shot, then my MC (99% of the time) gets the first turn. I use that turn to buff up Argenta set up tactical zones then buff the tactical zones then give Argenta 2 more ap, now she does a burst that can usually kill all enemies in line (which usually gets her all 3 pray stacks). This gets the momentum over the line to give a heroic to my MC, which in turn I use to immediately give Argenta a full turn where she can attack as long as she has ap. With that full turn I usually get the momentum to get her solider heroic for even more attacks. (and Jae gets a turn whenever someone uses heroic so she can also give another turn to Argenta or even use her heroic to give a full extra turn) All of this has been done in one Turn, before any enemy even got theirs. This usually cleans up the bulk of any fight if not the whole fight. I am playing on Daring difficulty. Also I'm pretty sure that I can get more stacks on Argenta with another bounty hunter marking pray, but I have not found an enemy she can't one shot fully buffed (and I think her crit is already close to max).- warhammer 40k: rogue trader
I did wonder if there was an achievement for that. Were you able to do all rescue options afterwards? That happened to me on the first try too...- Anime and Manga - How do you Live? Edition
I've been circling around that one for a while now.- warhammer 40k: rogue trader
50 hours in and I'm still on chapter 2. Did the food planet and now I'm exploring and doing the small missions on planets. Argenta is by far and away the most dps out of any companions. Just needs a little buffing to get her started and then she is mowing down enemies. Snipers seem to be bad, at least on the lower levels. Melee is ok, good for tanking and going assassin gets the damage up there. Probably the same amount of dps or close enough to Argenta, but it needs movement where as the solider is good to go from the start. I need to reroll Pasqal as currently he is just my tech/logic skill mule.- What You've Done Today - We do not remember days, we remember moments
- warhammer 40k: rogue trader
Kind of glad I don't have more time to play then.- Anime and Manga - How do you Live? Edition
That's just the tip of the iceberg. 😄