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evilmiera

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Everything posted by evilmiera

  1. As mentioned in the other (wrong) forum: Where: Sure-handed Ila Nocks her Arrows with Speed's tooltip Current: Increases reload time and speed of ranged attacks for all allies. Expected: Decreases reload time and increases speed of ranged attacks for all allies. Unless, of course, the entire point of the skill is to make all your stuff fire at once then somehow make you worse off reloading. I sure hope not! Edit: Oh, uh, also Headbomb, shouldn't the thread be saying inconsistencies?
  2. Got the same error (and also wrote in the wrong board >.>) System: Windows 8, GTX 560 ti Nvidia card.
  3. Dang, just saw the other forum Guess I'll delete the other topic I made
  4. Think I'll just create this for anyone to use, while reporting on text I find that looks off or not correct. For Chanters, should it really say that it "Increases" reload time in Sure-handed Ila Nocks her Arrows with Speed? I mean, it might, but that sounds counter-productive to me. Edit: Just saw the actual bug report forum . Sorry!
  5. Noticed a bug where characters in clickable text randomly became enlarged. It started with the T in Continue when speaking to the apothecary, but eventually snuck into the game menu (Options, Graphics, etc) when pressing Escape.
  6. Got the same bug, options flicker away once chosen. Using an Nvidia GTX 560 ti if that affects anything at all. Windows 8.
  7. Soon, my lovelies. Soon we shall all prosper.
  8. I wouldn't think so, unless they run into some catastrophic error at the last minute. More likely reason they haven't said a definite time yet is because they know those always get missed or create a huge amount of people who try to access the sites at the same time meaning they can't get their keys anyway. That or they just work to get the things out as soon as possible as appropriately as they can once they get into the office. No real timetable there.
  9. I've been looking for a good game for my tablet that isn't a F2P mess, and this looks quite like what I need. Hoping for something neat out of it!
  10. Isn't the rights to that with Activision-Blizzard? (Sierra was bought by Vivendi who was sold to Activision). Unless you mean "Arcanum 2 in spirit and not in actual IP" in which case, carry on. Absolutely, the most important bit is the passion one. A game they can enjoy making is at the top of my wishlist. And uh, one that can make money at the same time, to keep them afloat. Everything else is just gravy. And if that was an Oglaf game they better voice all the characters themselves. Chris would make a great Sandoval.
  11. I don't know, a fantasy(or semi-fantasy) RPG after another fantasy RPG might not be the best idea. It'd have to be something the entire team could get behind, too. Oh, and whatever the new kickstarter is I'll double my last pledge to it just to see those numbers soar
  12. February 14 2015, since we're all going to love this game.
  13. Hoping to see lots more kickstarters like this from you guys. If not, I'll just try throwing copies of the game at friends/enemies.
  14. People who like money? Speaking of which, let's hope the Obsidian kickstarter after Eternity is soon, I'll have enough cash to actually pledge something next month
  15. If the new kickstarter shows up in Mar I will be very happy indeed, since that's a month I'll be seeing a larger payday. I'll be able to back with more!
  16. To everyone with a Kickstarter account, account info just got hacked, go change passwords immediately.
  17. Bit strange that the stretch goal thing wasn't implemented, but maybe it was just too much work to get the campaign going again, what with finalizing pledges and all.
  18. I managed to upgrade my pledge when I first logged into the site and went through pledge management for the first time. Though it does seem like you can only upgrade at that point. Afterwards it seems like you're stuck. I really hope there will be a way to upgrade pledges or at least add some stuff on. Not that I could offer TONS more money than the 180-ish dollars I already pledged but still. RSI have shown that pledge additions after a funding period can work, though it might be trickier in a non-MMO setting.
  19. So what we're all saying here is we'll pay 500 dollars each for more endings? I can get on that bandwagon.
  20. Eh, I'm fine with getting no info yet. I'm not expecting Star Citizen levels of updates really, mainly since they have more resources to fling at that sort of thing I'm happy as long as Obsidian aren't overworking themselves.
  21. I actually made post in another thread asking about this, but I didn't know he'd found a fix Good to know!
  22. Old topic, but it seems to fit the question I had in mind: Recently, the kickstarted game Conquistador's creator said that the patch he was making for the game was running into some issues patching the gamefiles directly, requiring a complete reinstall with the newly patched files. This apparently wasn't an issue on Steam for some reason. Is this just a case of the guy not knowing how to handle the engine or is this a real, serious limitation for games made with the engine?
  23. As long as the game is coming out, I'm happy. Not that it's one I'm particularly interested in buying, but it isn't looking bad either and just wasting all that potential and work would be awful.
  24. Hehe, just keep playing, first a few levels are just "meh" like you said. But then things will get Serious Edit: Ima playing Strike Suit Zero just bought it yesterday, I realized how i missed space sims... Its a bit focused on action but god, action it is. Grand scale battles with multiple objective(that actually hard!) and ability to morph into a robot (GUNDAM!) is really good! Story is a bit meh but gameplay made me forget about it. Also back to Path of Exile, played it a while in closed beta and now in open beta with a new, fresh act. Really good game considering its free to play. A friend of mine was lead programmer on Strike Suit Zero, he's a slight rendering genius - I hear the game is very pretty! With crazy large ships. I remember the fun he had writing a deferred renderer for it , and the shadowing - which nobody had thought about. I haven't played it myself, but it looks like some old skool fun. I'm waiting for the updates to hit, much like with The Cave (I own both). Tried them but I want just a teensy bit more polish before I devote a ton of manhours into it
  25. I'm a bit split on this. On one hand, I can see why lugging around hundreds of thousands of goldpieces or whatever passes for currency would feel weird, or that there's no real way to properly spend it all without introducing goldsinks. But on the other hand, there's always that human bit of greed to finding yet another bit of wealth to add to my virtual collection. I suppose gaining favor with various factions could be used as currency, but again that's just shifting the problem over to a new definition.
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