
Mark Havel
Members-
Posts
303 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by Mark Havel
-
Music is degraded to *MONO* 10kHz @ 48 kbit/s?!
Mark Havel replied to markussun's topic in Star Wars: General Discussion
I don't know why MS would take care about these developper/publishers things. What they do with the game is to see if its complies their minimal standards to allow an XBox game to be released, not to finish the job of the developpers and the publisher. There is some interface rules and some things like this, but no music encoding or game engine tweakor any developper side work. At worse, they could say "Hey, you're totally blind or what : the game is totally sluggish and the framerate around 5-10 FPS, fix this or the game is not allowed to be published on our console !". IMO, the music butchering has been made by some incompetent from LucasArts or Obsidian. -
This would have convinced me if the end and the whole story were coherent. Unfortunately, the end is obviously incoherent (alone in Malachor V without explanation, G0T0 Remote scene, Mira scene without any consequences on the ending, the Ebon Hawk falling and magically reappearing after the final fight...) and this statement about cutting stuff in a game seems just irrelevant. There is no point to cut stuff it's make the story less coherent. I must say I would never have cared about the cut stuff (such as party torture by Kreia, Atton's death and so on) if the end of the game were coherent enough. I won't care anymore if a future patch solves this issue and make the ending really and fully coherent.
-
I just uninstalled KotOR II from my PC
Mark Havel replied to kwrkyone's topic in Star Wars: General Discussion
It's a great idea. Even if this forum would be cleaned weekly, I'm sure there would always be hundreds of threads. -
Of course they can make a content patch on their own, but it's up to LA to authorize it's release or not.
-
Download the lastet Catalyst Drivers from Ati following the name of your video card, which seems to be be integrated to the chipset. It should be there. And if you can, buy a REAL video card such as GeForce 6600 GT, Radeon X700 Pro, Radeon X800 XL. You will not play many games with the current one.
-
I just uninstalled KotOR II from my PC
Mark Havel replied to kwrkyone's topic in Star Wars: General Discussion
Wow, I wasn't aware that these forum could be used as (uninteressant) blog. -
As far as I know, these award were given by very close people of the developpers, so it's quite undestandable that there are rewarding themselves.
-
More RAM will only have a slight impact in overall performances. It will allow you to load things faster and you will gain some comfort in certain games (in World of Warcraft, having 1 GB of RAM makes flying travels more fluid), but it'll never replace a better video card. In fact, you notice the RAM in only two cases : * You don't have enough memory, the game/application is swapping and the framerate will certaintly drop quickly to 1-10 FPS. * You have far more memory than needed and the levels are loading themselves at near light-speed. But anyway, the impact of adding RAM is far less noticeable than a few years ago where all performances gained a good increase. I upgraded recently to 1 GB of RAM and the only difference where in faster loadings in UT 2004 and maybe some other games, but nothing more. The HDD is less important. If it's used during playing, it's very bad sign (ie, it's swapping and access times in a HDD are just 1000 times slower than in RAM; welcome into the slideshow world). The HDD is just a comfort "option", the more you have, the less you'll have to clean it to install new games. If it's fast good news when you install your games, it may be quicker. Having it defragmented and only NTFS partition (if you only have Windows of course) is certaintly the best you can have from it.
-
Try Starwars Universe then.
-
Check if you have the same kinf of glitches in other games. If so, there must be a hardware or driver issue. On my previous computer, I had a lot of graphical glitches in 32 bits. I never found why until I open this computer a few weeks ago and noticed the fan of the GeForce 1 wasn't working at all because of the dust.
-
30$ for a GeForce 5200 seems me quite a good deal, even sixth months ago. But you'll have for your money, ie not very much. Nowadays, video cards are the most critical component of a gaming PC. Without a good and fast video card, the games will be sluggish and/or ugly whatever the CPU or the amount of RAM. Software programs should not help much to increase significantly the game performances. I don't even see any program who could do that. It would imply overclocking something and there physical risks for the involved component. If you really want to increase your performance, sorry but you'll have to change things in your computer. Don't worry, if you take care, it's not so difficult nor risky. The best thing to do for now would be saving a bit money to buy a new video card such as GeForce 6600GT and 512MB RAM more. Another solution is to wait a few months and buy a whole new computer tailored for gaming. Reading hardware websites is a very good way to learn about this and knowing what to buy following your budget.
-
If the game is flawed, it is the responsibily of the publisher to have something quite finished, it's not up to the customer to pay again to get a fully finished product.
-
The most important for me is to get something coherent in the End. It means explaining why all party members disappear on Malachor V or add them and solve the Mira and Remote/G0T0 issues which are just totally irrelevant in the current state of the game. This should not be so difficult to make this and the End would be far more coherent. Yes, it would mean cut more things, but I don't care if it's make the End more coherent. Of course, I'll be glad to have more stuff on some characters such as HK47 and have a more complete Ending as is was meant to be. But the coherence of the whole game scenario is most important.
-
Music is degraded to *MONO* 10kHz @ 48 kbit/s?!
Mark Havel replied to markussun's topic in Star Wars: General Discussion
There may be the reason the XBox can't handle ingame cut scenes (too laggy to be handled by the game engine). But there is absolutely NO DAMN REASON to butcher the musics. -
Are your DirectX, your chipset drivers, soud card driver, your Windows and all theses obvious things up to date ?
-
Music is degraded to *MONO* 10kHz @ 48 kbit/s?!
Mark Havel replied to markussun's topic in Star Wars: General Discussion
KotOR I's musics were encoded in 128 kbps 44100 Hz stereo. So it's closer to Griskey's samples... By the way he seemed concerned about this issue. -
Star Wars Episode III: A Lost Hope
Mark Havel replied to 11XHooah's topic in Star Wars: General Discussion
Who doesn't have an xDSL or cable connection nowadays ? -
Anyway I do not see why the KotOR II stuff should not be integrated to the Star Wars database if the contents of the first one were. They began the work, why shouldn't they stop it now ? It should be not so difficult justify the so high proportions of Force sensitives peoples in the KotOR II's team. After all, the Jedi Masters on Dantooine said the Exile has a great ability to create Force bonds, they can say the Exile has an ability to attire force sensitive people or some explanations like these.
-
It's better to wait a bit than having a rushed patch which does not solve all technical issues. If there is resampled musics and some corrections to the end to have a more coherent one, it is for the best and it would have been worth to wait so "long".
-
Music is degraded to *MONO* 10kHz @ 48 kbit/s?!
Mark Havel replied to markussun's topic in Star Wars: General Discussion
Don't worry, Mark Griskey knows about this. -
Enclave Courtyard despises me
Mark Havel replied to Wankenstein's topic in Star Wars: General Discussion
I encoutered the same kind of issue a few weeks ago. The game crahsed on Nar Shaadaa and I solved it by loading an old savegame. -
If the KotOR 2's musics were not so butchered, I could have compared them to the first one and make my mind...
-
It seems Ati loves bloat. First there were this terrible CCC and know it there driver and software section which is slow and fully bloated. I'm trying to get access to their site to have a try with theses new Catalysts drivers. Edit: it seems theses brand new drivers are now supporting OpenGL 2.0. Maybe a big increase in OpenGL game performance? Aoh, and two "known issues" for KotOR II and one for KotOR I...
-
Nowhere : As far as I know, the HK Droid factory or its planet were cut far before being transformed into files to be burned on the master of the game.
-
Sara Kestelman - voice of Kreia
Mark Havel replied to phiont's topic in Star Wars: General Discussion
? You have her photo at the begining of this thread. And the link to imdb to get more infos on what she did.