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Mark Havel

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Everything posted by Mark Havel

  1. At last beta has been reached! At last shall we see all the cut content! At last shall we know! Great works guys and congratulations. I'm now waiting for the 1.0 version. Good luck.
  2. As far as I know, theses files are just MP3 renamed as .wav. It should be played without trouble if you rename the music from filename.wav to filename.mp3. At least foobar2000 plays them.
  3. You should try to update the video card drivers, the Windows, the game...
  4. Hades_One is right. Look inside the CD in the Windows Explorer, you won't find any revelevant directory only a big .cab containing a part of the game and all the stuff related to the installer, the starter and so on.
  5. I begin to undestand why handling a community is so hard. Anyway, it seems that Obsidian has moved to other projects (NWN2 and New Jersey). I don't know if LA has even any dev team now, so a new bug fix is very unlikely. Perhaps some modders will make unofficial bugixes ala Vampires Bloodlines.
  6. Nope, nowadays all the content of a game is copied to HDD including KotOR II. The video were in a directory called "movies", so they always came from the hard drive. The CD is only here to bore you with CD-check to be sure you really legally own your copy of the game.
  7. It's not that obvious, but the video quality is slightly improved. But if you don't have much time or bandwith, downloading only the music pack will be better since the difference is huge.
  8. Doh ! I were beginning to lose any hope to see this patch coming, and here it comes, in "late september" as someone in theses forums predicted it. That's quite marvellous. Well, thanks Obsidian and LucasArts for having take care of us .
  9. I were wondering this : does someone has any link to a sure source stating all these things about DirectX 10 ?
  10. Java and C# are very close indeed, so it should not be very difficult to learn one after learning the other.
  11. I think this would be the smartest way to handle this. If these rumors are true, I hope this is the Microsoft developpers opinion too.
  12. I even heard they will backport the shiny new GUI to XP. And some other API too... As far as I know the OpenGL stuff is provided in the driver of your graphic card, so I do not see how they could emulate this or find a way to destroy it with DirectX 10.
  13. Then, why some of theses "other companies" are leading us to bash them ?
  14. I think yes. Hearing crappy mono music damages the imersion in the game as better as bad voice acting or an instable game.
  15. You mean stop buying LucasArts games ?
  16. I got it for free with a magazine a lot of years ago. I must have played it a few hours before going back to Total Annihilation.
  17. A game like NeverWinter Nights 2 needs support IMO. Obsidian is backed by Bioware and Atari for this game, it's a different context and I think they can make a great game and give us a great support. Anyway, this thread is supposed to speak about the content patch, not the future games of Obsidian nor your will to buy them or not.
  18. I really think Obsidian made all their possible to get a finished and polished game. In this case (a first game), they did not have much choice. I think it would not be very fair to blame them for the lack of finition of KotOR II.
  19. I got this after three letters to execs @ LA. Granted, standard pr fare, but I'm touched they took the time to actually reply.l <{POST_SNAPBACK}> Hope returns.
  20. Actually, the music and movie patch seems to have fell in a spatiotemporal anomaly since nobody (Obsidian dev, the composer, the LA Forum moderator) seems to know what happened to it.
  21. I think we should propose to Obsidian to leak the patch on a P2P network. They would do this and then say on their webpage something like "OMFG, a hacker entered our network and stole us the KotOR II's music & movie patch, now it's available to everyone in [insert the name of whatever P2P network here] !!!". Then we'll be sure to have the patch before Duke Nukem Forever.
  22. In France I did not read a single review saying how rushed the ending was. This is a shame, even more with amateur sites testing the game 4 months after the release...
  23. I do not know much recent games developped in such non realistic 13 months timeframe... They just did not have the time to make real QA nor debug all the game nor finish it fully. It is sad and the responsability of such waste falls completely to LucasArts who decided to have a sequel in just one year.
  24. Then the best thing to do is to stop buying LucasArts games, which does not mean stop playing their games.
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