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BG2EE M&M X: Legacy (Early Access Version) Blackguards (Early Access Version)
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- Now?
- What about now?
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Kickstart Backer Badge
Kurumi Morishita replied to Gfted1's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Mine, too TT .. -
Rats need to be first quest
Kurumi Morishita replied to Echopeus's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Yeah.. Conga-Rats. Or better said.. We need Rats, LOTS of Rats. -
True.. and esp. if it would be really some kind of unique or mythic Dragon-like creature such as a Lindworm, then I guess I could live with it, but on the other hand I've to ask.. would P:E so much worse without a Dragon.. did Baldur's Gate need a Dragon to be great? did Icewind Dale? ..
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Yes.. horror shoud be one of the elements of the game, but not the main theme (I'd esp. love to see some elements from lovecraft and really atmospheric horror like in the original version (1980) of Carpenters "The Fog"). I also like battles that you can't win at a certain point of the game and you must flee for your life - but probably one should be able to defeat those encounters at a later point (if the characters are better equipped and/or at a higher level).
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Yes.. NO Dragons and NO Demons, too, please.. at least not the Balor/Balrog etc. types.. we've really seen enough of them.. I think, that especially a greater variety of mystical, natural or even unique creatures would be very welcomed.. for example I really loved the giant toads in TToEE or Myconid/Plant-like creatures (except Treants and Shamblers).. what about Fauns, Manticors and Centaurs for example, special "creaturized" Worms/Snails, .. or even "lovecraftian" creatures?
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Update #34: FIRST ART UPDATE
Kurumi Morishita replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
Yeah.. looks really good even though it's just wip.. and I'm especially very happy to see flails in P:E *^__^* - hope you can dual wield them?- 286 replies
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- Art
- Project Eternity
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Snowy mountains/Icebergs.. simply love the "Icewind Dale" setting.
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- enviroment
- nature
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Druid Class
Kurumi Morishita replied to AndreyPlatonov's topic in Pillars of Eternity: Stories (Spoiler Warning!)
I already wrote the following text in another topic, but it also fits in here.. so.. Well, if it's about the Druid then I think there should be different "paths" (maybe a little bit like the Kits from BG2).. so that you are either a Shapeshifter focusing on the abilities/attacks, that your shapes give you, or you are some kind of caster (seer/sage) which focuses on healing, divination, control over plants, animals and the elements, etc. or a Beast Master focusing on having one or more animal/creature companion(s). -
Well, if it's about the Druid then I think there should be different "paths" (maybe a little bit like the Kits from BG2).. so that you are either a Shapeshifter focusing on the abilities/attacks, that your shapes give you, or you are some kind of caster (seer/sage) which focuses on healing, divination, control over plants, animals and the elements, etc. or a Beast Master focusing on having one or more animal/creature companion(s).
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I'd love if they would implement something "lovecraftian" into the endless paths... mystical and moody.. maybe with lots of strange writings on walls, cults, an elder evil lurking in the deepest depths, etc. .. Well, at least no demon and no dragon, please!!! Also it would be great if that "evil" could kinda control or possess party members once in a while to prevent you from descending..