Cool, the 'risk map' was one of my biggest complaints.
My other was with the unit cap per side, so if you're attacked by 5000 troops and have 4000 on defence, only 1000 will actually be in the inital battle, and others will only renforce as your units retreat or are wiped out. But telling a unit to manually rout (such as a longbow army out of arrows, to bring in some heavy infantry) can panic other elements of your army.