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Nick_i_am

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Everything posted by Nick_i_am

  1. Our average approval rating was easily in the 80% for a mod which was, frankly, full of holes, lacking in structure and 'lazy'. People wouldn't have played anything like it before though, which probably helped us a lot.
  2. Jealousy.
  3. That's enough Doritos for the next half-hour.
  4. Yeah, I love scalps too.
  5. In before close!
  6. No, YOURE gay now.
  7. Quoting the bits I like and adding: Nordom - I think, therefore I am...I think. Joachim (Shadow Hearts 2) - Pro-wresling vampire. British postbox as a weapon. Man festival. Borjoyzee (Giants) - AND THERE'S MORE WHERE THAT CAME FROM Ransom (Hostile Waters) - I'm an aviator, we don't crap out in a comfy chair with a fat wife and tick-like kids crawling all over us. We just fall out of the sky.
  8. ha, I just looked that up on wiki. Sick, and pretty sad. for those of you who don't know: http://en.wikipedia.org/wiki/Salman_Rushdie scroll down to 'The Satanic Verses controversy'.
  9. Yeah, it's boring unless it's completely generic!
  10. The way that people 'instictively' seem to be drawn more to the second (planes) idea kinda proves our point about the first one (psycosis). One uses a 'game convention' pretty much for the sake of using one, one uses and idea playing off the fact that people will get the wrong idea BECAUSE of a game convention. I know which I would find more interesting, if done right.
  11. I just ate a banana *winkwink*
  12. I'm dipping my Doritos in 'I can't belive it's not butter!'.
  13. Why would HE get sick over the toenail clippings YOU just consumed?
  14. I dont know what you're talking about man! I mean, I dont know what you're talking about.
  15. Today, I have mostly been eating Doritos
  16. I do, but I don't know how to use the PM system.
  17. Actually, this was our second major story idea. The first, we decided, was too gimicky just for the sake of gimmiks, and as such, became way too much of a 'game story'. and 'game story' vs 'actual story' is an important point. For those of you who enjoyed PST, you KNOW that a game is the only medium in which it's worth presenting, but that doesn't make is a 'game story'.
  18. ...die
  19. SOMEONE had to decide how high all the city walls were going to be.
  20. It's still an idea worth persuing, but we will likely find ourselves without the time to do it justice.
  21. Steal time.
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