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melkathi

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Everything posted by melkathi

  1. Anno 2070 does have random continuous maps in addition to the campaign and scenarios. I spend most my time on a small continuous on easy difficulty. It's a shame that map size is tied to difficulty. Made you a screenshot: http://steamcommunit...s/?id=111404315 Oh also: My oil rig: http://steamcommunit...7&insideModal=1 (that's my continuous game by the way. The purple areas on the minimap are mine) and my reseach outpost: http://steamcommunit...9&insideModal=1 (same playthrough but before I changed my profile colour to purple) On higher difficulties AI players can be rather aggressive. At least the militant ones. But on an easy map you only get nice people to keep you company. Still, after a while, managing all the resources can be quite challenging. The real stupid part about the game is that its UBIsoft. Which means UPlay.
  2. @LadyCrimson I see your roman hovels and raise you by an eco-friendly island paradise: http://steamcommunity.com/sharedfiles/filedetails/?id=26342855&insideModal=1 we have blimps: http://steamcommunity.com/sharedfiles/filedetails/?id=26342907&insideModal=1 our citizens have roof teraces and dogs: http://steamcommunity.com/sharedfiles/filedetails/?id=26342910&insideModal=1 and work on a construction site: http://steamcommunity.com/sharedfiles/filedetails/?id=26342893&insideModal=1 and a burger factory on a different island: http://steamcommunity.com/sharedfiles/filedetails/?id=26342886&insideModal=1 so the people digging for uranium can eat: http://steamcommunity.com/sharedfiles/filedetails/?id=26342864&insideModal=1
  3. (Phantasy Star 2 >) Super Mario RPG > Legend of Zelda > Final Fantasy VI How the hell is FF VI a platformer? Or Phantasy Star 2?
  4. I think in '98 I was playing FFVII. But in '99 Nomad Soul came out which brought some ambition to PC games.
  5. Alpha Colony. Second time round. They did a kickstarter a while back for 150K which came close but failed. So they secured alternate funding and continued working on it. Did a kickstarter for the final stretch of 50k and reached $49.972. It's completly depressing. They had made those 50k twice over the first time round...
  6. Woke up, had breakfast. Checked kickstarter and stared in disbelief at a project failing to meet its goal by $28. If I had checked before breakfast I could have upped my pledge and they would have made it...
  7. Ooooh, Hinterlands was awesome. But honestly, try Startopia if you haven't. You "plonk down rooms" but at least you set their size, shape and choose the items that go in them. It has research and some trading and, for those thus inclined combat. And it has terraforming.
  8. or I can't decide
  9. I honestly don't know and although I do try to tag things I think are actual spoilers (Dumbledore dies, Spike dies, etc.), certain things to me are just... a given. If you're playing a popular game or reading a popular book, don't use the internet for a week. Those two characters dying TWD is very old news at this point (their deaths were also practically telegraphed a mile away), I may as well spoiler tag all my posts from now on? I mean, I could tell everyone how Planescape Torment ends, and lots of people pick up that game for the first time every day. Sorry, I guess I've never understood the point of spoiler tags - I always click on them even if I don't know the spoiler. People hiding parts of their posts looks ugly too There is a difference between a game from 1999 and a game that (besides the last episode not being out long) a lot of people on this forum just bought during a deal. This should be obvious.
  10. I'm backing Alpha Colony A family, strategy, trading game with a cute robot. Only just over 30 hours to go and they still need 9k. Would be nice if they made it. Seems like a nice little game and a good crew making it.
  11. I think the acceptance of Mike being Mike, with his own personality, is the major factor that liberates you during dialogues. In Mass Effect, Dragon Age or other games, Shepard, or whatever the character is called, appears to be given personality by you (even though this is impossible, as the dialogue has to be pre-written and de facto includes personality - that is another discussion, I guess, about why some games are doomed to anger players ) while Mike's character stays the same, it is only the way he judges a situation and decides to handle it that changes. Something the dialogue tutorial with Westridge tries to explain even. From there on, the "right" approaches are pretty much intuitive and, since there are only labels for the approach and nothing to actually read, should not take time. You see a man in a dingy bar enjoying a quit drink. What are you going to do? Wave a badge at him? Of course he wont like that. Sit down, order a drink... you have the time to spare for that after all. But it will be Mike who does the actual sitting down.
  12. So, at what point do people have to start using the spoiler tags?
  13. That's why later you should move on to Startopia. Best game from the post-bulfrog-era made by former bullfrogians.
  14. I enjoyed meeting Reinhart so much, that I forget all other characters. (not direct quotes) "How did you survive the mansion?" "You mean the meeting of all legion descendants in one location? That was so obviously a trap, I didn't go."
  15. Waily, waily, waily!
  16. Great idea! Food for thought: Gorth feeds lizards. But Fionavar is a huge green lizard. Is there a connection? Does Gorth try to raise a Fionavar 2.0 ? Or is there something even more sinister looming in our future? Find out soon in our Season Special: What You Did Today - Rise of the Poisonous Lizard Moderators edit: just on a side note to that: Gorth feeds lizards cheese. Fionavar is a wine connoisseur. That can't be coincidence.
  17. melkathi replied to Gorth's topic in Computer and Console
    While it's not Moo2, Endless Space is still one good game
  18. Started Spec Ops last night. Too early to give an opinion, since I only played 10 minutes before supper.
  19. Gah, now the suspense is killing me. Will Cantousent respond to the message despite having been asked not to? Will he do it exactly because he was asked not to? Will the mysterious poster read it? What about the Quest of the mysterious poster to discover the fabled Ignore Function? Will he be successfull? What perils will he face on this Quest? If Cartousent decides to reply to the message, will the mysterious poster have found the fabled Ignore Function in time? Even protected by the fabled Ignore Function, will the mysterious poster be able to resist the siren song of the View It Anyway option? Is the mysterious poster even a he? Or is the narrator asking these questions unintenionally promoting sexist internet stereotyping? Who is this mysterious poster anyway? For that matter, who is Cartousent? Will these questions be answered? Tune in next week for another exciting episode of What You Did Today
  20. ΅ηaτ Ρaιτηε σaιδ oops, sorry, keyboard set to wrong language... "What Raithe said"
  21. Playing Age of Wonders, Giana Sisters, Geneforge and Spec Ops. Which sounds like a lot but I really only did about 30 mins of gaming today
  22. My point is though that for a choice to matter as a moral dilemma, then the person making the choice must not be choosing between adhering to their morals or not, but between the weight different aspects of their morals have. Moral greyness is just as subjective as morality itself. And a choice does not need simply legitimacy and understandability: it needs moral legitimacy. Over the top example: I want to be famous. Understandable and legitimate. So i) I spend my life fighting poverty ii) I go to some casting show or iii) I grab a gun and go on a killing spree: everybody knows me. That is not morally grey. Goal and motivation were legitimate and understandable, but they had no moral relevance. There were a good, neutral and evil choice, but no moral dilemma. There are differences that you don't seem to look at. First is you use choice and dilemma interchangably. A choice can be moral without being a dilemma or morally grey. You choose to do an action based on morals or not. The other thing is that you talk about goals, motivations, gains and pay-offs. But for these to affect the morality of the choice and make it grey, then the those goals and gains must be moral in nature. Caesar's Legion butchers, enslaves and rapes anyone who is not part of the Legion (or happens to be of the wrong gender). If you put this on the moral scale, for there to be greyness, then there must be something on the other side to give a semblence of balance. To balance the means we need an end. What is the end? The murderers and slavers have murdered and enslaved everyone there was and are continuing the rape? In Dragon Age, Loghain's act of allowing the enslavement of the elves is morally grey: a morally wrong action to reach the higher goal of defeating the blight. Dragon Age 2, the choice to let a bloodmage live because he can assist you in finding the bloodmage you are hunting for, morally grey as you weigh the potential evil of the first mage against the known evil of the second. The desecration of Andraste's ashes was not a moral dilemma. It was a faux-moral choice just to add another choice to the game. You could interpret a moral dilemma into findign the Ashes: a boost to moral during the dark days of the blight, but also strengthenign of the religious power of the Chantry which you may not see as a positive result. Then the dilemma though is: do I go discover the ashes or should I better leave them lost - if you did not want them found, why waste time finding them? Arcanum, as great as the ending was, had no moral greyness in the choice to side with Kerghan. Mass Effect choices (and I haven't played 3) where often simply silly: if I use the sniper rifle to shoot one of the attacking droids then I am a renegade but if I hand the rifle back to Garrus and then shoot the droids with my shotgun I am not? Starcontrol 2 had the dilemma of allying with the Druuge or not. The Druuge require human sacrifice to power their furnaces. Can we fight the Khor-Ah without them or do we need their help to safe the species as a whole?
  23. Hmm I haven't played in a while. For some reason with the main campaign it didn't stick with me

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