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rjshae

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Everything posted by rjshae

  1. Actually a male artist, just a very feminine one. But talented either way; Bloom deserves more support. Oops, sorry. Thought I saw a 'she' in there somewhere. No matter. Definitely loving the art though.
  2. You might have to pay for higher shipping costs, depending on which contribution you select....
  3. An idea that has been a long time in coming... Professional MP3 Background Loops for Role-playing Games11 seems like too small a number though.
  4. No, not quite. He's the foe of the poacher; protecting the hunting grounds for the use of his lordship. It had nothing to do with protecting nature as a goal in itself. The lord and his cohorts were quite free to hunt there.
  5. I doubt horses or any other mounts would fit in with the combat system in this type of game. Maybe for NPCs in towns or something but definitely not for players. Yeah I tried to promote the idea early on... then got my keester handed to me by the angry mob. Still like the idea of facing mounted foes though. Nothing like a courser-mounted knight with a lance to provoke some pointed arguments...
  6. 9 year old building a game Kickstarter -- $23K raised Bloom Kickstarter headed by skilled female artist with a professional development team -- $13.8K raised Go figure.
  7. I watched this mind-blowing video demo last night of the next generation facial rendering technology (shown at the Nvidia GPU Tech Conference). The really interesting part starts at about 8:40 if you want to skip the discussion of the uncanny valley. http://www.vg247.com/2013/03/20/nvidia-tech-demo-shows-off-new-face-works-tech/ Now all I need is a Titan blade server that can do 2 teraflops.
  8. The word Ranger originated during the 14th century and meant gamekeeper. It was later used to designate a mounted man who polices an area. So yeah, a protector of nature, but for his nobship.
  9. Watched the Skyrim video -- spent half the film trying to figure out why Bond's chest wound kept switching sides...
  10. Today's LPOD is pretty intriguing... http://lpod.wikispaces.com/April+1%2C+2013
  11. Hmm, what are they doing with a painting of our Thanksgiving leftovers?
  12. I fail to see the humour in this one. I've watched it 7 times now. Maybe if I watch it an 8th time I might get it No, she... I mean it... isn't funny at all. (Watching again...)
  13. Soul Scholars -- a group of individuals who investigate the heritage of intact souls, seeking a legacy of their interactions and the prophesying the direction of their influence. They may have developed certain elaborate magical tools that aid them in their craft, and their efforts may be funded by wealthy patrons seeking to justify their potential noble stature by demonstrating a royal status in their past lives. The scholars also maintain elaborate histories to trace the heritage of families far back in time. Some swindlers will pose as Soul Scholars in order to profit from the trade. Indeed, true Soul Scholars may offer tempting rewards for those who expose such parasites to their trade.
  14. Why would they want to attract younger gamers? We older gamers have more disposable income and our money is just as good as anyone else. Are they expecting a sudden die off of over 35's? Should I be worried? Probably because attracting younger gamers means disposable income 10-20 years down the road. Hobbies die off because of a failure to attract younger members. (Remember tabletop wargaming?)
  15. Perhaps they could borrow a concept from literature: insert an epilogue following the end of the main plot. An interactive scene that wraps up the story and brings closure, but doesn't necessarily require a big boss battle. An example is the medal award ceremony from Star Wars IV.
  16. Lookout points -- places where a pop-up viewer appears allowing you to see a 360-degree first-person panorama of your surroundings. Mmm, okay... maybe not so easy to implement.
  17. Yes. Turn-based makes more sense when you're controlling multiple characters or have complex magic systems.
  18. In tabletop RPG news: Freeport: the City of Adventure for Pathfinder: just passed it's goal of $50K. Achtung! for Call of Cthulhu: currently at 1,513% of goal! Throne of Night for Pathfinder: at 60% of goal. Wicked Fantasy for Pathfinder: succeeded at 933%. The Guide to Glorantha: succeeded at 714%. Nice to see the hobby is alive and well.
  19. They succeeded Feb. 13, with £53,786 in funding.
  20. Moved to tabletop forum.
  21. I do like the ability to rotate your view in Wasteland 2. That probably makes more sense in a game where most of the combat is ranged.
  22. But... yeah, okay.
  23. That code language looks... way too primitive. How do you even control scope? Ah well.
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