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Showing results for tags 'Feat'.
There's no mention of feats on the Wiki yet. I'm hoping/guessing it's something that will be implemented in one form or another. In the meantime, let's discuss feats we'd like to see in Project Eternity. I'll start. (And I'm using 3E terms here). Thug - Add STR or INT bonus (whichever is highest) to all intimidate checks. - Bonus to crafting and deploying Thrown/Grenade-like/Splash weapons. Extortion [General Feat] - Prerequisite: Thug feat. - Like the pickpocket skill, but make an intimidate check against friendly or neutral commoners. - Success = A few GP or item. - Fail