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Everything posted by morhilane
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Two points here. The complaint isn't really that things are "are being" min/maxed. The complaint in general is that the game promotes and rewards min/maxing, so to the point that it's hard to even make an argument as to why not do it. All games reward min/maxing without exception. Min/maxing is the idea of exploiting the game mechanics as much as you can to trivialize the content.
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[480] Medreth's Boar Companion needs updated prefab
morhilane replied to Sensuki's question in Backer Beta Bugs and Support
42 endurance? It's like the boar is level 0. The attributes are in line with the ranger's pets the player gets in v480 though (well most of them, wolf is still at all 10s). -
[480] Rangers can use melee weapon to do wounding shot
morhilane replied to dunehunter's question in Backer Beta Bugs and Support
They changed a couple of skills so the rangers are not locked into ranged weapons only. -
That isn't what he means. Wasteland has gotten multiple 1+ gigabyte patches (with at least one more to come) to make the game functional post release. Hopefully PoE will only need relatively minor bug fixes. But supposedly the first expansion will rework some things, like the stealth system. A small bugfix in PoE will require a gigabyte patch via Steam, that's because of how Steam is packaging the files to do the update (unfortunately).
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Chanter... Thrice she was wrong... confused by results
morhilane replied to Bazy's topic in Backer Beta Discussion
Different attributtes perhaps? Hmm, I'll check tonight. I made various Chanters and I'm pretty sure they didn't have all the same might. Alright, I have a pretty bad memory in this case, the value in char gen is 12-19 with base 12-18 and it's not based on Might because it's the same for an Amauna (+2 Might) and Orlan (-1 Might) and reducing Might to 5 doesn't change it. With Might 10 though, my character showed 12-18 in game, so I take it the OP Chanter has reduced Might. -
Requirements are always based on OS/hardwares that the devs are ready to support for their games. It doesn't mean stuff outside of that won't works with the game.
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[480] Crossbow reload animation glitch
morhilane replied to Sensuki's question in Backer Beta Bugs and Support
Warbow has the same issue too (but I don't have a video of that). -
Review Keys? Review Embargo?
morhilane replied to rftl's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
It's important for media to have reviews as close to the release day as possible, otherwise people will look elsewhere for information. Having impressions does the same job as a review. -
Review Keys? Review Embargo?
morhilane replied to rftl's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
They aren't under pressure from a publisher to have day 1 reviewers up to boost week 1 sales. I expect mostly impressions writes up on the day of release. -
[480] Minoletta's Bounding missle Cast animation issue
morhilane replied to Sensuki's question in Backer Beta Bugs and Support
Binding Web does the same thing. -
[480] 0.0 damage from Minoletta's Bounding Missiles bounce
morhilane replied to Sensuki's question in Backer Beta Bugs and Support
Did the Specter die before the hit calculation happened? I've seen it quite a few times that one character hit for 0.0 damage, but after looking at the logs that seemed to be because the creature died before the hit calculation happened for that action. Although, the damage is [0.0 - DR = 0.0 damage] and not some negative numbers when that happen. -
Chanter... Thrice she was wrong... confused by results
morhilane replied to Bazy's topic in Backer Beta Discussion
Different attributtes perhaps? Hmm, I'll check tonight. I made various Chanters and I'm pretty sure they didn't have all the same might. -
Ah ah, I'm not the only one with that problem! Although, it took 10 characters before I liked mine enough to finish DA:I with. I never finished Skyrim because of that little problem either. Playing the BB haven't helped at all. In fact, it might have made it worst. I really don't know what I want to play.
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Chanter... Thrice she was wrong... confused by results
morhilane replied to Bazy's topic in Backer Beta Discussion
In my game, this invocation says 9-13 damage at character creation. O_o -
Most games just go with enchanted hand wraps.
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Skills are not explained at character creation
morhilane replied to Bazy's topic in Backer Beta Discussion
I suggest you point them to the manual first. I know I'm going to read it before playing the game despite having spend as much hours into the BB than it usually takes me to finish most cRPGs I play. -
Survival helping to identify ingredients is mentioned in a loading screen tooltip in the latest BB.
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This would make the final boss way too easy. Do you remember BG1? How would you rank Serevok in terms of difficulty? Because he was 16th level. In other words, he was twice a level capped party's level. Plus he had allies, plus his gear was cheese (his armor was +5 full plate and gave him 90% magic resistance) Yet BG1's final encounter was 'just right' challenge-wise IMO. Besides, there's nothing wrong with giving crit-path minimalists what they deserve in the end: A Hard time. He really has 90% Magic resistance? Are you saying that when I trapped him in a Otiluke's Resilient Sphere to deal with the trash first I was super lucky?