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Everything posted by Karkarov
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So for me after thinking about it this is likely how it will be... 1: Watcher, not sure what class I will go yet. Maybe fighter, maybe cipher, maybe a fighter/cipher. Who knows. 2: Eder as a fighter, I never saw the guy as a rogue. Definitely tanky type. 3: Aloth, he will be doing Aloth things 4: Xoti, definitely as a priest not monk 5: TOSS UP! It will either be a DPS focused Paladin Pallegina, or a DPS focused Serafen as a Rogue.
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The blue companion
Karkarov replied to Pope's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I don't know, to me it always looked like she was taking a nap, and her eyes were closed. -
I don't think people hate crowd funded games, it is just that most of them aren't very good. After all, let's be real, they had to go the crowdfunding route to begin with, and that says something. Very few projects are coming from established companies like Obsidian that understand what it takes to be successful. Double Fine, even when backed by a publisher, wouldn't know how to properly budget or make a deadline if their lives depended on it. Most KS games are even worse off, just passion projects put together by a handful of people. So yeah, Deadfire is not going to blast off any sales chart. I hope they can get more than half a million sales, maybe even over 1 million long term. But it is a isometric computer RPG, it is a niche, it wasn't mainstream even during the Baldur's Gate 2 heyday, it certainly won't be mainstream in 2017.
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I wanted to do an extra "item" tier myself, but I couldn't justify the cost based on what I had already backed for.... and getting it done would be "complicated". If I had though I was hoping for an eyepatch. So yeah, don't expect everyone backing items to be backing for a weapon. They won't be. If this hasn't hit the 750 by say friday I will throw some money at it, should have another check in the bank by then. Grats to getting the 5k at all, though I have to wonder about the person who put in 1600
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Have to concur. It would have been nice to see the explanation in game, however, sometimes from an RP perspective things that are "taken for granted" shouldn't be lore dumped on you. That kind of info had no real impact on the game itself, so blatantly in your face explaining it isn't really "required". Let the player make some cognitive leaps on their own, it gets them more invested.
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Sounds accurate. They have confirmed you can change class and attributes due to the new mechanics. The rest has not been confirmed, but Sawyer seemed resistant to much of it on streams as it broke the characters actual continuity. Eothas messing with you doesn't explain how your fire godlike turned into an Orlan, or how your character WAS from Aedyr but is now a native of the Valian Republics.
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I rolled with Iorveth as well, but I didn't find Roche to be too welcoming. I remembered they referenced Saskia's Free State in W3. I think it was conquered by one of the main superpowers. Nilfgaard I think, but I might be wrong. It did suck though, as that meant that your actions in 2nd game had no meaning at all. Yeah sadly most of what you did in 2 was meaningless, there was only one real exception. The very last choice you made could have a real impact in Witcher 3. Did you kill Letho? Past that? Footnotes at best. Roche path, side with Redania? No change in Witcher 3, but the world state makes sense? Sided with Jon Natalis? Same world state as if you had sided with Redania, literally nothing different. So it wasn't just those of you who sided with Iorveth that got hosed.
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This came up in another thread sort of and I will say the same thing here. Clearly you won't have any of your gear, you almost died, your keep was destroyed. Eothas probably soul sucked everything near by, so there is RP justification to say those soulbound weapons WERE permanently destroyed. However.... the new game+ method Obsidian is working on is "options" based, so it is possible there might be options to keep some equipment you had on your import save etc. The main thing to remember is that this isn't really a big deal. If the game is good, fun to play, and the story engrossing everyone will gloss over losing equipment fairly quickly. I give Witcher 3 as an example. None of your equipment from Witcher 2 transfers, none of it. And unlike Eternity there is absolutely no in game justification to explain why, you just don't have it anymore. People were having so much fun playing though, they didn't care.
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Romance in Deadfire
Karkarov replied to DrTomT18's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
This is the guys who made Alpha Protocol, they can do a "get it on" relationship well. I remember in that game you had one Asian lady you worked with from the very beginning whom you could not "romance" until right before the last mission of the game.- 52 replies
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Romance in Deadfire
Karkarov replied to DrTomT18's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Lol done. Not sure how he will take it though.- 52 replies
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Romance in Deadfire
Karkarov replied to DrTomT18's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Flintlock, I just want to let you know. This is absolutely your fault.- 52 replies
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I don't know Zaeed didn't bother me all that much, he was the Bioware version of a sidekick just a DLC character. He had way less dialog and such than everyone else. Jack though? Yeah.... But for me the absolute king of the hill was.... Ashley Williams. The most satisfying moment from any of those games is leaving her to buy it in on Virmine in Mass Effect 1.
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Romance in Deadfire
Karkarov replied to DrTomT18's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
Okay as tempting as being a spoil sport and making some joke is.... I will try to actually answer the OP. So which would I like to be romance-able? Easy, the ones that makes logical sense. In my opinion that would be.... drum roll.... Eder (fangirls the world over swoon) Xoti Pallegina (depending heavily on her political situation) Aloth (also depending heavily on his personal.... issues) and maybe the Godlike guy whose name I can't remember. Side Kicks? None, side kicks won't get all the cool stuff full companions do so being a sidekick auto eliminates you from this competition. Even if Ydwin somehow goes full companion (not seeing it at the current finding rate), I would still not name her as she doesn't seem to be that kind of character. And yeah, obviously you can get hot and nasty with the one eyed Kraken. That is a given.- 52 replies
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I would like to see some decent ship battles, if that means versus pirates, navy, or a giant squid I am game regardless. Maybe some light cargo management so you can use your ship as a freighter, and doing light trading stuff for fun and profit. Ability to upgrade the ship, or get better ships, is a must. Also having some customization of how the ship looks will also be critical. Beyond that whatever floats Obsidian's boat.... c wut I did thar?
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I am not making any argument at all, I said I would be happy with whatever they choose. That said, the health system of Eternity 2 is not a split health system. You have 1 HP pool, your hp drops you get "injuries", you get enough injuries you die. In Eternity 1 you could have injuries out the wazoo, and as long as you had 1 hp left you were still good. And yes, based on Sawyers own comments from a live stream, a lot of players did not like Eternity 1's system and found it too complicated. That is why they made this update.
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I think passions are getting a little heated here. Perhaps a number of people just need a break from the thread at this point? In Katarack's defense I am also a forum moderator for a site that allows political discussion. I can tell you that I spend more time modding the political discussions on that forum than every other possible discussion type/subject combined. Politics are the bane of discussion on the internet. Any political thread is lucky if it makes it past the first 2-3 pages without turning into a flame fest, race baiting, moral indignation, melting pot of pure garbage. So my advice, as a guy who moderates a forum that allows political discussion, is this. Don't allow politics on your forums.
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Just to clarify You can argue point 1, though most of us will not concur. As for point 2, have you considered seeing a psychologist about your inability to separate gender politics from anything in life? Apparently up to including stat mechanics in video games. I promise politics had nothing to do with anything relating to the gameplay, mechanics, or character building aspects of Eternity.
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You aren't alone, I didn't like it either. After the first town the story sort of gets uninteresting and silly, and the combat is always either ball busting hard or "I wish I could auto play this fight as I am going to win no matter what I do". It is a game of gimmicks, if you like those gimmicks (like the environment combat) it is a real winner. If you don't? There isn't much real meat on the bone. I had hoped with 2 they would not double down on the gimmicky gameplay and character stuff, and make the world and story more interesting. However they did the opposite, doubled down hard, made the world even more generic, etc. I backed it but will never play it past the beta builds.
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Uh logical disconnect of the day here? Real life, and video games, have nothing to do with each other. "I want all player builds to be viable" is not on any level, by any ridiculous stretch of imagination, a political statement. It is a video game design choice. Considering the first game in this series opens up with a tree of people hung for literally no reason, and or crimes they did not commit, I think it is safe to say Obsidian understands that "all things aren't equal in the real world".