-
Posts
88 -
Joined
-
Last visited
Content Type
Profiles
Forums
Blogs
Everything posted by Selky
-
I think the OP has a point, it's just taken to an unhealthy extreme and isn't coming across well. Writing of female characters and minorities in video games can easily fall into lazy stereotypes and Obsidian has definitely been guilty of this. Tekehu by himself isn't a problem, but when you have a cast of seven companions with five of them being bisexual and most of them coming onto you strongly... that's a problem.
-
I thought the main plot was absolutely terrible aside from the Rymyrgand ending, all of the conversations were so uninteresting that it made me want to mash 1 and get it over with. Whoever wrote it was too busy writing purple prose about golden cords and bells to write something that was actually interesting. Eothas breaking the Wheel should've happened near the start of the game. Let the rest of the game be about the ensuing chaos in the Deadfire and how the factions respond to it. Chasing a statue for the entire game was stupid.
-
I find them fascinating for this very reason, the way the factions operate and try to undermine each other are extremely realistic. How do the Huana fight off foreign invaders without getting their hands dirty? How are the RDC meant to improve conditions in the Deadfire if they don't remove the Huana leaders in their way? They force you to consider what the Watcher wants for the Deadfire and how far they're willing to go to achieve that. If your Watcher draws the line at assassinations or slavery or even lying then that's a valid choice, but that choice needs to have a cost. You're giving up a greater good for the sake of your morals. It's really no different from what you do to House in New Vegas, yet somehow everyone seems to be okay with that.
-
I believe you need master captain and a few master level crewmen too (not all of them, I had a few at expert) which means hunting ships. I never did drugs and I find the plot better paced and more interesting then POE1 because it pace revelation along the plot instead of dumping everything in the last 20 minutes. I liked POE1 plot too. As for why I love POE2 story, I love lore and learning new things and I got a lots of stuff to think about now. I don't need a game main plot to be about "me, the chosen one has to save the world ASAP". In fact, I find those stories boring these days. None of what the gods were saying was nonsense, but I can understand that people who don't pay attention to lore, refuse to immerse themselves in a gameworld and actually role-play would be totally lost. Also, thematically both POE1 and POE2 were the same: chase after X to get answers to your question(s). Oh no you didn't! And those scenes don't have anything of interest in them aside from like one line from Magran which never gets mentioned again. There are no engaging roleplay opportunities like the first game where you could discuss the beauty of dragons with Hylea or tell Ondra that living with your past is important - you can try to interject but guess what, they're still going to drone on about how they plan to do nothing. These conversations are just a big fat waste of time like the rest of the plot.
-
The Ship combat thread
Selky replied to Odoakar's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
I'm glad that spamming 1 and boarding is a viable tactic, having to fight properly would get old really fast. -
Portraits II
Selky replied to Amentep's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
So the male black hair orlan portrait and one of the human male portraits is missing. Pretty lame that I have to make my own watercolor portrait for a default portrait from the first game.