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Pidesco

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Everything posted by Pidesco

  1. It also makes Cameron pretty weird.
  2. ^not smart person.
  3. No, no, the economist. And Salma. In a sweaty battle of wits and hawtness.
  4. I totally would love to see Diane Keaton smashing Paul Reiser's nose in with a headbutt. "Well, la dee da."
  5. All the motion capture must have been fun.
  6. Annie Hall headbutts you for a critical hit.
  7. No one else wants to join in? Bring your friends, too.
  8. I thought this would be Salma Hayek Vs Maynard Keynes. Disappointment.
  9. While, all in all, Lionheart is a very disappointing game, Barcelona is an awesome place. So, play it until you leave Barcelona and you won't feel cheated for buying Lionheart.
  10. Answered. Post your questions, here.
  11. JE's combat wasn't just bad it was broken enough as to become pointless filler. And when the game's core gameplay doesn't work, it can't really be a good game.
  12. "Cool car!" goes to the healthy section "OMG OMG OMG C0wL CaWl I need to take it with me to the bathroom" does not. It goes without saying that appreciation of boobs doesn't incite the same reactions as appreciation for cars.
  13. It's a graphic depiction like any other. If you see a drawing of a really cool real car, you say "cool car!", not "oh it's just a drawing, it's freaky to appreciate fake cars when there are real ones going around." It's the same thing with bewbs.
  14. Fall? LOL Every subsequent Bio game since BG has been (more or less) an improvement over its predecessor. If you're not Volo, how do you figure that?
  15. wot, the movies?
  16. Wrath of Khan isn't half bad. All others are utter rubbish.
  17. The films of Yasujiro Ozu could be nice.
  18. I wonder what Obsidian thinks of Bioware's media blitzkrieg for ME2.
  19. Crocodile Dundee is awesome. Awesome!
  20. Not trying to call you out bro but are you reading what your writing? A game is meant for entertainment: fun = them doing their jobs. If I want something intelligent I'll read a quantum physics textbook. And honestly, I don't mind, in fact I rather like the story to be simple in video games. Simple doesn't have to mean childish or cliche. I don't particularly enjoy the way bioware (and other developers?) is moving, where they try and create these tough/morally ambigious choices for the player to make. That kind of crap stresses me out. Sure I guess in some sense it creates a more personal and engaging story but really in my mind it creates doubt, confusion, and ultimately the choice has no real consequence in many cases. That's a pretty narrow view of entertainment you got there. I certainly have more fun with a piece of entertainment which challenges me emotionally, then one that doesn't.
  21. It's basic wish fulfillment for kids. It's funny how games that are offered by their devs as complex and mature inevitably follow a plot hook that was essentially designed to appeal to preteen boys. It's just pandering to the masses.
  22. They do it little by little. They are like the national equivalent of cigarettes.
  23. But thats because he got his ass so thoroughly handed to him 18 years prior, not because he saw the error of his ways. Having every aspect of your military decimated coupled with crushing embargos is what kept him in place in the 00's. Not quite, I'd say. It seems unlikely that Saddam would think he could win a conventional war against the US before the Gulf War. What makes some sense is that he figured the US wouldn't respond to the invasion of Kuwait. He figured wrong, of course.
  24. Kuwait? He got his ass kicked 18 years ago, and no one ever heard from him again. Until Bush's administration decided Iraq might be a nice target, that is. A better example for destabilization would be the Iran
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