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Everything posted by BruceVC
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Volo I know you trust very few people on these forums but I also know you implicitly trust me, when have I ever lied to you about anything? This game is excellent, you need to buy this game or you will be denying yourself a fantastic RPG experience. Don't become one of those people who has to stand in the street and look through the window at everyone having a good meal in the restaurant. Become part of the movement Volo...don't become an obstacle !!!!!
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Will someone create a World Cup thread, already?
BruceVC replied to Pidesco's topic in Way Off-Topic
Agreed on everything you say. One consolation is the fact it is now much easier to decide who to support on Sunday, go Germany !!!! -
Its probably more the change of scenery in a different city, you know that saying "outta sight, outta mind"
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To be fair the effectiveness of the rockets isn't really the point. Do you know one country in the world , just one country, that would accept rockets been fired constantly into there sovereign territory? A direct hit by a rocket would kill someone and there have been fatalities in the past The rocket attacks are provocative and Hamas knows there has to be some sort of response. IMO this is part of there strategy and I have to ask how much they really care about there fellow Palestinians knowing there will be a response from Israel?
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Well comparing Mor to arguably the most vacuous and insincere person on these forums, Oby, and then not making any constructive contribution to the topic is probably not a good way to get people to think you really care about the topic. It reeks of trolling to me as well You may not like or agree with Mor but he is consistent in his posts. He goes out his way to explain his point and he respects the etiquette of debating, he is nothing like Oby So what do you expect him to say when you make a comment like that? It surprises me that you get surprised when people think you are dismissive, trolling or overly negative
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I disagree. They were quite short, which is disappointing, but I thought the Sleeping Dogs DLCs were quite fun. I agree, the Zodiac tournament was very entertaining
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"Ladies and Gentleman witness this rare occurrence, an Englishmen who seems truly content with something " High praise indeed
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The villains and the NPCs were the memorable characters of course. It always comes down to romances with you eh? True you make your whole party but my party was awesome and full of memorable characters. Because, you know, I made them. I even had a mole who turned on us at one point. I mean I really enjoy when the game premakes the NPCs and you get to explore them but I also really enjoy making my own party. Heck that was one of my favorite features in IWD and IWD2 because you hardly ever get to do that anymore. I am rather floored by the notion that a RPG MUST have premade characters for you to interact with because to me, in my mid 30s, this seems like a rather recent innovation hehe. I also consider this to be not the main focus, which are the people and challenges your party encounters in the world, but a side thing. Fair enough I guess. Yes Romance is always part of deeper interaction but it doesn't have to be. I am talking about just being able to talk to your party members and see how they interact in your quest. It adds more layers to the overall RPG experience But you are also right, there is a market for your IWD type game. I must acknowledge that as not everyone wants to interact with party members
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but BG II is also dungeon crawling. only it has filler quests in between dungeons in the first half of the game Maybe so, but if more recent BioWare games are anything to go by, I would expect BG2 to have more dialogue? I have been given to understand IWD is only dungeon crawling, and that's where the problem comes from. IWD is amazing. I think it is unfortunate people think it is some sort of Dungeon Crawler. I mean there is lots of Dungeon Crawling but it has an amazing plot and memorable characters and gorgeous environments and music. Its reputation as a dungeon crawler seriously hurt its release and reputation to people who never played it forever. If you loved BG you will love IWD. Anybody who played both disagree? Sorry to say this but I played the IWD about 18 months ago and I'm much more critical than you, what were the memorable characters? But more seriously the game lacked something obvious, there was no interaction with your party members. Your party consisted of dull and forgettable characters that you didn't relate to on any level and it made difference if they died or not ( expect the obvious disadvantage in combat). And of course no Romance A RPG is suppose to be about a journey where you should be able understand the motives and objectives of your party members, Even if you don't like Romance you can't tell me you don't enjoy interacting with party members that you have selected for ideological reasons? IWD was a good game but the fact it was an epic fail in the party interaction department it never achieved the great heights it could
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I enjoyed DS3, I thought they improved on everything in the last 2 games. Like the crafting and the side quests. But end of the day I just think the whole concept behind the series is getting a bit tired now. The narrative isn't as exciting but I still thought the game was very entertaining Indeed, I enjoyed the game. I just think that knowing more or less what is going on kills the suspense the first had ("WTF did I end up in here?"), kind of like the F.E.A.R. games I guess. The sidequests, well, the single player ones all turned out rather similar ending with you having to fight of a bunch of waves of Necromorphs while a box comes down on an elevator (except the last one, which has some of those annoying Regenerators, I really hate those things), though the logs you find make them more exciting as you try to figure out what went on all those years ago (archaeology while shooting evil stuff, yes please!). I hear the co-op ones are more interesting, but I didn't get to experience those (and I seriously doubt my gf is interested in playing co-op Dead Space ). I found the crafting idea in itself interesting, but I thought it was a bit too hard to figure out what you were gonna get before you actually made it. A better UI would have made experimenting a lot less tedious imho. In the end I think I only really used a few different weapons throughout the entire game: * the Planet Cracker, an improved plasma cutter (which I received for playing DS2): * the regular line gun * a shotgun with an impact hammer, which was my mainstay for most of the game (and replaced the line gun) * I had a short stint with a pulse rifle when I started encountering humanoid enemies again * the Pitch Black 392 a chain gun with stasis module (and knock back thingy as secondary fire), this gun is beyond awesome and can probably count as "the one gun you'll ever need". And at the end I experimented a bit with a flame thrower/ripper combination which proved only really useful against those skinny Necromorphs that like to swarm you (due to the flamer). The ripper really lost a lot of feathers since DS1 though and I used it more for old times' sake than because it was awesomely useful (maybe with a stasis module, though, but I couldn't figure out how to do that). Btw did you play the DLC, what did you think of it? Nah I didn't play any DLC. I only play DLC of games I really enjoy, like Sleeping Dogs
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Let me guess, you ended up Romancing Geralt and when you woke up you realised you enjoyed the experience. Nothing to be embarrassed or feel guilty about, he is kinda hot in his own monster-slaying and mutant way
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I enjoyed DS3, I thought they improved on everything in the last 2 games. Like the crafting and the side quests. But end of the day I just think the whole concept behind the series is getting a bit tired now. The narrative isn't as exciting but I still thought the game was very entertaining
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I wanted to say earlier that those pictures you took around slavery and the civil rights movement were both evocative and haunting for me, it reminded me of other museums I have seen around similar topics. I can only imagine what emotions must have been instilled by being there in person
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I should "fix my reading comprehension" while you're writing about two different things, then lecture me on something i don't care about. Corpses eating durability is FINE. It's the the fastest way to get true Santier's spear. Not to mention that not every enemy leaves a corpse behind. I don't care about your durability problems hitting moving enemies, i only asked about the CORPSES. YOU KNOW, THE UNMOVING THINGS ON THE GROUND! Why you so angry? Its....you know....like just a game
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Well welcome to these forums, I hope you have a long and happy stay And don't worry we welcome Bioware outcasts with open arms. Many members here are basically opposed to BSN and dislike them in there current form so you won't be alone in your view of Bioware, I still like BSN and I think it offers a good forum to discuss Bioware related topics like Romance.
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I was thinking where are you so long, been on holiday or something? I went away this weekend and I've been busy at work
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Good post Op I have always maintained that Romance adds to deeper interaction with party members and also a more memorable RPG experience in respect to your party members I have had numerous discussions on these forums trying to get people to understand this but it has failed most times I guess what we can hope for is that Obsidian includes Romance in PoE 2 ?
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Wow I have to be honest, this is the first time I have ever read so much positivity towards any one game from these forums. This game really must be good
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I have to say the penalty shootout must be one of the most exciting things a person can watch in sports. I felt sorry for Costa Rica because they have played skilfully throughout the whole series and achieved more than anyone predicted but my team got through, go Netherlands !!!! Now I predict a Germany vs Netherlands final ...the problem is these are my 2 teams I generally always support...so who do I support in the final ?
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Using increased emphasis on romances as a sign if their "decline" is a but curcukar, IMO, since that emphasis is placed there mostly by media/snarky gamers. For example, I don't think a romance has been morecore to a Bioware story than Bastila was in Kotor... Me2 has a wrong type of emphasis on romance in the npc stories due to locking out character interaction and progression outside romances, but it's something they did pick up on and fix for me3. Truly, the whole "BioWare focuses too much on romances" is more than a bit of hyperbole. Romances are still a tiny, optional part of every game, and arguably their presence isn't any larger than it used to. Hell, some people who work at BioWare have expressed frustration that their fans won't shut up about it and bring it up in every situation, instead of, you know, focusing on other parts of the game. There is much legitimate criticism to throw at BioWare. Their romances being cliche, cheesy and fan service is one of them. Their romances being the focus of the game, not so much. Absolutely correct young grasshopper, absolutely correct All this invective towards Bioware because of the perceived state of Romance and how it has derailed there games is nothing but a form of propaganda and the normal "Bioware Bashing. Most of it is unfair criticism that is used due to a dislike of BSN and how "weird the people on it are "Look everyone, people on BSN are talking about how thy want to date a horse" and other exaggerations despite the fact there are hundreds of discussions on BSN and Romance forms a small part of it
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Big day planned today, in South Africa the 5 July is a prominent horse racing event called The Durban July We are celebrating that and a friends 40th birthday by going to an event call The Pink Punter which replicates the horse racing by hosting it at the Johannesburg Zoo lake. The weather is perfect so it should be a good day
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Gromnir would you say you found Ravel attractive as a Romance option if she had been one? And there is judgement here, I generally never question anyone's Romance interest the insurmountable flaws inherent in bio-style romances that we has identified ad nauseum would turn the love o' ravel for the nameless one into something trite, juvenile and laughable. your incarnation o' the nameless one has no history with ravel, and almost immediately after meeting her, the core ravel, the real ravel, is dead. there is, thankfully, no basis for anything other than an unrequited love. alter ravel character such that she were capable o' being won via the sex-'em-up companion mini-game would require fundamental changes. a romanceable ravel would be different. ravel would be different and not better. HA! Good Fun! That's a good answer, its not what I expected. Well played sir Sometimes it may seem like I ask a strange or random question but there is often method to my madness
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Even if there were any, the gerontophiliac implications go away the moment one remembers that we're talking about an entity capable of shapeshifting That's actually an excellent point. You wouldn't be worried about the looks of a Night Hag because she could look like anyone she or you wants. But the Night Hag may start thinking the Romance is superficial if you always expect her to look like someone else during moments of intimacy
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Gromnir would you say you found Ravel attractive as a Romance option if she had been one? And there is judgement here, I generally never question anyone's Romance interest
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Volo can you give some examples instead of "Yes there is" I'm not saying you are wrong I just think clarity is important because I don't remember anything specific I had to do to kill the Archdemon except for standard combat and running around
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