I could not disagree more strongly. I hate... Hate... HATE respawning in action rpgs. I loved Diablo 1 & the respawn system in Diablo 2 killed the game for me. Respawn should only exist in coop modes. I tried Titan Quest and gave up on that game because of respawning. Instead of having a save point in front of a boss, like DS 3, if you died you respawned way back and had to hike a mile to get back to the fight and run around and try and scoop up your equipment and learn the boss tactics and die over and over walking back over and over. Respawning sucks! Also, a number of areas from the first game do show up. They look quite a bit different as 150+ years have passed since the first game. Agree with other points but not having echanting/sockets etc. didn't kill the experience for me.
Respawn in RPG's are ok IMO. Id hate free roam ghost areas.