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About Lycaerix

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    Curious Oddity of the Obsidian Order
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    United Kingdom


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  1. Steam, because I love hoarding achievements. I'll grab it on GOG again at some point because DRM-free always wins.
  2. As someone who occasionally enjoys watching a handful of people play games, I have to say that I've stumbled across one chronically agonising realisation: many people who stream themselves playing games rarely know what they're doing or, at least, often make patently stupid mistakes and miss blatantly obvious things. Often it's the "younger" streamers. So much so that I've begun to suspect it's a kind of modern gaming "spoon feeding" syndrome--that they struggle to think for themselves. It frustrates me to no end. Ordinarily I give it a few minutes before closing a stream and moving on to something more constructive... I also wonder if it isn't perhaps their "gimmick" -- an act to make their audience feel more involved somehow... /shrug But yeah... Many of them are really just bleugh...
  3. The worst part is the waaaaait. What do you start playing so close to a release? Oh gief to me teh holeh, pillarly ambrosia!
  4. Can I please have 'Curious Oddity of the Obsidian Order?" :D Thanks muchly!
  5. I've been going through a Dimmu Borgir phase lately... Can't... get... enough!
  6. Honestly, I would sell my soul for modern-day remake of Planescape with all the content that "might have been" "should have been" or "wanted to have been" :D Alternatively, another game set in the Planescape universe would be wonderful, there is INFINITE potential for that universe. I don't think I'd want a Planescape 2 as such though. But I'd trust you guys to know what's best and make another legendary classic <3
  7. First off, I'd like to draw your attention to the timestamp of my edit: This post has been edited by WulfenMortys: Yesterday, 01:05 AM Secondly, I'd like to draw your attention to the time you quoted me: Dungeon Siege 3 is the best hack n slash ever ... in your opinion. Is there a man at your home with a gun to head right now? Do you need me to call the popo? Approximately six hours AFTER I edited it. You, sir, are a hypocrite and troll of note.
  8. Read the previous post where I quoted that exact same line. Again, I ask you: did I call it the "BEST" hack-and-slash ever or the most ENTHRALLING. Pay close attention to the words and where all of this went wrong will dawn on you, I'm sure.
  9. How can a subjective truth be wrong? It can be wrong from a different subjective point of view. You think it is the best ARPG ever and I don't. I hope you guys understand almost all of what I post is subjective. I tend to think it is implied ... I do not think my opinions are cold hard facts. Well, isn't that where all of this has gone slightly awry? You've misinterpreted my post where I called it the most enthralling hack-and-slash game I've ever played and by far the most enjoyable because it catered to parts of what made both cRPG and hack-and-slash worlds appealing. Is it the best of either sub-genre? No, because it's neither the pinnacle of either. You are not only making a mountain out of a molehill but a mountain out a molehill (read: straw-man) you built yourself. Edit: Saying "I think this is the best hack n slash ever" is not wrong. The key words, "I think," are important. Obviously there is something about these words that confuses you, whether it is because you are ignorant, not very good at English, or both. You are at best a very persistent crusader against things other people like but you don't and at worst a very sly troll. I'm getting this stark impression as well.
  10. Dungeon Siege 3 is the best hack n slash ever ... in your opinion. Is there a man at your home with a gun to head right now? Do you need me to call the popo? Also, quoting you, did I ever say it wast the "best" hack-and-slash ever or the most ENTHRALLING? I kind of get the feeling you're confusing me with: Edit: Actually, scratch that last bit, he posted after you quoted me.
  11. Oh, sorry, you're talking to me? I didn't realise Well, I've made it clear from the onset that I don't like the hack-and-slash sub-genre of RPGs (I find it tedious, mundane, repetitive, monotonous and flat-out boring): I completely understand that hardcore cRPG fans will find fault with DS3, I also completely understand that hardcore hack-and-slash fans will find fault with DS3. That was my point--it's an attempt at pleasing too many people at once (spreading themselves too thin) and thus not pleasing anyone at all. However, some of us see past it and see how much went into it and that's what makes it stand out--that it is a genre that we probably never would've even looked at had Obsidian not developed it. I've played and owned all the Diablo games, I've played and own Titan Quest, Sacred, that ghastly Silverfall game amongst others. The problem isn't with my taste in hack-and-slash games so much as the fact that they just hold absolutely zero appeal to me. The fact that I own so many of them attests to the fact that I have TRIED liking them and failed. I consider myself an RPG gamer first and foremost because of the depth and non-linearity involved. It feels a lot like reading a book but instead of reading another's story, you shape a story around yourself. There are, of course, linear games that I play to enjoy the stories of as well as certain mechanics implemented. However, the hack-and-slash sub-genre of RPGs is nothing but bland. I completely understand and appreciate that there are people who play and enjoy those kinds of games, I also understand that there is money in those kinds of games (hell, look at WoW) and I have no problem with people who like those kinds of games. The fact of the matter is simply that I don't. So when I say that DS3 is the best hack-and-slash game I've ever played, it is said as an opinion, as a matter of subjectivity and relies, heavily, on the reader to use their comprehension to understand that it is the first hack-and-slash game that has ever successfully appealed to me as an individual who is primarily attracted to story-driven games.
  12. I would actually be quite happy to be a kind of subscriber to Obsidian, paying a monthly fee, getting exclusive "Thanks for supporting us" goodies every so often, DLC, whatever if it helps them stay independent and do what they love. I would be quite happy knowing that I can contribute to a developer I love on a more regular basis if it means they always make games that THEY love to make. Maybe I'm just odd? *shrug* Troika became legends and their games will be remembered forever. When GOG upped their games, I was happy to buy them all over again. I hope that, at some point, they up ol' Vampire The Masquerade: Bloodlines so that I can once again support it. Unfortunately I believe Activision (the devil incarnate) own that IP and are unlikely to ever allow it to go DRM-free. Troika were a fantastic developer and, as I said, too great for their time. I firmly believe that if they had to come back, it would be as a phoenix rising from the ashes--one helluva sight to behold. Regardless, I do, fully, agree with you--even DS3 with all its consolisation remains a far more enthralling experience than ANY hack-and-slash game ever, because it had a really, incredibly talented developer design it. If I said this anywhere else, I'm sure that I would be royally flamed, but Obsidian is a better RPG developer than BioWare and a VASTLY better RPG developer than Bethesda (seriously, have Bethesda ever actually made a single REAL RPG, or just an action adventure romp with a few hack-and-slash RPG mechanics while offering no tangible choices, consequences, etc? Think about it. The best thing that happened to the Fallout franchise since its revival is when Obsidian worked on New Vegas). BioWare just has better marketing, but they sold their souls to EA and it's been starting to show quite a bit recently. Obsidian needs to remain as independent as they possibly can, and I would love to do anything in my power to keep them that way. Also, if I ever win the lottery (seriously), I'm going to come knocking on Obsidian's door and ask if I can help them make the games they want to make. I honestly wish Obsidian the best and I never, ever, want to have happen to them what happened to Troika. But I truly, honestly wish that they would go back to their roots. Even small developers like Piranha Bytes have their fame and loyal cult followers, even a game as "hardcore" (I hate using that word) as the first Witcher game, made by a completely unknown developer at the time, became famous because it stuck to what it believed in--they didn't try to please ANYONE but themselves. I kind of wish I could just give Obsidian a hug and tell them that they have some really die-hard fans out there, that we love their games but we know that there's the mother of all gems just waiting to be put together that will show the world what a REAL developer can do. Obsidian, the devs who gave me a character like Kreia, none have matched some of the experiences you've given me over the years (Planescape & KotOR2, specifically). Remember what made you GREAT! It's time for a revolution, kids
  13. Thank you very much Not at all :3 Remakes of Planescape (Black Isle) and Arcanum are two games I would go utterly nuts for. Planescape's world and lore, especially, had so much potential for sequels, stories or new adventures based on it all. Planescape is my all-time favourite game and occasionally I still feel nostalgic and a little sad when I think of it and the Nameless Hero's story <--- certified goof True, true. Which is exactly why I feel a developer should be true to themselves and their own vision; that they should first please themselves before trying to please others. There are a multitude of examples of games gaining scores of fans by sticking to their guns (most recently, The Witcher 2); basically letting the market come to them, rather than trying to approach the market. Imagine if some of the greatest authors (Pratchett, Gaiman, Rowling, Gibson, etc) tried to write what people wanted instead of what they envisioned. It would be a copy-paste smattering of monotony. It would be the equivalent of Mills & Boone--the same base story but just different characters. (I don't read Mills & Boon, just to clarify <.< I do, however, have a mom who's quite fond of them ) It's like I just want to tell Obsidian that the kids who were their fans back when they worked for other companies have grown up, we can finally support your games to the fullest so please, come back to us and show the new generation of gamers what made the 90's and early 00's so great :D
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