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HoonDing

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Everything posted by HoonDing

  1. Were you romancing her? I had her pretty high at that point but no singing. I never romanced her, but apparently did dump her according to the game.
  2. Leliana is awesome if you focus her completely on archery. Scattershot & arrow of slaying are very useful in the Deep Roads. And if mooks manage to get close, use her level 4 bard ability to perma-stun them. That Zevran dweep never even left camp in my game. P.S.: is there any way to resist Overwhelm ability? I found that near the end of Brecilian forest even my sword&board with shield wall & high physical resistance got regularly overwhelmed by werewolves.
  3. A Templar's Holy Smite power is pretty useful in the Deep Roads. Ranged stun attack that can rip mages off their mana. Champion/Templar is the best combo for a warrior, imo.
  4. Morrigan does 33% damage in my party. Once she picked up Blizzard & Tempest, she started clearing out entire rooms on herself.
  5. Any tactics for random encounters involving 500 archers? Sometimes I feel like the Spartans at the end of 300.
  6. Anyone find this 'nug' thing in Orzammar funny?
  7. Blizzard + Tempest is enough to destroy everything on normal, it seems.
  8. ^Some game areas really made me wish there was a Turn Undead spell.
  9. ^Here's waiting for a Better Haircuts mod.
  10. ... Until the next time you meet a Revenant or some idiot casts Curse of Mortality.
  11. I imagine there are enough free stat buffs in the Mage Tower. Somehow my sword&board got 20 Cunning this way. Another question about rogues: is putting points in Lockpick necessary or is a high cunning enough?
  12. Morrigan gets more annoying as the game progresses. Anything even remotely benevolent gets her approval down. That's why I like my PC making out with Alistair in front of the party because of her "It makes me vomit" reaction. That said, Wynne is delicate too. If I hadn't invested in Coercion, I bet I would've certainly lost her on a few occasions... which would've been terrible since she's my favourite party member.
  13. Is a strength of 22 enough for a rogue? Not sure about weapons, but some pretty nifty armours require 22.
  14. I went through the Dalish Elf origin yesterday (for future use) and although the origin doesn't make much sense near the end, I was happy to discover an act of ruthless, wanton violence in Ostagar I had missed before.
  15. I found High Dragon to be very stupid in the game... but then in DA they're just animals so it's okay I guess. Flemeth seemed to be smarter and switching targets a lot, but I was forced to kill her with two tanks, Wynne (who didn't have Force Field or ice-related spell) & Leliana. With PC mage I reckon it would be easier... I'll have to test on replay with PC mage. Revenants... are just one-man armies. I don't think she's bad, really. She can pretty quickly pick up Cone of Cold, Force Field & Sleep which are the win spells of the game.
  16. I just entered Orzammar (went there last, since I hate dwarves) and had some really weird conversations with Leliana right off the bat. I knew it...
  17. I haven't had the pleasure of a full-party-wipe yet, only time I came close was .
  18. Well played, Sir.
  19. Ha ha, Pull failed:
  20. That "dragon" in the Forest Ruins was ridiculous. Orange marked? Even drakes were more tough than her.
  21. On normal difficulty, one tank taunting all the time (to prevent Dragon from targeting other characters) + Force Fielding the tank while your mages are blasting the Dragon, works. I've tested this tactic five times succesfully against the High Dragon. Against Flemeth, I had to do things the old fashioned way because I couldn't bring Morrigan... it's possible Flemeth is smarter than the High Dragon. I'll have to test it when I'm replaying with a PC mage. Immunity against knockdown is recommended; also stay at the flank of the dragon all the time, to prevent the tank from being grabbed or slapped by the tail. Of course, fire resistance is important... going into battle with Drake scale armour + would help too.
  22. Why is there blood splatter after fighting shades/wraiths/demons? Or any undead for that matter? Anyway, I've finished Brazilian Forest. Juggernaut armour is looking pretty bad-ass.
  23. Grab & Slap is the reason why you need the tank at the flank always. Put tank at the flank, let the tank taunt, then cast Force Field on tank & laugh as the dragon keeps attacking your invulnerable tank while your mages are tearing it apart. At least, this is the strategy that works on Normal difficulty. Maybe dragon is smarter on Hard/Nightmare?
  24. High Magic & Willpower might also affect it, along with critter's physical resistance maybe?
  25. I have the impression Cleanse Area removes effects/buffs on enemies only. I encountered a mage with anti-magic shield and a lot of other bruhaha, and Cleanse Area removed everything of him.
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