Everything posted by Monte Carlo
- Unofficial P.E. Relationship/Romance Thread pt.2
- Unofficial P.E. Relationship/Romance Thread pt.2
- Unofficial P.E. Relationship/Romance Thread pt.2
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Aumaua Race - Expectations and speculations
I don't like the name at all. Not that it's really very important. I'd like a large physically strong race that isn't dumb. Maybe almost spiritual and whimsical, as a counterpoint to their strength. A giant ogrish character with a big axe who takes time to play practical jokes, write poems and stops to enjoy the sunset. With his tongue in his cheek. The race might be famous for trickery, which manifests itself in an ambush-then-tanking combat style.
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Who will be next companions ?/ Your expectations for the next companion
From a utility and character POV I liked the elf dude from BG1. He was a great archer / support guy, in fact he was almost too good. I also like the idea of a paladin who struggles a bit with the whole being disciplined schtick and is a touch seedy. Maybe drunk all the time. Anything but stoic and / or overly righteous.
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Anti-Dragon Age 2?
My main hope is that enough Bioware fans see the light and pick up PE and enjoy it. I would love to see the bar raised, for this little corner of gaming to take off again. Even to the extent that publishers can dump money into these non-AAA titles and see a good return. Of course, there is a subsection of EAWare fans who have gone mad and will only ever want diaper-sex romance syndrome. What will they do when EA finally takes Bio for that lonely walk in the woods with a pistol and a shovel?
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Who will be next companions ?/ Your expectations for the next companion
A decent scout / rogue who can provide skill monkey / ranged support please. Race not important.
- The "Unofficial" P.E. Relationship/Romance thread
- [Merged] Women, Feminism, etc. in PE
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What do you plan to use as your starting character?
Monte Carlo replied to Rajaat the Warbringer's topic in Pillars of Eternity: General Discussion (NO SPOILERS)Too early to call but I like fighters and rogues usually.
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damn, i just gave you guys more than 100 quid
I want a winged flaming zombie nun wielding a chainsaw dripping acid. The word 'PE Backer' is tattooed across her forehead.
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What could have been done better.
I blame my time living it up in La Jolla for several months in the (very) early nineties.
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damn, i just gave you guys more than 100 quid
newc isn't a troll he is an awesome fellow Londoner who makes salient points.
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Multi culture big city
LOL
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We all like a good 'plot', apparently. So let's talk specifics.
Monte Carlo replied to Death Machine Miyagi's topic in Pillars of Eternity: General Discussion (NO SPOILERS)1. The beginning. My character wakes up with a hangover. There are three hot elf chicks in my fur sleeping bag fighting over me. 2. Revelation: One of the elf chicks tries to kill me. :: DRAMA :: 3. I kill the elf chick with an empty wine bottle :: REGRET I loved her :: 4. I go to a tavern and meet a load of hard-as-nails adventurers. 5. They tell me all about their problems. I tell them to STFU, as (a) nothing is as tough as having to brain a hot elf chick with an empty bottle, and (b) there's fifteen levels of mega-dungeon to explore. 6. We go to the merchant and get seriously tooled-up: Note the Vorpal AR 15 in there. 7. Flashback involving hot elf chick (note - this is NOT a romance, it is a James Bond style moment of sexually-charged machismo charged with regret. It makes me feel deep) : 8. We explore the dungeon, get loot, kill stuff. 9. A key NPC betrays me, but I re-load and it's all good. 10. I meet an iconic bad guy and use my Charisma-dump Persuade skill to get him to kill himself. RARGH TOO CLEVAR FUR MEEEEE CHARISMA D00D!!!
- [Merged] Women, Feminism, etc. in PE
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What could have been done better.
They made over four million dollars, they kept us updated, they engaged with us when we were unhappy, they were patient, they got drunk on a webcam. They did pretty bloody good, I am happy for them. So no Monday morning quarter-backing from this callsign and my best wishes to the team.
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[Merged] Women, Feminism, etc. in PE
Then it would be okay for me, why not? I am a bit puzzled, I merely stated what I would like to see for a change, as I think the typical political correctness medieval fantasy world with absolute gender-equality is a little overdone, that's all. But if they go that route I'll be fine... EDit: And what is fanservice-wish-fullfillment anyway? You *want* sexism so you can thwart it. If that ain't fanservice I don't know what is. You can't win - female warriors need to be challenging stereotypes by whupping male ass, attractive females *are* stereotypes and ugly wimmin are merely feeding the misogynistic women-as-the-other sociology bull****. Why not lets have CRPG Baywatch, where every character is smokin' hot?
- [Merged] Women, Feminism, etc. in PE
- [Merged] Women, Feminism, etc. in PE
- The "Unofficial" P.E. Relationship/Romance thread
- The "Unofficial" P.E. Relationship/Romance thread
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Don't make the mega dungeon too easy to exit and re-enter
Or better yet: Brain-toggle option: Use/Don't use the F**king exits if you want/don't want to. Perhaps, in addition to exits on every level, they could have big floating markers inside the dungeon to show you the way through. It wouldn't kill the atmosphere or anything like that, because we can simply choose to ignore them. I mean, hand-holding isn't hand-holding, right? It's just more "options". And I get accused of being rude and obtuse? Congratulations sir, please take my crown.
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The "Unofficial" P.E. Relationship/Romance thread
I shall clarify. People who want romances in CRPGs: I'll never really understand you, but you don't overly bother me. Welcome, I am sure we will agree on lots of other things and find common ground. Promancers: You are squee-laden obsessives with a creepy level of interest in relationships with virtual characters that defy rational behaviour. You despoil every environment you touch. You write bad fan-fiction. You need to stay on BSN. I hope this clears up my position.
- Don't make the mega dungeon too easy to exit and re-enter