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Lexx

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Everything posted by Lexx

  1. Well, current mainboards already have pretty good onboard soundcards. You just shouldn't buy a ****ty board. A soundcard is only really useful nowadays if you have a good sound system as well. Else the difference really is just marginal. I've kicked out my soundcard a few weeks ago when I've switched my mainboard. It solved lots of problems for me.
  2. I just know what I remember from DS1, which I played a lot years ago. It was a slow, boring, linear non-clickfest in which you only progress forward in the maps and never go back to some place.
  3. No. It had no sense of openness. Not at all, because you only moved forward in a corridor with strictly closed / walled paths. As far as I could see in some DS3 videos, there seem to be at least some parts of the game where you do not follow a straight corridor line. The MP world of DS1 was linear as well, with the difference of there being more hub locations with corridors in different directions.
  4. "Was Dungeon Siege 1 and 2 this linear? I can't remember." Yes, pretty much. I think there wasn't even any quest in DS1 (that I do remember). You just follow a long, linear path until you see the games credits screen.
  5. This, pretty much.
  6. Fast, this game needs moar pc copyprotection!
  7. Yeah, because it's so important.
  8. "Dieses Video ist in deinem Land nicht verf
  9. Died only once with the woman, died 3, 4 or 5 times with Lucas.
  10. Played the demo again with Anjali and I'll got more into the controls now. It actually feels pretty easy and smooth now and combat has become more fun. Guess I just had to get into it. Also I think that Anjali is more a character for me than Lucas. If I could definitive find some folks who play with me in coop when I have the time in the evening, I would consider buying it.
  11. I think sorophx point was more directed to the "pc"? /Edit: Btw. I just checked out my Dungeon Siege 1 again and I can't say it's much of an rpg either.
  12. This feels like a Fallout -> Fallout 3 d
  13. Oh no, Obsidian is the new Bethesda! :>
  14. And now lets compare a first person shooter with a game that is played in birds eye view!
  15. How do you know that lots of features have been removed because of the story? The features would collide with the story?
  16. Shouldn't there be some announcement for a new Obsidian game or am I horrible wrong now?
  17. I liked how smooth the game / demo is running + the transition from outside to inside locations (if there is a difference, engine wise). Also that fire woman, whatever the name was, looks nice when in hoover mode and burning hair. :>
  18. FNVs gameworld makes sense, FO3s doesn't. That alone is enough for me to like the one and hate the other.
  19. Good old hypocrisy. Not really. FNV still has sucky elements that got carried over from Fallout 3. But at least the story and game world isn't such a big ****up, which is the point here. Not that this belongs into this thread here now, though...
  20. And after they both fight each other to death, it turns out that Shepard is actually gay. :>
  21. Lately, every released game makes some people rage about it because of whatever reasons.
  22. No, but it would be stupid to do so. /Edit: Also I don't understand the story-rage now. As far as I can remember, DS never was about the story, wasn't it? I mean, up to some point it didn't even had any deeper lore that it cared about at all.
  23. The publisher decides about the name, not Obsidian.
  24. Well, I find it better and more deep than the stuff in DS1 (which is the only other DS game that I've played).
  25. And how many of these are taken 1:1 from the old games?

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