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Lexx

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Everything posted by Lexx

  1. Wonder if new Lara's boobs will grow again from new game to new game.
  2. Yeh, the font size was a must have for me. Especially in a game where you have to read so much, I just can't stand a small font. Same goes for Arcanum as well... the font is too small for me. Not that I am blind... I can read the normal font pretty good, but after a while the small font is just hard and annoying (not just in games, everywhere... I am glad that the super-tiny-fancy-font-time from websites has ended).
  3. New "information" on Honest Hearts at the Vault. Looks like Tribal-DLC.
  4. Call of Arcanum, a steampunk first person shooter comes into my mind. :>
  5. Never could play Torchlight any longer than an hour. While the gameplay and stuff was fun, I just can't play such games in singleplayer.
  6. Yes, and widescreen patch, etc. Without this I can't play it anyway. But I kept the resolution to 1024x768px (minimum for the ui mod) with 80% bigger font. Don't like it to play such games in a too high resoultion, as they haven't been made for that (same with Fallout 1 + 2, I just play them in max. 800x600px or 1024x768px resolution).
  7. Playing some Planescape: Torment again. The very first time in english original.
  8. Me too. But only because it's presented really bad in most case, up to just embaressing.
  9. If Annah (and other female PS:T characters) just wouldn't have so huge unnatural boobs. Not a fan of that, no.
  10. Heh, wasn't FOX News going rampage over the sex stuff in Mass Effect? I'll guess after seeing this, their heads will explode.
  11. Maybe he finished working on The Big MT and is now working on the next DLC?
  12. "They can't even announce a dlc..." Guess they don't know that there is a difference between can't and won't. So The Big MT as next DLC? Sounds fine. Though I really hope it will not end in a Cube-like parkour rehash.
  13. I always liked Heather in Silent Hill 3. :>
  14. Heh, I managed it to keep them all alive. Needed lots of reloads and learning of enemy positions, though.
  15. With brahmin armor and gunblade energy laser plasma throwers? :>
  16. Guess that means that DLC 2, 3 and 4 are done already to some extend. Normally, the path nodes and nav-mesh pain is done in the last step of the world creation.
  17. With exemple 1, 2 and 3 that will be...?
  18. I think you could solve all (?) quests at least with two different endings, though. Which is a big improvement over other "rpgs" that get released nowdays. :>
  19. What I liked the most is that the quests are sending you over the worldmap to nearly all places. Don't get me wrong, I like to explore on my own as well, but due to my experience with Morrowind, Oblivion and Fallout 3, I just know that exploring in these games doesn't have any other sense than finding some more random clutter items that you don't really need anyway. So it was pleasing to see that this time you at least will get a "finished quest" and such as reward for it and not only yet-another-stimpak... Reminds me of the Gothic games (and Risen), which works in a similar way. The world is open and you can run around everywhere, but if you just want to do quests and talk to people, you will see the world as well, because the quests are sending you around. (Though, obviously quests that just send you around all day long over the whole map x time to make the quest feel longer are bad as well.)
  20. When I played Fallout 3 the last time, short before FNV release, I thought there is actually only very little to do in the game. Just a hand full of quests and the rest is running around in some dungeons and metro tunnels, killing stuff. So if we kick out all that running around and reading notes on terminals in buildings and killing stuff while this, there isn't much left that you can really do in that game. About the encounters in Fallout 3. They have been more random and could appear in various places, which was good. But I still prefer FNV's "encounter" which tell stories about the world (like that Caravan close to Ulysses Ranch that is on it's way to Novac and gets ambushed by Legion folks). Though I have to say, beside this, I don't remember any other.
  21. Continued a bit with Commandos 2. I slowly get into the controls and everything gets easier / more fun. But damn, the way the objectives are shown is bad. Even though I have a log with things to do, I don't really know where and so on.
  22. Graphic looks really good. But yeah, another hack & slay... reminds me too much of yet another Diablo clone.
  23. I thought about giving Commandos 2 a second chance.... learned the hotkeys for the items now and tried some stuff. If just the interface wouldn't be so bad... Also that game needs a pause button. Really.
  24. I liked Boones and Cass' quest as well. Guess what made the quest from Arcades so fun to me has been the background information and such that you get.
  25. Having them take more ammo per shot is the only way to really balance them. I don't remember the details right now, but there was some discussion short after FNV release about this and it came kind of to the conclusion, that you simply cannot balance various weapons in a good way, without having them eat more than one bullet / energy cell per shot.
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