I wonder why that happened? *points at evul EA*
Are you kidding? Mythic missed deadline after deadline on WAR. If you go into work and start a 3 year project, and it gets stretched into a 5 year project, you have messed up and you are lucky you don't get fired. I'm surprised how much time they were actually given on the game.
Maybe it's because the 3 year deadline was an impossible goal to meet?
I worked as programmer (not as a game programmer though) for some time, and i would say, that of all the projects I worked on, only 3 had realistic deadlines... everything else was plain impossible to offer the demanded product on time... so some content had to be cut... after some while, i just said the money i got, was not worth the stress and overtimes i had to pull for my employer and at the end almost always me and my coleagues getting blamed for not delivering the product on-time...
put some marketing clown, who has no clue how long the working code has to be created in the lead of the project and your product fail even if you put your best into it...