They are stagnating, because they spent more than 10 month with developing a game... Of course you sell less, if you spend making the game 5 times longer...
Most of the Japanese companies prefer quality over quantity...
The exactly same can be said about Final Fantasy XII for example...
I'm not sure you understand what I mean by stagnating. That the whole JRPG genre is pretty much at FF1 with it's story and characters, there is no innovation, the only thing they are changing is the combat system. Having a real-time combat system was a great innovation...
JRPGs are pretty much the definition of quantity over quality, there is so much grinding and going back to save points and redoing stuff. I'm not saying that short annual crap is any better, but at least it ends before you do(die of old age that is).
when did you played JRPG last time for more than 30 minutes? Or all your oppinions are based on reviews?
oh yeah... absolutely different at west right... you know FPS are still the same concept as was wolfenstein 3d... just with 3d graphics... all RTS are same concept like Dune 2 was just with shinier graphics... all RPGs are sam concept as Dungeon Master I just with shinier graphics... all Racing games are same concept as Stunts...
you know as good as me that all this is absolute bull****... and same bull**** is saying this about JRPGs...