Marigoldran
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Everything posted by Marigoldran
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Druid/Rogue (Shifter/Streetfighter) With Cat mode, flanked, and two-weapon style, you attack once every 1.2 seconds. I think this is the fastest auto-attack speed you can get in the game. +50% Sneak Attack Damage boost if enemies are afflicted. Later on you get DeathBlows and God knows what else as a Rogue. You can always shapeshift to a different form to restore health. Not good enough to Solo POTD but in a team with someone casting Moonwell or Lay of Hands its pretty good.
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Yup. Welcome to POTD. You'll need someone else in the party to inflict afflictions so you can hit more. Get a druid with Nature's Mark and a chanter with summons and the early game goes much easier. All of this you've mentioned is fine though I'd recommend replacing the inquisitor with a herald (Paladin/Chanter).
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Paladin (Darcozzi)/Druid (Lifegiver) Max Int and Per for increased spell effect and accuracy. Everything else is optional but don't dump any stats. Use equipment to raise Dex for faster cast speed. Key skills: Druid Skills: Touch of Rot Insect Swarm Beetle Shell (Important!) MoonWell Plague of Insects Rot Skull Nature's Bounty Paladin Skills Hand of Light (Lay of Hands upgrade) Brand Enemy (Sworn Enemy upgrade) Anything that improves your deflection/armor. Virtuous Triumph. Paladin Aura (upgrade for the one that gives regen over time) Passives: Spirit of Decay Rapid Casting Weapon and Shield Martial Caster Stoic Steel Practiced Healer Paladin class defense Passives. Equipment: Patinated Plate in the early game. And later, when you can get it, Blackened Plate from Splintered Reef. Any good shield is fine. Cadhu if you want survivability. Xoti's lantern for accuracy. Weapon: Any. Start combat with Zealous Aura for accuracy bonuses. Spam 1-2 Brand Enemies to get the fire DOT going. Cast Hands of Light to provide healing and concentration. At this point, the enemy should have swarmed you. Cast first AOE DOT spell on everyone around you. Don't worry if it hits you, too. You'll have more than enough healing to sustain it. Cast Moonwell for defenses and healing. Cast Hand of Light for concentration. Cast Second and Third AOE DOT spell on everyone around you. Switch to Exalted Endurance Cast Beetle Shell. Set combat speed to max and watch your enemies die from the DOTs inside your 200-point damage shield. And that's it. When you get Rot Skull it's even better. What's great about this build? Effective from the beginning to the end. Great survivability and easy to use.
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Yes, but what's the point of posting questions if you already know the answer? The fastest way to see if something works in Deadfire is to test it. First, you play a GhostHeart for 30 minutes. Then you play a Stalker for 30 minutes. Then you see which one works better. It takes about as long to test it as it is to debate with someone about it. QED. My point is that the reason your WildRhymmer works well is because of the "Rhymmer/Chanter" part, and not the "Wild/Ranger" part. ANYTHING will work, as long as you multi- it with a chanter.
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Here's an idea: A party of 5 chanters. 1 of them is a Wild Rhymer (Ranger/Chanter). Everyone sits one screen away from the enemies. The Wild Rhymer sends his pet in first. Pet dies. Here is the key: the pet initiates combat, which means that everyone in the party gets to summon. Everyone summons like 15 Fire Wurms. Send the Fire Wurms in. Once they die, send in another batch. Etc.