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Verde

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Everything posted by Verde

  1. Pelli isn't just some spy she was with you through the entire first game. There is no explicitly to it. And you think leaving for good is reasonable?
  2. Then you are unfamiliar with the Greek Gods and most of the D&D universe Gods. Do enlighten me oh wise one...
  3. Let's be real, the Gods were done better in PoE1. In PoE2 there are one of the weak spots imho. I mean showing them squabbling around a round table table like teenagers is super duper cringey.
  4. Ok so I get Palli leaving if you slaughter one of the families in Family Pride...but you ask her to step away during the powderhouse convo with the Queen...and she leaves for GOOD?! WHAT THE **** Obsidian?! "Watcher, we've slaughtered Gods, Dragons, Liches, and Fampyrs, saved a thousand souls...but you want to have a convo without me? Good riddance!" I mean the solution is not to bring her, but for a game that prides itself on having grey areas this is just ridiculous. Go back to ship, ask me later...add some flavor, not just an outright goodbye. It's completely unintuitive...how am I supposed to know at the moment she will give me the quest? Horrible horrible horrible.
  5. How bad is Enchanter? Seems to have the absolute worst bonus ability.
  6. I really like your multi combo. Skaen is hard from a RP perspective but you made it work.
  7. Assassin or vanilla rogue might be what you're after. I will say that the high level rogue abilities are fun, but not OP, whereas if you multi you can create a seriously strong character - Fighter, Monk, Cipher, or Wizard are all great choices, class you don't NEED the high level abilities, as opposed to say a Priest (not a good multi imho) or Paladin (who has a TON of great passives you will want).
  8. It's a shame Eothos is so underutilized. His demeanor is calm and chilling haha.
  9. I would say the last RDC quest is pretty evil. And half the stuff you can do has some sort of violent option.
  10. It was the easiest quest to break...I couldn't finish it on my first two playthroughs.
  11. IMO, a "real" god needs to be eternal, omniscient, and almighty—three things the gods in Eora are not. In the traditional sense, a "real" god is also often identified with the ultimate moral truth, something the Eoran pantheon are once again in no position to claim. Interesting thought about them being omnipotent...wonder to what extent that is true or not true. But raises a good pt. You could also argue what is moral truth but it's a fair pt too.
  12. Exactly what makes a real God real...that's the question in all this.
  13. I use it and I'm surprised how powerful they made it. Oh well shouldn't complain
  14. Persistant Distraction is way too powerful. I'm not sure how to balance it, but the enemy you are attacking?
  15. I'm on my phone...too much work to list out everything. So I'll take what's already been provided.
  16. Well since we can't prove the existence of "divine" Gods, I don't think it's a fair differentiation. Divine Gods are "there" because someone told us and or we believe. At least here they have physical manifestations. So how are they less than real Gods? What is a "real" God if it can't be proven?
  17. I think they fixed it so you no longer get +1 and +2 at the same time. I just got +2 after doing a certain slavers quest.
  18. Question...where did the term "overtuned" come from? Never heard it before.
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