Everything posted by Hamhaus
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Poll - Strongest/ Weakest Class (1.2.0)
Hamhaus replied to no1fanboy's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)ranger would better if they just make the animal companions stronger, with increased AR, damage, and health each level up.
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Low Resolve/Low Dexterity - What are the Effects?
Dumping Dex also lowers reflex defense I think, and with low RES you might get easily interrupted by AoE attacks. Just a heads up. -12% Action Speed isn't that significant for a melee character. Although if it were me, I'd just put Dex and Res at 10 and have Con at 8 but that's just personal preference for me.
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Inviting Pallegina into a bleakwalker crusade brings interesting results.
Out of curiosity and urge to DEUS VULT, I created an all paladin party playthrough and invited only Pallegina. Very surprised when Pallegina She doesn't intervene much but when she does, it makes for very interesting banter because I get to see how a Bleakwalker interaction with benevolent/diplomatic paladins would play out. Normally I don't like to have Pallegina as a party member because she's too serious and duty-bound to the republics, but getting to see that contrast between her and a Bleakwalker is pretty fun. EDIT: just realized I posted this in the wrong discussion section, maybe someone can move this to the Stories Discussions?
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Any strong cipher multiclasses?
The nerf on soul annihilation and body attunement kinda destroyed my cipher-monk idea (Soul Annihilate + Swift Flurry + debuff target's defenses), and atm I can't really think of another multiclass build that's better than a single class cipher.
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Which builds are FUN after 1.1
Im running an evoker+kind wayfarer build so far with Sun & Moon, Evocation gloves, and Ninagauth's Teachings, and it's pretty strong AoE wise and fun to use (a bit heavy on the micro-management though). Basically using Fire and Frost spells from Ninagauth's Teachings depending on what buff is currently running on Sun and Moon. The paladin class is just there for Eternal Devotion heals and tankiness on the front lines. Pale elf as a race helps with not having to worry much about hitting yourself with Rolling Flames bouncing back into my face lol.
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Best Tier 8/9 abilities?
I heard from Wizard users that Meteor Shower is pretty broken. Although I don't really get to experience tier 8 & 9 abilities because I enjoy trying out different multi-classes a little too much.
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I think Summon weapon duration is just too short
Hamhaus replied to Julymio's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I think the casting time is more of an issue than summon duration but I agree with the OP's statement. Is there a way to mod the casting time for summon weapons?
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disappointed with devil of caroc
The way I did it in my playthrough was that I just used those characters in the White March to complete their respective quests and stuck with the base game companions for the rest of the game. I think that the White Marsh companions have most of their quality dialogues in the expansion and not much to deliver on the main story. DoC is extremely valuable for the final White Marsh mission against the Eyeless though.
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Looking for a way to add extra engagement bonus on a Paladin skill
I believe spear modals also increase engagement limit.
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How have you seen NPCs react to races/cultures?
Hamhaus replied to gkathellar's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Moon Godlikes have Huana NPCs praise you when you walk pass them (maybe even a few extra comments on from them during dialogues).
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Choosing a race (specifically Godlike) - does it matter?
There are dialogue options that require culture, race, or background so yes.
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2H swords useless in PoTD after patch?
I feel like Backstab is the only reason why I should use a 2H weapon now, just for that bonus in damage.
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Is It Still Worth Playing a Monk/Fighter in 1.1?
I think Fighter is still viable as a multiclass choice, since it has useful passives and buffs (like Disciplined Strikes and the Fighter Stances). As a single class though... I think Fighter is pretty bad now.
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1.1 PoTD Ranged DPS builds?
If you wanna use a bow or crossbow, I recommend going Devoted-Fighter/rogue. The core abilities would be Disciplined Strikes, Penetrating Strike, Pierce the Bell, and any passives that improve damage/crit/hit (like Dirty Fighting and Confident Aim). When it comes to bows and maybe even crossbows, you want as much penetration as you can possibly have. So any ability that improves PEN is important.
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setting combat speed? stuck at slow?
Hamhaus replied to wanderon's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)You can do it manually by dragging the combat speed pin at the middle-bottom of the HUD. The keys for adjusting it don't work for me, so I assume that part's bugged
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Should I Start a New Save While I Wait for Patch 1.1? Will it Be Compatible?
Hamhaus replied to Cyrus_Blackfeather's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'd say wait first. Not only because the patch might not be retroactive, but, as you have mentioned, because some abilities might be nerfed or buffed (cleave stance and swift flurry for example). You might end up wanting to multiclass/subclass as something else after the patch. Maybe wait till 1.1 comes out and check the patch notes to see what changes were made so your choices don't backfire from the patch.
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Poll - Size of Deadfire Compared to POE1
Hamhaus replied to hadiqa4444's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If you count the side quests in, then yea for sure it's larger than POE1. But the main quest was too short. I finished the game in 40 hours which consists of: Main quest all Port Maje sidequests I can find 15 Bounty missions Principi missions Not completing half of the Nekataka side quests (It's larger than the Defiance Bay quests IMO) Not doing any side quest from outside Nekataka and Port Maje (minus the Bounties) I'd say for certain it's larger than POE1 but not sure compared to POE1+WM.
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Does Monastic Unarmed Training stack with Transcendent Suffering?
Was thinking of trying out a Soul Blade + Helwalker build once the 1.1 patch rolls out. But I'm not sure if picking Monastic Unarmed Training adds to the Monk class unarmed passives or not, I assume it would but I'm not quite sure.
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Big Serafen
Hamhaus replied to rone's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)I feed my son helms, he is becoming stronger.
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Has ship combat been fixed with boarding?
Still not fixed it seems. I took down an enemy galleon's crew to 1. Boarded it thinking that it would be an easy takeover. NOPE, turns out they are packed, and I was playing solo assassin at the time so RIP. Hopefully it gets fixed in the 1.1 Patch.
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Is Smoke Veil bugged?
This too, I use Smoke Veil, and try to do some action. After my recovery time is over I see my character attempting to do such action. However despite me seeing that I still have 3,7 seconds of invisibility game suddenly ends my Smoke Veil effect and I am in middle of enemies. I wonder what genius designed that.... From an RP perspective, it seems the assassin had been scammed into buying a large stash of faulty smoke bombs.
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He's alive! No...They're alive! ALIVE! ( ending mess up )
Even better, I played a solo asssassin playthrough with the POE1 history being all the POE1 companions were not recruited, but Eder shows up in the ending slides as if we're buddies and he somehow sticks with me knowing I would interact with the gods more in the future.
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Companion interactions
Hamhaus replied to Yonjuro's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)The reason for the question is that we may have gotten fewer companion interactions because the voice acting makes each one more expensive. Maybe there is a way to make this clearer. There is, and you fixed it I was thrown off when I saw the two "if"s lol, but yea I get what you mean.
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How many quests can be resolved without combat?
Hamhaus replied to Dr. Hieronymous Alloy's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)Ashen Maw during the main quest can be done with minimal combat (I'll try to keep this spoiler free). You first need Mechanics of around 9-10 to unlock the doors and negotiate with an NPC to retrieve a certain item. You also need Sneak of around 10 to sneak past the enemies with no problems of course (Smoke Veil is great to run away if you enter combat). Finally you meet a boss fight which you can avoid by having 14 Survival (theres other checks that allow you to skip it but I fail to recall). Avoiding it lets you get the desired item needed to complete the main quest in Ashen Maw. I completed it by killing only a single wyrm (or drake?) because it was in my way when I tried to sneak through (but some sparking crackers should do the job too).
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The Good and the Unfortunately Very Bad of POE2: a review NO SPOILERS
Hamhaus replied to smokeBomb's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I came here thinking OP was going to talk about the actual main flaw of this game (aside from the bugs, but that's getting fixed soon), which is how the main quest was delivered. but nope... apparently it's about women..WUT.