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Tale

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Everything posted by Tale

  1. Realism has jack to do with it. It's not an improvement, it's just different. They're not interchangeable. It's like saying first person view is an improvement over third person view. Or over-the should look aim is preferrable to auto-targetting. They do different things. Try throwing a regeneration mechanic into any Half-Life game, the game would become a joke. It all depends on what they're going for. John Mclane would have probably used medkits, in honesty. Games with regenerating health typically have some kind of formal or informal safety mechanic (cover being common, whether it's press a button to flush against a wall or simply press duck behind it) to fall back on while the health regenerates. Games that use medkits are often more flexible, sometimes allowing gung-ho maneuvers (though Halo does include more allowance for this than some others with regenerating health) because they can allow you to take more damage, but you have to ration it. A regenerating health mechanic can't allow that unless they're opting for near invincibility because they drop any real rationing. What this would come down to is if they want the player to hide behind a wall while firing, moving forward then pulling back constantly, or just wade straight in and go for broke. Though I will admit regenerating has to be easier from a development POV. Designers never have to worry about player rationing of health, how to set up encounters to allow for gung-ho approach and then give them downtime afterwards to compensate for low health, or anything of that nature. Aside that Halo/CoD2 level regenerating health would pretty much prevent the appearance of a health based skill. Which I think would be a good customization allowance for an RPG. Edit: That would be an interesting character trait style option. Walk-it-off: Character can recover from most damage very quickly, however has a lower threshold. Or conversely, Soak-it-up: Character can take much more damage, but recovers from damage much slower.
  2. Because games have failstates.
  3. He also voiced Narrator in like 40 games and movies. That must be a popular character.
  4. Then try looking at something other than the character's ass.
  5. You and like 5 other people in the world.
  6. I've seen at least two devs pass this thread by without so much as posting a joke. I don't know how to take that. >.> There is so much I want to know about this. But a year away! Gah! Good luck. I'm kind of hoping they'll go for a James Bond feel. The mention of femmes as a point of the game leans towards that. Though a Mission Impossible feel would be good too. The last game that really did a superspy feel well was Snake Eater. The gameplay in that was classic MGS, but the music, opening movie (even stealing the style of Bond openings), setting, and much else was Cold War era spy.
  7. The Darkness I've heard it's too short. All I can say is WHAT? I think I'm nearing the end, but if I can't beat a game in a weekend day and a weekday, most people should be good for a week.
  8. Damnit, you beat me to it.
  9. Tale

    You better have taken screenshots, figgit.

    Read more  
  10. Use checkpoint saving or don't realize the consequences from dialog until later.
  11. If you are going to believe it, just ignore the thread title. The rest is other places on the web, the title just seems to be Llyranor having fun.
  12. Last I checked, the OP said it was an April issue of a magazine. April issues usually hit the stands in March.
  13. Did you hit your head? Do you know where you are? If it's not prefaced by D&D, Vampire, or Star Wars, most people on this forum have no clue.
  14. Something iffy here. Bioshock's control scheme for selecting powers and weapons is the classic control scheme involved in every FPS ever. What was with all the obscene amounts of name dropping? The game itself sounds good. I'd call it April Fool's shenanigans, but Obsidian doesn't have the mainstream exposure to warrant that.
  15. Is it a 1 player action RPG or an MMORPG?
  16. Is he talking about Soulstorm or Sins of a Solar Empire? "This looks cool" implies the subject of the thread to me.
  17. Demo soon, though it can apparently run on 4-5 year old computers without too much of a problem. Pretty sure the demo came out last month.
  18. When you task a 25 year old with a Psych degree with putting together what can only be referred to as investment analysis worksheets, you can officially be referred to as dumber than a stick. If I can do this, it quite frankly has no need to be done.
  19. Given the current situation with the property, it's reasonable to suppose that if they are working on Neverwinter Nights as a project it could be Neverwinter Nights 3. Y'know, for 4.0 implementation. The new ruleset is designed with computer and video games in mind. Would make sense for someone to be working on a title to vanguard it.
  20. You're officially invited to my funeral.
  21. I believe Azarkon's post was actually an attempt to criticize the notion that opinion on animal right's is a suitable position to judge upon. However, since Gromnir never described it as a sole discriminator, it's still pretty stupid.
  22. 9 PM: I'll watch just one more episode of Last Exile. 3 AM: ****, the series is over.
  23. Strychnine? Is that as bad as the chinese method? Does sound like an inhumane method.
  24. Finished God of War: Chains of Olympus. God of War games aren't known for being long, but this one felt slightly shorter than usual. Doesn't do a lot of significant things that aren't done before in previous God of Wars, but as a sort of side story and prequel in the series it's solid. Playing The Darkness now. For anyone who's interested in playing a game that explores romantic relationships from a more real world perspective, this has that. And by that I mean the player character san sit down and watch the entirety of To Kill a Mockingbird on a couch with his girlfriend.
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