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Chairchucker

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Everything posted by Chairchucker

  1. LOL sure, romance is what made Mass Effect games more successful, not the AAA budget. I'm not sure about being in the minority, (was there a poll? I missed it.) but I don't think people who dislike romances are going to be crying, because this game has been confirmed by the developers on multiple occasions to have no romances. Also, interesting that you say you've been avoiding Obsidian games because of the lack of romances, but that you've now been enjoying POE1 very much, a game which has no romances. Could it be that the romances aren't really that integral to your enjoyment of the games?
  2. I hope that they don't tweak it too much, though. I liked the fact that combat didn't make them enemies of the entire city.
  3. Actually, the game is designed so you absolutely can play them that way if you want, and that's one of the things they were trying to demonstrate. Also, after having demonstrated the dialogue and quest system, it was a convenient and amusing way of demonstrating aspects of the combat system.
  4. I'm not really familiar with them, what's wrong with them? The 'witty' pseudonym you've given them makes me think I'll probably find the reasons given laughable, but I'm open to being persuaded otherwise.
  5. If this ends up being true, it will almost certainly be entirely a Private Division decision.
  6. Localising voices is expensive my dude.
  7. Whichever they think up a better premise for gets my vote. I like their reasoning for brand new protag tho.
  8. Pretty hilarious that you think Fortnite was the major influence here.
  9. If people are 'resting too much', the problem isn't their ability to rest unhindered, the problem is a game system that requires them to rest to get spells or health back.
  10. BTW they confirmed you get to choose all your companions' equipment except for some special item that they use in their special move. They revealed some info about a couple of companions, Ellie who's kind of a space pirate who will be totally all right with you murdering and looting and who is proficient at finger guns, Parvati who's a sweet naive mechanic who'd prefer you didn't murder anyone, please and who from videos I think swings a comically large hammer at people, and Felix who is a rebel, fight the powers that be, smash the state etc.
  11. Don't worry, I'm sure someone will mod in a literal space nazi for 'balance'
  12. They've confirmed multiple times that they can't and they won't.
  13. I don't mind that. Hardest difficulties are already for masochists anyway, why not give them something else awful to contend with.
  14. Probs not. I've seen a lot of security concerns regarding the Epic store.
  15. The suggestion wasn't 'no release', it was 'no physical release', ie digital only.
  16. Hmm, well humour is subjective so if you don't find it funny you don't find it funny I guess, but I don't really see how you could get 'campy' from what we've seen so far TBH. Looking like a generic shooter is kind of a weird thing to take from this; they've given enough information about things like dialogue and reactivity and the various science weapons that I think you'd have to be going out of your way to hate on them to call it a 'generic shooter'. I'm not sure where you got 'designed to compete with Fallout for the purpose of competing with Fallout' from. The setting is pretty different. (not post apocalyptic, not even set on Earth) And especially the 'for the purpose of competing with Fallout' part, they definitely haven't revealed any such purpose so my guess would be you've made that up yourself. Obsidian may have gotten a reputation for buggy games because they had 3 games ten years or so ago which were buggy on release due to being pushed out the door too fast, but they've been much more stable more recently once they developed their own in house QA tools rather than let that fall to publishers. That being said, it is true that they generally develop relatively complex games, and when there's that many moving parts there are bound to be things that don't work, so it will probably have bugs, although not for the reason you state. It's also weird that you suggest they're 'not exactly making an effort to share info about the game' given the fact Game Informer has released something like an article every week giving more information on the game. Not sure what you mean about 'announcing it in opposition to 76 and to distract from the MS acquisition', it's been in development for like 2 years and is coming out this year, so this is about the right time to announce it. I'm not sure why I bothered making all that effort to respond because you're obviously just intent on hating on the game and ascribing motivation to Obsidian that isn't there, but hey, you do you.
  17. I dunno how we define AAA titles, but Kinect Sports has sold over 3 million units, and gotten p. decent reviews. Their reboot of Killer Instinct was relatively well received too. And they're currently working on Battletoads. The guys they bought who made the Forza games apparently keep churning out Forza games that people like. I dunno kinda feels like you're just determined to expect the worst, and I guess that way you're less likely to be disappointed so good thinking I suppose.
  18. Perhaps it would've been worthwhile using more precise language than simply calling it a 'clone' since that means an exact copy, and it seems that wasn't quite what you were going for. If you meant one thing, but multiple people interpreted what you said another way, that's a clue that you need to better communicate your intent.
  19. Late on this one but TBH I didn't think NWN2 was that great But it had a fantastic add-on.
  20. Yeah, probably. Just digital version, though. Unless I get it on PS4 for whatever reason. (Probably not though. Probs PC.)
  21. Hmmm, the way you're describing what we can expect from Outer Worlds almost seems to paint it as a lesser, more shallow experience, and that's not what I've taken from what we've heard so far. Most notably, I saw them talk about reactivity, which has given me hope for an experience akin to Alpha Protocol. I don't think it will be a 'casual Fallout experience' at all.
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