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Everything posted by Chairchucker
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If a game encourages you to always use the same spells, it is the encounters and the stats of the spells that are encouraging this, not how frequently your spells replenish.
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Vancian casting blows chunks and I'm glad it's gone.
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I dare say they will still have some uses. FOR EXAMPLE Back in the day, my brother designed a bunch of scripts for BG2. They were useful even outside of combat, because there was things like 'if wizard does not have stoneskin activated, cast it'. So bringing it back to Pillars; is there a spell you always want one of your casters to cast, first thing at the start of combat? Whack it into AI.
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Personally I am totally down with 5 person squads. Was skeptical on Tyranny's 4 people, but I felt it really tightened up combat, especially given (As mentioned just above) the fact that party members have a great deal more options than in the Baldur's Gate games. Apart from spellcasting classes, I don't think there was a great deal of options for the rest of the party in BG apart from 'which weapon to use'. Whereas in PoE and Tyranny, every class has usable skills.