I've been playing Monster Train and Hades.
Monster Train is a deckbuilding cross with tower defence game. Each game takes about half an hour or so, and involves you trying to take the last bit of the fires of hell or something like that to restart the fires of hell. I dunno, who cares about the story. You get spells or units from card drops, can upgrade said cards for gold, and then get into fights where you beat up angels with monsters or spells. Kinda similar to Slay the Spire; maybe not quite as refined, but still a lot of fun, and has more variance.
Hades is an isometric beat em up roguelike (roguelite?) with a neat story that leans into the roguelike mechanics, lots of meta advancement to make your character more powerful for successive runs, great music and a bonkers level of voiced dialogue. Most runs tend to end up differently, and there's incentives (by way of prophecies) to mess with different builds. Also, once you've beaten the game with a weapon, you have to take 'pacts' (voluntary handicaps) in order to get more rewards.
Both of them are great imo.