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Everything posted by Chairchucker
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Language support
Chairchucker replied to Pacman_98's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Localising voices is expensive my dude.- 3 replies
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Companions/Followers
Chairchucker replied to Blathered's topic in The Outer Worlds: General Discussion (NO SPOILERS)
BTW they confirmed you get to choose all your companions' equipment except for some special item that they use in their special move. They revealed some info about a couple of companions, Ellie who's kind of a space pirate who will be totally all right with you murdering and looting and who is proficient at finger guns, Parvati who's a sweet naive mechanic who'd prefer you didn't murder anyone, please and who from videos I think swings a comically large hammer at people, and Felix who is a rebel, fight the powers that be, smash the state etc.- 10 replies
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Chairchucker replied to Blathered's topic in The Outer Worlds: General Discussion (NO SPOILERS)
Don't worry, I'm sure someone will mod in a literal space nazi for 'balance'- 10 replies
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Hmm, well humour is subjective so if you don't find it funny you don't find it funny I guess, but I don't really see how you could get 'campy' from what we've seen so far TBH. Looking like a generic shooter is kind of a weird thing to take from this; they've given enough information about things like dialogue and reactivity and the various science weapons that I think you'd have to be going out of your way to hate on them to call it a 'generic shooter'. I'm not sure where you got 'designed to compete with Fallout for the purpose of competing with Fallout' from. The setting is pretty different. (not post apocalyptic, not even set on Earth) And especially the 'for the purpose of competing with Fallout' part, they definitely haven't revealed any such purpose so my guess would be you've made that up yourself. Obsidian may have gotten a reputation for buggy games because they had 3 games ten years or so ago which were buggy on release due to being pushed out the door too fast, but they've been much more stable more recently once they developed their own in house QA tools rather than let that fall to publishers. That being said, it is true that they generally develop relatively complex games, and when there's that many moving parts there are bound to be things that don't work, so it will probably have bugs, although not for the reason you state. It's also weird that you suggest they're 'not exactly making an effort to share info about the game' given the fact Game Informer has released something like an article every week giving more information on the game. Not sure what you mean about 'announcing it in opposition to 76 and to distract from the MS acquisition', it's been in development for like 2 years and is coming out this year, so this is about the right time to announce it. I'm not sure why I bothered making all that effort to respond because you're obviously just intent on hating on the game and ascribing motivation to Obsidian that isn't there, but hey, you do you.
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I dunno how we define AAA titles, but Kinect Sports has sold over 3 million units, and gotten p. decent reviews. Their reboot of Killer Instinct was relatively well received too. And they're currently working on Battletoads. The guys they bought who made the Forza games apparently keep churning out Forza games that people like. I dunno kinda feels like you're just determined to expect the worst, and I guess that way you're less likely to be disappointed so good thinking I suppose.
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Perhaps it would've been worthwhile using more precise language than simply calling it a 'clone' since that means an exact copy, and it seems that wasn't quite what you were going for. If you meant one thing, but multiple people interpreted what you said another way, that's a clue that you need to better communicate your intent.
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Neverwinter Nights 2: Enhanced Edition
Chairchucker replied to casa's topic in NWN 2: General Discussion
Late on this one but TBH I didn't think NWN2 was that great But it had a fantastic add-on. -
Hmmm, the way you're describing what we can expect from Outer Worlds almost seems to paint it as a lesser, more shallow experience, and that's not what I've taken from what we've heard so far. Most notably, I saw them talk about reactivity, which has given me hope for an experience akin to Alpha Protocol. I don't think it will be a 'casual Fallout experience' at all.
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Prediction: nothing ever because it's not that popular an IP.
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They just bought Obsidian. They didn't buy them to make something like you describe, because that's not what they've ever historically done.