Caeyrii
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Everything posted by Caeyrii
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For the questions that don't need answering! --- Does Fast Mode speed up loading times as well?
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AFAIK, you need two points in each of the three dialogue trees. With [History] and [Memory] trees, I can easily get the needed points to make but I'm stuck in the [Abydon] one. Might have shot myself in the foot by binding the dwarves to the cannons. The other two options are telling them about Ondra/Abydon ship and Animancy. I can get the animancy point through, but there's nothing else. Can I do something that will allow me to get another one? I'm only at Act 2 without doing any of main quest quests.
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I'm thinking of a low Might, high DEX/INT Cipher that focuses on Afflictions. You wont be lacking for attack damage thanks to Soul Whip. I'm thinking 10/16/8/14/16/14? Granted there's a bit of RP-flavoring there(what attributes I think a Protagonist Cipher should have). Talents to take are pretty obvious(Biting Whip, TWF, ASA, so on). Take Greater Focus early. Like, level 2 early. Makes it easier to cast either Mental Binding or Psychovampiric Shield at the start of a fight. With equipment, the best things go to the Main Character! Sabres, undoubtedly but there's something to be said for Soldier weapons. Don't want to frontline too much? Pike up. Time bash faces and take names? Warhammers. Tidefall falls under the category too and I feel like getting it is not too much work(can you sneak past the drake?). I dunno what armor to be on though. Companions-wise, it's as you will but I think a "wall" Eder could be more useful. Defender to at least try to hold back the tide before you get your buffs on? I think the Tank of Pain variant will be more than enough if you feel that's a boring way to play the super-hick.
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My gods, you just made wizard sleep more Hitler.
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Intellect is pretty good at being useful for both physical and magical classes, so I don't think there'd much hate if it becomes the "magic" stat. The problem is where will it leave Might for non-physical classes? With, as much as I understand it, PoE's core principle for its attribute system, there should still be a reason for a Wizard to dip a bit in the Might, sans being multiclassed to a physical class.
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Avernum 2. FNV. Skyrim.
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FNV has a break of some sort from following the main questline. It's when, or if, you return the Chip to House. He goes on about making you his new protégée. You can decline the offer as well as the following offers from the NCR and Legion, leaving you to just run around the Mojave. I hope we get a semblance of that even if Deadfire is inherently a different type of RPG than FNV. Though I get your soul being sheared by a really angry god is really quite urgent(but we don't know the effects of it yet!). P.S. BRING BACK CLADHALIATH(Coordinating/Marking FTW) FOR DEADFIRE PLEASE.
