Everything posted by Caeyrii
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Belranga, more like L-ranga.
💀💀💀 PotD - Herald. Just spammed the Spooky Boizzz and let her deal with herself. Really gotta praise the upgraded skeletons, they're the best tanks due to the splitting.
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Detailed Companion Builds?
Nah, I meant the pet ones like those you mentioned: Any tips on Wizard/Rogue Aloth before going into funky WOD + Escape territory?
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Detailed Companion Builds?
The deepest companion build theorycrafting I do is... who gets to be the Mechanics mook. What <adjective> Companion talents are priority for a Scout Maia?
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The Ultimate discussion thread Pt 2
How would this go? I've seen it mentioned in a different thread and it made me curious. Tried it quickly but the boars just destroyed me, or eventually will since no post-encounter HP regen.
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The Eternal Conundrum of Open World (Open Seas in Deadfire's case) games - When to actually wander?
Yeah, compared to 1, the plot was too urgent without an actual breathing room. Maybe after 'He Waits in Fire', I can sort of see him just chilling out with the guardian while waiting for you. It also makes sense to stop chasing after him after your talk in the quest since you get the remaining parts of your soul. Finishing the quest has the effect of halting faction questlines too though, at least, that's what I understood from the wiki.
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The Eternal Conundrum of Open World (Open Seas in Deadfire's case) games - When to actually wander?
Been having a really fun time (especially when not fiddling with the AI) returning to the game. So much fun-having times, in fact, that I have forgotten about why exactly am I in the Deadfire Isles in the first place! It has been this long since I've done a main quest (going to Hasongo): It crept up to my brain recently to sort of start back again and first get to a narrative point that makes sense to ignore chasing Eothas. Compared to PoE1's dead babies and slow ascent to madness, the plot of 2 seem a bit more dire. I would think that going to Ashen Maw is a good enough point, but that locks quite a bit of content if I'm reading the wiki right. Would there be a better point to do things piratical? To give an example, in FNV when you give back the chip to House, you can just say no to everyone and just be free. The dam isn't your problem until it is your problem.
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Serafen AI script - Help with making him go to enemies in melee range with a blunderbuss equipped.
Yep, I tried that with a saber + Hand Mortar weapon set and he just kept using the saber (unless there's something I haven't ticked for him to use both in autoattacks).
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Serafen AI script - Help with making him go to enemies in melee range with a blunderbuss equipped.
What really worked for me is having a melee weapon in set 1, then make him switch when in melee range to an enemy to set 2 that has the blunderbuss. But it really eats up action time. I really only have the shout and rage talents for him, maybe I can make cast those to melee range targets?
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Serafen AI script - Help with making him go to enemies in melee range with a blunderbuss equipped.
I want to keep him in "theme" but I'm having problems getting the right AI to force him to go near an enemy for the bonus damage from the Point Blank enchantment. Right now, I have a funky one to make him switch weapon sets (has a melee weapon in WS 1, the blunderbuss in WS2) when near an enemy. It just works, but there's that recovery time and only Fighters have Quick Switch. He also does one attack first before switching, so that's sort of more action time wasted. Not totally all bad to be honest, I just want a bit of finesse the script. I read something from here about equipping him with a morning star for the Will debuff modal, but it seems the duration is too slow to take into account a weapon switch. Anything helps. Thanks!
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What Classes (Single/Multi) Are Considered Best For Solo?
Thanks (to Shai Hulud as well)! Cleared up my character-paralysis. Now to figure out how to babysit Vela with one, lol.
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What Classes (Single/Multi) Are Considered Best For Solo?
I've gone back to the game just recently to actually finish it this time (stopped after defeating the slime superboss as a solo Herald, Darcozzi/Troubador). Lost a bit of knowledge of my playthroughs. I like 'Thrice' shout as a source of early damage as well, but I'm being conflicted in whether to invest in MIG or in DEX, as the latter does really give noticeable difference in summon time. What do you suggest?
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[CLASS BUILD] The Redeemer (Inquisitor) - Solo PotD
The Riposte from this build comes from the Whispers of the Endless Paths.
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Unique Items – How and Where to find them
https://pillarsofeternity.gamepedia.com/Stalker%27s_Patience Where is this located and how early can it be retrieved?
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Giftbearer Cloak and Samelia's Legacy Armor
Can confirm that the cloak has no cap.
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What are some easy ways to passively apply Sneak Attack qualifiers?
Say, if you have Persistent Distraction and the "The Long Night" chant on, would that make enemies qualify for Deathblows?
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What is the console name for Dozen's Luck?
Found it yesterday but thanks all the same!
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Your Tiers List [Classes/Subclasses] v.2
Paladin(Darcozzi/Chanter(Troubadour) is exactly what I'm planning for my first big, major playthrough. How are you playing him? Planning on 12/10/10/16/16/14 front-line de/buffer. I know the stats aren't optimal, could sack RES to get better MIG but it's how I roleplay. I could make the split to 15/10/10/14/15/14 for a safer bet but I'm really leaning on the first one.
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What is the console name for Dozen's Luck?
I was remaking to the extent that I can but it seems like it removed some of the talents I got through interactions. I can't find the one for Dozen's Luck (the talent you get by playing the dice game in Stalwart's Inn), even in the wikia (gamepedia?). Thanks in advance! P.S. A little bit of commentary about a low Might, melee Chanter is appreciated as well. I'm planing to carry over a 12/10/10/16/16/14 Chanter (to be a Herald) in Deadfire. It certainly feels viable, but viable to what extent?
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Patch 3.06 spotted!
Downloading this right now. Where's the changelog?
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Chanter Exploit - Multiple summons in one cast
Can't wait to do "it's all ogre" version.
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Chanter Exploit - Multiple summons in one cast
Needs Athletics since you need Second Wind. 1. Queue summon invocation, wait for the "shouting" animation. 2. Pause. Use Second Wind. Unpause. 3. Wait for the animation. Pause. Queue invocation again. 4. Repeat 2 and 3 as necessary. http://steamcommunity.com/sharedfiles/filedetails/?id=926103089 Caveats: With the phantoms example I showed, I was only able to control 3 of them but the others still attacked when attacked or if you have Agressive as your behavior.
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Do all classes have an ability resource cost now?
Caeyrii replied to Infinitron's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)I'm really liking what I'm reading. The feeling of certain classes being left out in combat is slowly being eked away.
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Which class to play?
A Chanter is pretty easy to use but will remain powerful throughout the game, either to summons, CC, or to constant rain of fire and slash. Sure there's resource management, but it's minimal. Chanters don't rely on auto-attacks so wielding a hatchet and shield is a great way to survive in the frontlines, which you want to keep doing so that your chants are always applied to enemies.
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Did they changed the random loot list again?
Running 3.05 and I've been following https://www.dropbox.com/s/ik2rdyvk5q48hrw/LootsDays.xlsx?dl=0 religiously. No changes found. Except! I opened the container(day of the month 20) up on the 2nd level of the Gilded Vale inn and didn't get the cloak. This was with a single character, so I think party count counts for something.
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WM2 - Tempering the Eyeless - Have Abydon forget options.
Edit: Disregard this.