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Phenomenum

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Everything posted by Phenomenum

  1. Well, then Furrante should say something like: "My opinion bla-bla... is a little matter, becose my accociate consider this legal, unlike many of our own activities". Thats it. Case closed.
  2. Aha, aha... And the 3-colors ending in Mass Effect is just a Shepard dream sequence. I don't buy it. In this case i see a clear inconsistency between cyclopedia information and character's words. So why you biulding some cheap theories to justify it? Imagine how it looks for some new players, not so familiar with lore as you.
  3. This guy reminded me some old video This is what happening, when you can't defeat Neriscyrlas) I don't know german at all, but i'm imagening, that he screams: "Damn, why his AR is so **** in' high?!"
  4. this is the justification that the colonist groups use, but if you talk to the huana queen I think she mentions the whole affair illegal. i think the justification is more like a legal loophole (huana has no jurisdiction over non-deadfire residents) than an actual "permission" to have slaves. i think what furrante works on one of two levels: a) the justification that verde mentioned b) furrante could also be lying to you. NPCs are under no obligation to be truthful to the player. You forgot about c) bad writing
  5. Funny thing: the first fight with Neriscyrlas, at the start of BoW, was more difficult for me, than final fight.
  6. What stopping you from changing difficulty level?
  7. It's good, that CDPR don't know about this While Witcher 3 is a stellar game, all of its ancillary content (contracts, side quests, horse racing, fist fights, Gwent etc.) only serves to detract from the primary story. The side quests were well-written, but most of 'em had nothing to do with the main story. A focused narrative needs a linear (or a restricted faux-open-world) design. I guess, it's a matter of taste. I like Witcher 3 approach.
  8. Not a technical bug, but still. This issue was posted on one of russian's Deadfire forums.
  9. They should be dropped as loot or hidden somewhere - just like in BoW. I think we should use a similar approach. As for the ideas... First of all, if trinket grants spells, they should MUST to be per encounter. For priest it should be be in form of books (like Boeroer already mentioned). 1. + N PL for Protection/Inspiration spells. Containing several spells of this kind (Prayers & Litanies + maybe 1 or 2 additional spells). 2. + N PL for Punishment/Condemnation spells. Containing several spells of this kind. 3... ? Cleansing? Though i already suggested to remove this "relic" from game. Similar thing for druids. 1. + N PL for Rejuvenation spells. Containing several spells of this kind. 2. + N PL for Elements spells. Containing several spells of this kind. ... and so on (Decay, Beasts) Maybe it's worth to do a 4 trinkets for Priests (Protection, Inspiration, Punishment, Condemnation, excluding Cleansing) and 4 for Druids (Rejuv., Elements, Beasts, Decay). Also i wanted to do a Druid trinked with bonus Spiritshift use, but it looks like we add Level 5 ability instead. As for specific spells, i think that it must be a non-top tier spells. Some spells, which you don't usually pick during level-ups (like those Litanies and so on).
  10. Ты чего такой агрессивный? Я смотрю, весна пришла и все нервные какие-то. Пользуется мои модом и грубит еще. Я вижу все прекрасно. Так было с релиза, это "фича" интерфейса (нет). Еще есть "фича" с длительностью эффектов, когда в логе пишется "Дополнительные эффекты в течении (например) 7.8 сек.", а в детализации указывается другая цифра (как правило меньше). Это из-за того, что в первичном сообщении не берется в расчет уменьшение длительности эфектов от Решительности. Другой вопрос: игра может неправильно расчитывать дистанцию, и писать тебе промах, когда ты по идее должен попасть - у меня такое десятки раз было в режиме реального времени, и это неприятно, мягко говоря. А в режиме пошага, патфайндинг сейчас вообще очень плохой.
  11. Anyway, i think it's maybe a wrong distance calculation in TB mode. Hard to say.
  12. Honestly, i agreed with this guy (though i don't admire his manners) that News tab should be hidden by default. There's no news to show at this moment, and if Obsidian want to tell me something, no need to forcefully throwing it in my face. P.S. I recall that i wrote something about it a long time ago (in august 2018 i think).
  13. This. A few spells with Inspiration/Protection/Whatever keywords and + PL bonus to these kind of spells. Agreed. I like fetishes. It can be an optional mod. Ok. Then "Prayers & Litanies" question closed. For me at least.
  14. Then it's will be a simple immunity to body/mind afflictions. Too OP. I like the idea. Only doubt is: you will be forced to stick to those trinkets. Maybe then we should create a prayerbooks with more spells (not only Prayers/Litanies). Some kind of grimoires for priests?
  15. Some fresh ideas about "Prayers" & "Litanies". I see, there's no consensus about it. MaxQ suggestion about autolearn was rejected, but these spell still too strange and rarely used, considering limited spellcasts. So... what if we make them not autogrant, but 1 use per encounter, without consuming casts? Another idea (a very questionable, but still i want to share): Leave usage mechanics as it is, and buff them. Prayer for the Body - grants all Tier 1 Body Inspirations Prayer for the Spirit - grants all Tier 1 Mind Ispirations The same for Litanies, but Tier 2. Though it might be too powerful and require to change spells level from 2 & 4, to...3 & 5 or 4 & 6. Thoughts?
  16. Okay, we just don't understand each other - it's nothing bad with this) But your picture is funny, becose, actually, i had a breakfast with fried eggs today, and i wonder, how could you know...
  17. IMO, Deadfire has more than enough content, and just needed to be cleaned from bugs + some balance tweaks here and there. Honestly, i don't understand why you so upset.
  18. I can help with that, em...problem. We have a great expertise in "finding compromises"
  19. Mod have a 3 versions: 1. Main version (were uploaded 25th march) Reckless Assault. +8 Melee weapon Accuracy, +20% Melee weapon Damage, -8 Deflection, 20% of Damage dealt returns as Raw Damage. Desperado. +15 Melee weapon Accuracy, +30% Melee weapon Damage, 50% chance to Interrupt target on Crit with melee weapons, -15 Deflection, 20% of Damage dealt returns as Raw Damage. 2. Mirrored version. Basically, what you can do to enemies, enemies can do to you (suggested by Boeroer) Reckless Assault. +8 Melee weapon Accuracy, +20% Melee weapon Damage, -8 Deflection, +20% Incoming melee weapon Damage. Desperado. +15 Melee weapon Accuracy, +30% Melee weapon Damage, 50% chance to Interrupt target on Crit with melee weapons, -15 Deflection, +30% Incoming melee weapon Damage. 3. Light version. No addition penalties, exept Deflection. Reckless Assault. +8 Melee weapon Accuracy, +20% Melee weapon Damage, -8 Deflection. Desperado. +15 Melee weapon Accuracy, +30% Melee weapon Damage, 50% chance to Interrupt target on Crit with melee weapons, -15 Deflection.
  20. Becouse you had seen something offensive behind this picture (i imagine what) - but this "something" is only in your mind. And even if you don't like this kind of jokes, why you can't just silently pass trough? You basically trying to blame other people (me in particular) for something that exist only in your head. What do you expect? A polite discussion? Excuses from me? The thing is, my little JSW paladin - and realizing that may be difficult for you - all peoples is different, and you can't blame someone left and right, becose other people's actions not corresponding to your own morale and rules. Period.
  21. Paladin of SJW Order detected. Subclass bonus: +20 Resolve. Subclass penalty: -20 Intellect.
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