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Everything posted by Ethics Gradient
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No sound (audio bug?)
Ethics Gradient replied to macurvello's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Heh. It happens to everyone... much like how I read the post where you said you tried reinstalling the game... and then immediately recommended you try reinstalling the game. Somewhere below one of my posts is a "Mark Solved" button. Feel free to close out the thread and maybe nobody will pay attention to our silliness. -
No sound (audio bug?)
Ethics Gradient replied to macurvello's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Yes, as I said before =) Derp. Just assume that whatever time zone I'm in, it's too early in the morning. Last thing to check is the mute switch on the iPad. It is largely up to an individual app to determine how it interprets the physical mute on/off switch. Pathfinder (like most Unity-built apps) uses it to globally turn audio on/off. Other apps often ignore the switch setting and just use the system volume. I just tested to double-check, and it is entirely possible to use the switch to mute all sounds in Pathfinder, but still hear audio in other games/apps without changing the position of the switch. -
No sound (audio bug?)
Ethics Gradient replied to macurvello's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Curious. I also have an iPad 2 (64GB, iOS 9.3.5) running the latest Pathfinder (1.1.6.4.2). (sorry, it looks like it is actually an iPad 3) Have you tried uninstall/reinstall yet? Assuming everything has been synced up to the cloud, it is usually the next step in the troubleshooting process. -
No sound (audio bug?)
Ethics Gradient replied to macurvello's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Which model iPad do you have? There is a specific, and apparently unresolved, bug regarding audio and iPad 4 and the iPhone 5/5c. Did it happened after a recent upgrade? Can you go to the settings menu and move the sliders up and down a little bit to try and un-stick the audio settings? -
Actually, I had much the same opinion of Seelah early-on. Average combat ability, no items, favored card is Armor (ugh)... Even one of the actual designers of the game thought so too, before he changed his ways. [Chad's Best Character Ever: Seelah] But her talent isn't combat, or defeating barriers, or support, it's closing locations and winning games. She's the only character that reliably offsets the burden of an additional location deck when she's added to the party. There may be no specific check she excels at, but drawing out villains and crashing through locations has a quality all it's own.
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It works very well, which is possibly why you are confusing everyone by downplaying her solo utility. Ceaseless Crusade burns through location decks to find the henchman/villain. Inspired Grace/Iomedae's Benediction and maxed out Spell/Blessing slots means you have a >50% chance of adding 1d6+x to everything at no cost. Carry a healing spell or opt for Healing Hands you can recover the occasional cards that slip through the cracks. Inheritor's Favor additionally gives you a pretty decent chance at getting free explores or bonus dice by recharging certain blessings instead of discarding them. If you rate characters on their ability in combat, Seelah may not be the number one crusher. But if you rate characters on their ability to clear locations and win the game, Seelah has you covered. The powers may not seem like much taken alone, but the combination is pretty magical.
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Not that random... I had six consecutive games with same setup (locations, wild cards, villain and henchmen) and same locations in 8-out-of-10 games. Quest mode was never truly random. It was always a "constrained" randomness. In short, when you fire up quest mode, the game does something like: - Identify the highest level character - Use that level to pull a couple matching pre-generated scenario templates off the virtual shelf - Select one of those scenarios, and mix it up a little bit, as much as the template allows If it were entirely random, there would be a lot of terrible, non-challenging, or non-fun combos. Templated randomness was the solution the game eventually went with. That is why you occasionally have a string of similar quests. The virtual coin-toss just came up "heads" several times in a row. What likely killed quest mode (permanently or temporarily), is that they never really found that good balance between random and fun, and it was only going to get harder to manage as the adventure decks increased in difficulty. If it ever comes back, it will be because the devs finished up all the ADs and now have a chance to consider the game as a whole, rather than trying to build out quest content on a tier-by-tier basis.
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Error in Settings Dialog
Ethics Gradient replied to kilrah's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
The settings menu should be fixed in the 1.1.6.4.2 update from a couple days ago. At least it appears that way in iOS. -
I think that's exactly how it would work, should we get a new adventure deck. It would be really hard to rebalance early scenarios if you're showing up to Skull & Shackles with a tooled-up party from RotR. I'm really not sure what the alternative would be. People have considered such ideas in the tabletop version of the Pathfinder ACG, and the consensus is that there's really no way to make it work to carry over leveled characters from one set to the next. Probably the best you could hope for is for Obsidian to create some AD7+ content for RotR.
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Error in Settings Dialog
Ethics Gradient replied to kilrah's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Yeah. I've noticed that too. Between that and the Valentines's Promo Cards, 1.1.6.4.2 should be right around the corner. Or, is it going to be 1.1.6.4.1.2? -
Error in Settings Dialog
Ethics Gradient replied to kilrah's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Flounder mentioned this in one of his other posts... -
Prayer of Norgorber
Ethics Gradient replied to Assussanni's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
Congrats, it sounds like you got a "new" card. Step one when troubleshooting missing stuff is to force-quit the app and reopen it. After the login sync, check the vault again. But otherwise, yes you are right. "Prayer of Norgorber" appears to be an unlisted treasure card. It may not be visible in the app until you possess a copy. A future patch may need to tweak some things, but a force-quit/restart of the app should make it appear in your vault. -
Everyone with the RoTR bundle sorta, accidentally, temporarily got all the cards for "free"... by accident. That is why you have one of each card, plus one extra of the ones you purchased. That will be fixed next patch. I don't know what's up with Harsk. I see the same error with the greyed out button.
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I'm sure you might have heard that Quest Mode is possibly going away in 1.1.6.5. Rather than lamenting its demise, let us remember some of the more enjoyable or silly moments it provided us. Quest mode, you were our imperfect companion, but you were always fun. When times were dark between AD3 and AD4, you were there for us. Perhaps, we shall meet again someday... goodbye my friend. P.S. Make sure to play a round or two of quest mode between now and when it goes away. There's loot to be had! Check out the above link for details.
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Pink Dice reward not working
Ethics Gradient replied to Bigsva's question in Pathfinder Adventures: Technical Support (Spoiler Warning!)
You'll need to force-quit and restart Pathfinder for the dice to show up after you redeem the challenge reward. It seems that there is a bug that when you redeem challenges for dice, they are not immediately available. I just had the same thing happen to me. Not a huge problem. Check out this thread for further details.