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Vyrulisse

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Everything posted by Vyrulisse

  1. So dramatic The over dramatic REEEE from the gaming commhbity about the proper ways to overcome a monopoly is real. I see this word monopoly thrown around quite often and I'm not sure a lot of the people using it know what that means. Please educate me as to how Steam is a monopoly when I can purchase Steam keys for any game I want from practically any digital storefront I choose which means finding the best deal FOR ME but can't seem to do the same with Epic Games Store exclusives. Also as for being dramatic, maybe but I'm done with launchers. I'm at my limit and this move just cements that fact. Obsidian and their Publishers clearly do not care about consumer choice so why should I care about them? There are plenty of games out there. I'm not delusional to think my single stance to not buy from Epic will make any difference but I do it because I have beliefs and I stick with them.
  2. Guess this is another company I can add to my list of "Never buy from again." Sad day for me but whatever. Hope the Fortnite bucks are worth all the goodwill you guys threw out.
  3. My biggest worry seeing that is having your weapon always out. I really hope it just wasn't shown and not the way it is. It's hard to roleplay in a roleplaying game when your gun is out all the time. I guess unless you're roleplaying as a lunatic. Looked a bit janky and unpolished but that's to be expected at this point I guess. Combat was a bit slow as well and dialogue didn't look very interesting to me. Also I'm personally so over having conversations where the guy I'm talking to is zoomed in and I'm staring at him right in the face. No one talks like that and it feels like a relic at this point.
  4. Whatever it is I hope it's not XBox or UWP exclusive or it's dead in the water for me.
  5. In an ideal world yes but these things never work out that way. Obsidian made their bones so to speak making PC style games. Microsoft is focused on a console market, it's not hard to see what the future will hold.
  6. Honestly I could live with that but I've seen too many developer favorites of mine get picked up and tossed out by big companies once they're used up to not be skeptical. I hope you're right though.
  7. Guess it happened... look forward to consolized games and Windows Store Exclusives. I hope I'm wrong though.
  8. Oh no... it was a good run. Guess we can look forward to them having a console focus and being shackled to the atrocious Windows Store from here on out.
  9. I think it did well. It was at the top of best sellers on release day and has maintained a nice place in the list since on Steam. Comparing it to DoS2 is a bit unfair because that's an outlier. Normally these games don't reach such a wide audience. It's the exception rather than the rule.
  10. It's honestly taking me out of the story rather than pulling me further in. "He says, She says, The Pallid Knight says" I know who's saying things... stop telling me every two seconds. x.x
  11. I like it but it could use more variation in strategy. It seems the Fire -> Jibe -> Stop or just Fire -> Jibe - Stop or just Fire pattern is an automatic win in every fight I have.
  12. Disposition gains and losses seem nonsensical a lot of the times. Benign conversation choices lead to getting things, simply noticing something in the environment can lead to "shady" reputation gains. Even with disposition effects ticked on in the options a lot of dialogue has no label. One conversation with a pirate the way to leave the conversation was marked as Clever if I recall and it was simply "I'll see you later." a typical goodbye prompt to end a conversation. Gains and losses aren't properly tracked it seems... it feels like a real mess pretty much.
  13. Sad to read that it sounds like romances were, for lack of a better term, really lazy in this game. If you're going to do it, then do it right or not at all is my feeling. I haven't read any data mined stuff so maybe it's just bugs making them feel lacking but I dunno. What I've seen so far in my own game isn't hopeful. What I mean by "do it right" is to have it extensive and more than a few conversations I dunno. Kissy face and sexual stuff isn't the goal, it's communication throughout many things and feeling like your characters grow closer over time not one or two conversations then suddenly nothing else. I figured if anyone could have pulled it off it would be Obsidian but I'm not too hopeful perusing this thread.
  14. The eyepatch doesn't cover her eye on the inventory screen, seems to be off a bit on a Female Elf though I'm not sure if it's the same for everyone. Nothing major just a little oddness: https://i.imgur.com/LRVb9mn.jpg
  15. Tuesday is good I guess but it feels like an awful long time to address vital issues people found on release day and from a few comments I've seen things that were found in the backer beta.
  16. I've learned not to really trust Steam reviews or user Metacritic stuff. A lot of it is fanboys for one side or another fighting a war that makes no sense and using reviews to do it with. The only reviews I actually consider are those from people with considerable play time in the game.
  17. I really want them to at least flesh out Ydwin... turn her into an actual companion even though the goal wasn't reached I felt like she was doomed from the start being so low on the list.
  18. Spoken dialogue often overlaps if you continue to the next bit of dialogue before the previous VO was done saying what you read. So you'll have two of the same voice over mixing together at the same time, one still reading previous lines and the other beginning the new ones. It's not always but it happens. I also wish they had kept the original PoE player character voice sets and I do not understand why they didn't.
  19. My biggest peeve so far with the ship battle system is that if the enemy ship escapes they instantly get their hulls healed to maximum. This should not be, it feels cheap since mine do not. I hope they change that, and if they are going to heal at least let it be a little bit and not fully.
  20. Love the game so far. My biggest gripe is that all the cool hats make my girl completely bald. C'mon Obsidian...I'd take some clipping over being competely bald. Um, no offense intended to all your bald people I just think it ruins the in-game look of the hats. At least we can hide them.
  21. Do your music/sound seem to cut out before it happens as if it's a warning something is going wrong? Mine does.
  22. Getting the same except it's random. There seems to be a "warning" of sorts because the music will begin to cut out and come back before it happens.
  23. Is there a way to skip the intro or speed it up? It's one of those things that is good the first time but trying other characters may get tedious. >.>
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