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Hannibal_PJV

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Everything posted by Hannibal_PJV

  1. There Are so Many ways to cheat in the multiplayer mode at this moment so it is hard to even count. But multiplayer mode is not ready at this moment and Many things can change!
  2. In quest mode cards come one level later and some cards Are moved to another level pool than normally. Some not so good level 2 cards Are low and some good level B cards Are high. But the general prinsipall is that everything comes later than normal.
  3. Yes. If you cancel a card, it can disappear. Have lost so Many times. Learning not to use cancel ;-) It is well known bug.
  4. Isn't that coming with the multi player mode? For that matter has obsidian released details on how and what multiplayer is going to be ? Maybe, maybe not. The online Gaming is the normal game with normal scenarios at first because the cards Are not real so it does not matter if somebody somewhere else takes cards From your box and newer give them back... Because They Are digital so you get them back when you play next time in anyway. So no class decks or season play in the Beginning of online game. But it definitely would be cool to have those season of xxxxx games Also!
  5. As an old ccg gamer the distribution seems to work as it works normally. I have had Many ultra rares and missed some normal rares in games where I have bought box after box boosters. That is how randomnes works. It is random... There is no quarantee that if you buy millions of boxes and still miss some cards. That is why trading was important part of those ccg card games! You most propably have multible cards that other player did have and vice versa...
  6. If I have to ques... You have to start over. I don't think that there is a way of backtracking (easily) if character has the mark for completing and not reward. But we see in less than a week. In some cases it would give double reward to some characters etc... The card rewards Are the worst, because you most propably have discarded them allready.
  7. Season of Runelords Online multiplayer Gaming with class decks!
  8. About rarity. http://forums.obsidian.net/topic/86611-card-rarity/
  9. It is not allowed in the real game! In the real game you can only modify your deck when you start your first croup, or using cards that you get while adventuring later, or when you run out of certain cards... So it works just like in the real game.
  10. No, no haste so far... Level 23 at this moment.
  11. Wanted! A nasty Bug. Reward 1000 gp Dead or alive. I can see what you Are doing there....
  12. Gallery does math badly! It should be fixed in the next patch.
  13. Alchemical class deck has Many good options and ofcourse interesting potion users.
  14. When you get new interesting cards, you leave them to characters and discards old. Think it like you can carry 15+ things in you backback and if you find new better loot you leave the extra stuff behind.
  15. Yes, each character has suitable hand pocked rewards.
  16. And don't use same account at different devices at the same time! It can cause real havok!
  17. What I supose is that those two bugs Are Related, how closely I don't know. But the effect is quite similar.
  18. It kills your character progress. You maintain gold and your difficulty unlocks and bought stuff.
  19. Card box rewards Are Also junc in the real Patfinder game, because They Are random. So this is as good as the real thing ;-) Putting one level higher to reward pool is two edged Sword, because the normal loot at level 20-> would be most of the time not usefull because you allready get good stuff at level 11-19... Maybe If you only would get really bad higher level loot as a card rewards, but Nah that would not be helpfull neither. Maybe so that you would get non basic boons as reward? Not big help but something that you don't allready have in your deck From the Beginning. One option would be that in quest mode you can not chose your starting equipment. And Also if you lose cards you would reblenish them by random, then even normal mace, or light crossbow would be Great upgrade ower Rusted short Sword or something similar that you would newer put in you deck normally. Then those good basic card like cure, or chain Mail would we Great rewards!
  20. The problem with story mode is that you can play whole game From level 1 to level 6 in one day. So the quest mode try to make the game longer. It has some merits because you can open more powers and skill upgrades than you can in the story mode, but yep it requires a lot more playing. But deck upgrades Are not the Main course of quest mode. The beef is that you will get spesial hand made scenarios that Are not anywhere else in the pathfinder adventure card game universe. So the quest mode will be completely new beast! At this moment there Are only those random scenarios, but we will get something new in the future.
  21. Yes, it apply to spesial treasure cards.
  22. You can play, you don't get gold...
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