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Hannibal_PJV

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Everything posted by Hannibal_PJV

  1. Sounds weird, but happy to see that it worked out... So some account problem then?
  2. The locksmith armour says that if you Are proficient with heavy armor you can recharge it. I don't have physical copy so I can not check out the game text.
  3. Not official, but google store: - loaded 50000 - evaluated 1700 - score 3,7 Apple store Too few to have any information People Are complaining a lot of very poor tutorial, very poor explanation what to do, very badly done program, bugs etc. So very rough Beginning to the game. People bash games very easily in these days, and internet hate is norm. But all in all the big problem is that game is still at what could be considered beta. It even don't have all adventures for some months not counting how long it will take to iron out all the bugs for the upcoming adventures. So I Expect that that game rates Are not gonna be Great for long time. The game is Great and I like it a lot, but it would have been better reseived with at least 6-10 months of extra work. So expected release day for pathfinder as it was ment to be near christmast 2016. How, how, how ;-) But it is hard to develop games exspecially for mobile platforms so long time because it requires time and money, so it is easy to see why the game is out even at this moment and not at the end of this year. I hope that rough Beginning does not prevent the further development of this game. There Are Many other similar things in game development. For example Fallout 4 that was so buggy that you was forsed to reinstall the game and start From the Beginning From time to time and so on. Or those horrible batman games lately. Obsidian has done good job at making this game better and have killed bugs at very good rates, but this game really needs better tutorial because it is so complex. How to make a deck, how to make multi check combat with monster with Many heroes, how to explore again after Collapsed ceiling etc. They Are coming, but people Are quite impatient these days. I really Also hope to see other big boxes and seasons to this game. I have played a lot so far. But I have good experience From the tabletop version so I know how this is suposed to work. To totally new, this game can be real Mess to figure out. So next big update really needs an expanded tutorial part, just for the new players.
  4. No this is not the plase, but locksmith armour says that you need heavy armour profiency. I don't own physical copy so don't know if the original version Also is this way...
  5. Thanks! So every possible slot has been used. Have not played that version. Did get directly From rorl to wotr...
  6. Loot can have any normal boon subidentity. So far there has been weapon, item spell and armor loot, even one that does not have subidentity. But no ally loot if I am not wrong...
  7. 3 or 4... IMHO. Good skill coverage. There Are 6 base skills and it would leave two to each character in 3 player party, so that is the optimal choise. For thematic reason 4 is my favorite. One burglar, one healer, one fighter and one Caboom, spell caster ;-)
  8. Hmmm... If I am not remembering wrong, the dev is thinking about exp modifiers. But at the current bug-state it can take a while untill there Are tweaked in this sector.
  9. Hmmm... Have you tried to reinstall the game? You would lose the progress though. Or you have to manually save the savefile folder and copy those back after reinstall... And hope for the best. Cloud save would help, but it is in that upgrade, so it does not help in this case.
  10. A good weapon or armor can save Lems day. I did pick the weapon as the first power for the Lem...
  11. Hmm... I like the slow pace of quest mode. You see more character development, and less too good cards in the Beginning. So I would say that it is better balanced. But these Are matter of taste of course. I Also would like to see more different locations, it would be nice to have more variety among them. Even some new because this is allready have tweaked game mode. Because of the huge randomnes of the cards, this is not good for solo game. 3-4 playe party is much better suits to quest mode! You need a good character to every possible situation.
  12. You have to banish a card From your hand.
  13. 7/18 can be enough if the Magga has less or equal.
  14. Not fixed in 1.031. If this is in here comes the Flood, don't close any locations in that scenario. If it is another scenario, not sure how to proseed. It works in m y device in all other scenarios...
  15. At this moment, yes. Quest mode should allow normal mode though.
  16. Some monsters does reduce the bonus and for example some locationsmdoes the same. Seems to be normal -1 per dice reduction.
  17. The salvage cost was suposed to rebalanced in the patch, so that you would get more From rare and up cards.
  18. Look for you wault, if there Are treasure cards in there. the chest worked as it should, without the animation thought...
  19. Steam... Curious why not Windows store? Not wanting the game there but because Many users have Windows tablets and Windows phones etc. but don't have Steam account at least not in their tablets and phones. Are you leaving some customers off?
  20. I hope those for the second round of the multiplayer online )
  21. That level 30 fix is coming to the next patch. Not in this...
  22. Ok... I have been vaiting this fix Until I go to quest mode... A party at level 29 Are eagerly waiting to kill monsters and collect loot ⚔
  23. Does the turn effects off option help anything? From the settings I mean...
  24. I supose that it will be realtime.
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